Add class GrProcessorSet which represents color and coverage FPs and a XPFactory.

Eventually ops can use this to hold their ops and create GrPipelines at flush time.

For now it is used by GrPipelineBuilder.

Change-Id: I0db3892032f2d07238e4c847a790678b3aab456f
Reviewed-on: https://skia-review.googlesource.com/7132
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrProcessorSet.h b/src/gpu/GrProcessorSet.h
new file mode 100644
index 0000000..684fb26
--- /dev/null
+++ b/src/gpu/GrProcessorSet.h
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrProcessorSet_DEFINED
+#define GrProcessorSet_DEFINED
+
+#include "GrFragmentProcessor.h"
+#include "GrPaint.h"
+#include "GrPipeline.h"
+#include "SkTemplates.h"
+
+class GrXPFactory;
+
+class GrProcessorSet : private SkNoncopyable {
+public:
+    GrProcessorSet(GrPaint&& paint);
+
+    ~GrProcessorSet() {
+        // We are deliberately not using sk_sp here because this will be updated to work with
+        // "pending execution" refs.
+        for (auto fp : fFragmentProcessors) {
+            fp->unref();
+        }
+    }
+
+    int numColorFragmentProcessors() const { return fColorFragmentProcessorCnt; }
+    int numCoverageFragmentProcessors() const {
+        return fFragmentProcessors.count() - fColorFragmentProcessorCnt;
+    }
+    int numFragmentProcessors() const { return fFragmentProcessors.count(); }
+
+    const GrFragmentProcessor* colorFragmentProcessor(int idx) const {
+        SkASSERT(idx < fColorFragmentProcessorCnt);
+        return fFragmentProcessors[idx];
+    }
+    const GrFragmentProcessor* coverageFragmentProcessor(int idx) const {
+        return fFragmentProcessors[idx + fColorFragmentProcessorCnt];
+    }
+
+    const GrXPFactory* xpFactory() const { return fXPFactory; }
+
+    void analyzeFragmentProcessors(GrPipelineAnalysis* analysis) const {
+        const GrFragmentProcessor* const* fps = fFragmentProcessors.get();
+        analysis->fColorPOI.addProcessors(fps, fColorFragmentProcessorCnt);
+        fps += fColorFragmentProcessorCnt;
+        analysis->fCoveragePOI.addProcessors(fps, this->numCoverageFragmentProcessors());
+    }
+
+private:
+    const GrXPFactory* fXPFactory = nullptr;
+    SkAutoSTArray<4, const GrFragmentProcessor*> fFragmentProcessors;
+    int fColorFragmentProcessorCnt;
+};
+
+#endif