pathmeasure fuzzer

R=kjlubick@google.com, reed@google.com
Bug: skia:
Change-Id: I16a8b09312e5d1d1783bd6a4b791636ad8f63889
Reviewed-on: https://skia-review.googlesource.com/113165
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
diff --git a/BUILD.gn b/BUILD.gn
index defd063..0fd1251 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -1729,9 +1729,11 @@
     ]
     sources = [
       "fuzz/FuzzCanvas.cpp",
+      "fuzz/FuzzCommon.cpp",
       "fuzz/FuzzDrawFunctions.cpp",
       "fuzz/FuzzGradients.cpp",
       "fuzz/FuzzParsePath.cpp",
+      "fuzz/FuzzPathMeasure.cpp",
       "fuzz/FuzzPathop.cpp",
       "fuzz/fuzz.cpp",
       "fuzz/oss_fuzz/FuzzAnimatedImage.cpp",
diff --git a/fuzz/FuzzCanvas.cpp b/fuzz/FuzzCanvas.cpp
index 42e31b6..783306b 100644
--- a/fuzz/FuzzCanvas.cpp
+++ b/fuzz/FuzzCanvas.cpp
@@ -447,7 +447,7 @@
         }
         case 3: {
             SkPath path;
-            fuzz_path(fuzz, &path, 20);
+            FuzzPath(fuzz, &path, 20);
             SkScalar advance, phase;
             fuzz->next(&advance, &phase);
             SkPath1DPathEffect::Style style;
@@ -462,7 +462,7 @@
         }
         case 5: {
             SkPath path;
-            fuzz_path(fuzz, &path, 20);
+            FuzzPath(fuzz, &path, 20);
             SkMatrix matrix;
             fuzz->next(&matrix);
             return SkPath2DPathEffect::Make(matrix, path);
@@ -1244,7 +1244,7 @@
             }
             case 21: {
                 SkPath path;
-                fuzz_path(fuzz, &path, 30);
+                FuzzPath(fuzz, &path, 30);
                 int op;
                 bool doAntiAlias;
                 fuzz->next(&doAntiAlias);
@@ -1327,7 +1327,7 @@
             }
             case 32: {
                 SkPath path;
-                fuzz_path(fuzz, &path, 60);
+                FuzzPath(fuzz, &path, 60);
                 canvas->drawPath(path, paint);
                 break;
             }
@@ -1583,7 +1583,7 @@
                 fuzz_paint_text_encoding(fuzz, &paint);
                 SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
                 SkPath path;
-                fuzz_path(fuzz, &path, 20);
+                FuzzPath(fuzz, &path, 20);
                 SkScalar hOffset, vOffset;
                 fuzz->next(&hOffset, &vOffset);
                 canvas->drawTextOnPathHV(text.begin(), SkToSizeT(text.count()), path, hOffset,
@@ -1601,7 +1601,7 @@
                 fuzz_paint_text_encoding(fuzz, &paint);
                 SkTDArray<uint8_t> text = make_fuzz_text(fuzz, paint);
                 SkPath path;
-                fuzz_path(fuzz, &path, 20);
+                FuzzPath(fuzz, &path, 20);
                 canvas->drawTextOnPath(text.begin(), SkToSizeT(text.count()), path,
                                        useMatrix ? &matrix : nullptr, paint);
                 break;
diff --git a/fuzz/FuzzCommon.cpp b/fuzz/FuzzCommon.cpp
new file mode 100644
index 0000000..51e2d18
--- /dev/null
+++ b/fuzz/FuzzCommon.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Fuzz.h"
+#include "FuzzCommon.h"
+
+// allows some float values for path points
+void FuzzPath(Fuzz* fuzz, SkPath* path, int maxOps) {
+    if (maxOps < 2) {
+        maxOps = 2;
+    }
+    uint8_t fillType;
+    fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
+    path->setFillType((SkPath::FillType)fillType);
+    uint8_t numOps;
+    fuzz->nextRange(&numOps, 2, maxOps);
+    for (uint8_t i = 0; i < numOps; ++i) {
+        uint8_t op;
+        fuzz->nextRange(&op, 0, 6);
+        SkScalar a, b, c, d, e, f;
+        switch (op) {
+            case 0:
+                fuzz_nice_float(fuzz, &a, &b);
+                path->moveTo(a, b);
+                break;
+            case 1:
+                fuzz_nice_float(fuzz, &a, &b);
+                path->lineTo(a, b);
+                break;
+            case 2:
+                fuzz_nice_float(fuzz, &a, &b, &c, &d);
+                path->quadTo(a, b, c, d);
+                break;
+            case 3:
+                fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
+                path->conicTo(a, b, c, d, e);
+                break;
+            case 4:
+                fuzz_nice_float(fuzz, &a, &b, &c, &d, &e, &f);
+                path->cubicTo(a, b, c, d, e, f);
+                break;
+            case 5:
+                fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
+                path->arcTo(a, b, c, d, e);
+                break;
+            case 6:
+                path->close();
+                break;
+            default:
+                SkASSERT(false);
+                break;
+        }
+    }
+}
+
+// allows all float values for path points
+void BuildPath(Fuzz* fuzz, SkPath* path, int last_verb) {
+  while (!fuzz->exhausted()) {
+    // Use a uint8_t to conserve bytes.  This makes our "fuzzed bytes footprint"
+    // smaller, which leads to more efficient fuzzing.
+    uint8_t operation;
+    fuzz->next(&operation);
+    SkScalar a,b,c,d,e,f;
+
+    switch (operation % (last_verb + 1)) {
+      case SkPath::Verb::kMove_Verb:
+        fuzz->next(&a, &b);
+        path->moveTo(a, b);
+        break;
+
+      case SkPath::Verb::kLine_Verb:
+        fuzz->next(&a, &b);
+        path->lineTo(a, b);
+        break;
+
+      case SkPath::Verb::kQuad_Verb:
+        fuzz->next(&a, &b, &c, &d);
+        path->quadTo(a, b, c, d);
+        break;
+
+      case SkPath::Verb::kConic_Verb:
+        fuzz->next(&a, &b, &c, &d, &e);
+        path->conicTo(a, b, c, d, e);
+        break;
+
+      case SkPath::Verb::kCubic_Verb:
+        fuzz->next(&a, &b, &c, &d, &e, &f);
+        path->cubicTo(a, b, c, d, e, f);
+        break;
+
+      case SkPath::Verb::kClose_Verb:
+        path->close();
+        break;
+
+      case SkPath::Verb::kDone_Verb:
+        // In this case, simply exit.
+        return;
+    }
+  }
+}
diff --git a/fuzz/FuzzCommon.h b/fuzz/FuzzCommon.h
index c908606..bea5a30 100644
--- a/fuzz/FuzzCommon.h
+++ b/fuzz/FuzzCommon.h
@@ -5,12 +5,15 @@
  * found in the LICENSE file.
  */
 
