Do not quickReject until virtual drawPatch
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358873003
Review-Url: https://codereview.chromium.org/2358873003
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index f492ccb..33d1dee 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -2908,6 +2908,11 @@
return;
}
+ this->onDrawPatch(cubics, colors, texCoords, xmode, paint);
+}
+
+void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
+ const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
// Since a patch is always within the convex hull of the control points, we discard it when its
// bounding rectangle is completely outside the current clip.
SkRect bounds;
@@ -2916,12 +2921,6 @@
return;
}
- this->onDrawPatch(cubics, colors, texCoords, xmode, paint);
-}
-
-void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
- const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
-
LOOPER_BEGIN(paint, SkDrawFilter::kPath_Type, nullptr)
while (iter.next()) {