Do not quickReject until virtual drawPatch

TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358873003

Review-Url: https://codereview.chromium.org/2358873003
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index f492ccb..33d1dee 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -2908,6 +2908,11 @@
         return;
     }
 
+    this->onDrawPatch(cubics, colors, texCoords, xmode, paint);
+}
+
+void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
+                           const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
     // Since a patch is always within the convex hull of the control points, we discard it when its
     // bounding rectangle is completely outside the current clip.
     SkRect bounds;
@@ -2916,12 +2921,6 @@
         return;
     }
 
-    this->onDrawPatch(cubics, colors, texCoords, xmode, paint);
-}
-
-void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
-                           const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
-
     LOOPER_BEGIN(paint, SkDrawFilter::kPath_Type, nullptr)
 
     while (iter.next()) {