+#ifndef FuzzCommon_DEFINED
+#define FuzzCommon_DEFINED
+
 #include "Fuzz.h"
 #include "SkPath.h"
 #include "SkRegion.h"
 
 // We don't always want to test NaNs and infinities.
-static void fuzz_nice_float(Fuzz* fuzz, float* f) {
+static inline void fuzz_nice_float(Fuzz* fuzz, float* f) {
     float v;
     fuzz->next(&v);
     constexpr float kLimit = 1.0e35f;  // FLT_MAX?
@@ -23,54 +26,6 @@
     fuzz_nice_float(fuzz, rest...);
 }
 
-static void fuzz_path(Fuzz* fuzz, SkPath* path, int maxOps) {
-    if (maxOps < 2) {
-        maxOps = 2;
-    }
-    uint8_t fillType;
-    fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
-    path->setFillType((SkPath::FillType)fillType);
-    uint8_t numOps;
-    fuzz->nextRange(&numOps, 2, maxOps);
-    for (uint8_t i = 0; i < numOps; ++i) {
-        uint8_t op;
-        fuzz->nextRange(&op, 0, 6);
-        SkScalar a, b, c, d, e, f;
-        switch (op) {
-            case 0:
-                fuzz_nice_float(fuzz, &a, &b);
-                path->moveTo(a, b);
-                break;
-            case 1:
-                fuzz_nice_float(fuzz, &a, &b);
-                path->lineTo(a, b);
-                break;
-            case 2:
-                fuzz_nice_float(fuzz, &a, &b, &c, &d);
-                path->quadTo(a, b, c, d);
-                break;
-            case 3:
-                fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
-                path->conicTo(a, b, c, d, e);
-                break;
-            case 4:
-                fuzz_nice_float(fuzz, &a, &b, &c, &d, &e, &f);
-                path->cubicTo(a, b, c, d, e, f);
-                break;
-            case 5:
-                fuzz_nice_float(fuzz, &a, &b, &c, &d, &e);
-                path->arcTo(a, b, c, d, e);
-                break;
-            case 6:
-                path->close();
-                break;
-            default:
-                SkASSERT(false);
-                break;
-        }
-    }
-}
-
 template <>
 inline void Fuzz::next(SkRegion* region) {
     uint8_t N;
@@ -86,3 +41,10 @@
         }
     }
 }
+
+// allows some float values for path points
+void FuzzPath(Fuzz* fuzz, SkPath* path, int maxOps);
+// allows all float values for path points
+void BuildPath(Fuzz* fuzz, SkPath* path, int last_verb);
+
+#endif
diff --git a/fuzz/FuzzPathMeasure.cpp b/fuzz/FuzzPathMeasure.cpp
new file mode 100644
index 0000000..e6933a8
--- /dev/null
+++ b/fuzz/FuzzPathMeasure.cpp
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Fuzz.h"
+#include "FuzzCommon.h"
+#include "SkPathMeasure.h"
+
+void inline ignoreResult(bool ) {}
+
+DEF_FUZZ(PathMeasure, fuzz) {
+    uint8_t bits;
+    fuzz->next(&bits);
+    SkScalar distance[6];
+    for (auto index = 0; index < 6; ++index) {
