added support for sk_Dimensions to SkSL
Bug: skia:
Change-Id: I5f6a9941822b7b4a3ad85b22b1bcd31d58320f90
Reviewed-on: https://skia-review.googlesource.com/146640
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 9e90642..f033ffd 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -127,10 +127,13 @@
void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc,
const GrRenderTargetProxy* proxy) {
GrRenderTarget* rt = proxy->peekRenderTarget();
- // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
- if (fBuiltinUniformHandles.fRTHeightUni.isValid() &&
- fRenderTargetState.fRenderTargetSize.fHeight != rt->height()) {
- fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height()));
+ // Load the RT dimension uniform if it is needed
+ if (fBuiltinUniformHandles.fRTDimensionsUni.isValid() &&
+ (fRenderTargetState.fRenderTargetSize.fWidth != rt->width() ||
+ fRenderTargetState.fRenderTargetSize.fHeight != rt->height())) {
+ fProgramDataManager.set2f(fBuiltinUniformHandles.fRTDimensionsUni,
+ SkIntToScalar(rt->width()),
+ SkIntToScalar(rt->height()));
}
// set RT adjustment