+        fuzz->next(&distance[index]);
+    }
+    SkPath path;
+    BuildPath(fuzz, &path, SkPath::Verb::kDone_Verb);
+    SkRect bounds = path.getBounds();
+    SkScalar maxDim = SkTMax(bounds.width(), bounds.height());
+    SkScalar resScale = maxDim / 1000;
+    SkPathMeasure measure(path, bits & 1, resScale);
+    SkPoint position;
+    SkVector tangent;
+    ignoreResult(measure.getPosTan(distance[0], &position, &tangent));
+    SkPath dst;
+    ignoreResult(measure.getSegment(distance[1], distance[2], &dst, (bits >> 1) & 1));
+    ignoreResult(measure.nextContour());
+    ignoreResult(measure.getPosTan(distance[3], &position, &tangent));
+    ignoreResult(measure.getSegment(distance[4], distance[5], &dst, (bits >> 2) & 1));
+}
diff --git a/fuzz/FuzzPathop.cpp b/fuzz/FuzzPathop.cpp
index f203524..18f9e81 100644
--- a/fuzz/FuzzPathop.cpp
+++ b/fuzz/FuzzPathop.cpp
@@ -6,58 +6,12 @@
  */
 
 #include "Fuzz.h"
+#include "FuzzCommon.h"
 #include "SkPath.h"
 #include "SkPathOps.h"
 
 const int kLastOp = SkPathOp::kReverseDifference_SkPathOp;
 
-void BuildPath(Fuzz* fuzz,
-               SkPath* path,
-               int last_verb) {
-  while (!fuzz->exhausted()) {
-    // Use a uint8_t to conserve bytes.  This makes our "fuzzed bytes footprint"
-    // smaller, which leads to more efficient fuzzing.
-    uint8_t operation;
-    fuzz->next(&operation);
-    SkScalar a,b,c,d,e,f;
-
-    switch (operation % (last_verb + 1)) {
-      case SkPath::Verb::kMove_Verb:
-        fuzz->next(&a, &b);
-        path->moveTo(a, b);
-        break;
-
-      case SkPath::Verb::kLine_Verb:
-        fuzz->next(&a, &b);
-        path->lineTo(a, b);
-        break;
-
-      case SkPath::Verb::kQuad_Verb:
-        fuzz->next(&a, &b, &c, &d);
-        path->quadTo(a, b, c, d);
-        break;
-
-      case SkPath::Verb::kConic_Verb:
-        fuzz->next(&a, &b, &c, &d, &e);
-        path->conicTo(a, b, c, d, e);
-        break;
-
-      case SkPath::Verb::kCubic_Verb:
-        fuzz->next(&a, &b, &c, &d, &e, &f);
-        path->cubicTo(a, b, c, d, e, f);
-        break;
-
-      case SkPath::Verb::kClose_Verb:
-        path->close();
-        break;
-
-      case SkPath::Verb::kDone_Verb:
-        // In this case, simply exit.
-        return;
-    }
-  }
-}
-
 DEF_FUZZ(Pathop, fuzz) {
     SkOpBuilder builder;
 
diff --git a/fuzz/oss_fuzz/FuzzRegionSetPath.cpp b/fuzz/oss_fuzz/FuzzRegionSetPath.cpp
index e51a4c0..ee6e747 100644
--- a/fuzz/oss_fuzz/FuzzRegionSetPath.cpp
+++ b/fuzz/oss_fuzz/FuzzRegionSetPath.cpp
@@ -14,7 +14,7 @@
 
 void FuzzRegionSetPath(Fuzz* fuzz) {
     SkPath p;
-    fuzz_path(fuzz, &p, 1000);
+    FuzzPath(fuzz, &p, 1000);
     SkRegion r1;
     bool initR1;
     fuzz->next(&initR1);