Generate GrGLInterface and GrGlAssembleInterface* from table

This CL creates a go program that takes a JSON file of
GPU functions and creates the assemble and validate code
based on that.

This approach will hopefully will lessen the need for
"shotgun surgery" anytime a new function/extensions is added.

Additionally, it should be easier to add a new standard
(concretely, WebGL) using this technique.

There are a few potential bugs/mismatches in the current
implementation that this has identified, for example,
Requiring GL 3.x for adding a feature, but only verifying
it is there on GL 4.x - I did not attempt to correct these
bugs in the old version, as we will hopefully be able to delete
that version and use the generated files.

Bug: skia:8474, skia:8378
Change-Id: Ie8144bbab8e03f2c815fd942fa9f7f91dedba101
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202137
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp b/src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp
new file mode 100644
index 0000000..0ed73d7
--- /dev/null
+++ b/src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp
@@ -0,0 +1,502 @@
+/*
+ * Copyright 2019 Google LLC
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ *
+ * THIS FILE IS AUTOGENERATED
+ * Make edits to tools/gpu/gl/interface/templates.go or they will
+ * be overwritten.
+ */
+
+#include "gl/GrGLAssembleInterface.h"
+#include "gl/GrGLAssembleHelpers.h"
+#include "gl/GrGLUtil.h"
+
+#define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F)
+#define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S)
+#define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F)
+
+#define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S)
+
+#if SK_DISABLE_GL_ES_INTERFACE
+sk_sp<const GrGLInterface> GrGLMakeAssembledGLESInterface(void *ctx, GrGLGetProc get) {
+    return nullptr;
+}
+#else
+sk_sp<const GrGLInterface> GrGLMakeAssembledGLESInterface(void *ctx, GrGLGetProc get) {
+    GET_PROC_LOCAL(GetString);
+    if (nullptr == GetString) {
+        return nullptr;
+    }
+
+    const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION));
+    GrGLVersion glVer = GrGLGetVersionFromString(verStr);
+
+    if (glVer < GR_GL_VER(2,0)) {
+        return nullptr;
+    }
+
+    GET_PROC_LOCAL(GetIntegerv);
+    GET_PROC_LOCAL(GetStringi);
+    GrEGLQueryStringFn* queryString;
+    GrEGLDisplay display;
+    GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get);
+    GrGLExtensions extensions;
+    if (!extensions.init(kGLES_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString,
+                         display)) {
+        return nullptr;
+    }
+
+    sk_sp<GrGLInterface> interface(new GrGLInterface);
+    GrGLInterface::Functions* functions = &interface->fFunctions;
+
+    // Autogenerated content follows
+    GET_PROC(ActiveTexture);
+    GET_PROC(AttachShader);
+    GET_PROC(BindAttribLocation);
+    GET_PROC(BindBuffer);
+    GET_PROC(BindTexture);
+    GET_PROC(BlendColor);
+    GET_PROC(BlendEquation);
+    GET_PROC(BlendFunc);
+    GET_PROC(BufferData);
+    GET_PROC(BufferSubData);
+    GET_PROC(Clear);
+    GET_PROC(ClearColor);
+    GET_PROC(ClearStencil);
+    GET_PROC(ColorMask);
+    GET_PROC(CompileShader);
+    GET_PROC(CompressedTexImage2D);
+    GET_PROC(CompressedTexSubImage2D);
+    GET_PROC(CopyTexSubImage2D);
+    GET_PROC(CreateProgram);
+    GET_PROC(CreateShader);
+    GET_PROC(CullFace);
+    GET_PROC(DeleteBuffers);
+    GET_PROC(DeleteProgram);
+    GET_PROC(DeleteShader);
+    GET_PROC(DeleteTextures);
+    GET_PROC(DepthMask);
+    GET_PROC(Disable);
+    GET_PROC(DisableVertexAttribArray);
+    GET_PROC(DrawArrays);
+    GET_PROC(DrawElements);
+    GET_PROC(Enable);
+    GET_PROC(EnableVertexAttribArray);
+    GET_PROC(Finish);
+    GET_PROC(Flush);
+    GET_PROC(FrontFace);
+    GET_PROC(GenBuffers);
+    GET_PROC(GenTextures);
+    GET_PROC(GetBufferParameteriv);
+    GET_PROC(GetError);
+    GET_PROC(GetIntegerv);
+    GET_PROC(GetProgramInfoLog);
+    GET_PROC(GetProgramiv);
+    GET_PROC(GetShaderInfoLog);
+    GET_PROC(GetShaderiv);
+    GET_PROC(GetString);
+    GET_PROC(GetUniformLocation);
+    GET_PROC(IsTexture);
+    GET_PROC(LineWidth);
+    GET_PROC(LinkProgram);
+    GET_PROC(PixelStorei);
+    GET_PROC(ReadPixels);
+    GET_PROC(Scissor);
+    GET_PROC(ShaderSource);
+    GET_PROC(StencilFunc);
+    GET_PROC(StencilFuncSeparate);
+    GET_PROC(StencilMask);
+    GET_PROC(StencilMaskSeparate);
+    GET_PROC(StencilOp);
+    GET_PROC(StencilOpSeparate);
+    GET_PROC(TexImage2D);
+    GET_PROC(TexParameterf);
+    GET_PROC(TexParameterfv);
+    GET_PROC(TexParameteri);
+    GET_PROC(TexParameteriv);
+    GET_PROC(TexSubImage2D);
+    GET_PROC(Uniform1f);
+    GET_PROC(Uniform1fv);
+    GET_PROC(Uniform1i);
+    GET_PROC(Uniform1iv);
+    GET_PROC(Uniform2f);
+    GET_PROC(Uniform2fv);
+    GET_PROC(Uniform2i);
+    GET_PROC(Uniform2iv);
+    GET_PROC(Uniform3f);
+    GET_PROC(Uniform3fv);
+    GET_PROC(Uniform3i);
+    GET_PROC(Uniform3iv);
+    GET_PROC(Uniform4f);
+    GET_PROC(Uniform4fv);
+    GET_PROC(Uniform4i);
+    GET_PROC(Uniform4iv);
+    GET_PROC(UniformMatrix2fv);
+    GET_PROC(UniformMatrix3fv);
+    GET_PROC(UniformMatrix4fv);
+    GET_PROC(UseProgram);
+    GET_PROC(VertexAttrib1f);
+    GET_PROC(VertexAttrib2fv);
+    GET_PROC(VertexAttrib3fv);
+    GET_PROC(VertexAttrib4fv);
+    GET_PROC(VertexAttribPointer);
+    GET_PROC(Viewport);
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(GetStringi);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(BindVertexArray);
+        GET_PROC(DeleteVertexArrays);
+        GET_PROC(GenVertexArrays);
+    } else if (extensions.has("GL_OES_vertex_array_object")) {
+        GET_PROC_SUFFIX(BindVertexArray, OES);
+        GET_PROC_SUFFIX(DeleteVertexArrays, OES);
+        GET_PROC_SUFFIX(GenVertexArrays, OES);
+    }
+
+    if (glVer >= GR_GL_VER(3,0) && extensions.has("GL_EXT_blend_func_extended")) {
+        GET_PROC_SUFFIX(BindFragDataLocation, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,0) && extensions.has("GL_EXT_blend_func_extended")) {
+        GET_PROC_SUFFIX(BindFragDataLocationIndexed, EXT);
+    }
+
+    if (extensions.has("GL_KHR_blend_equation_advanced")) {
+        GET_PROC_SUFFIX(BlendBarrier, KHR);
+    } else if (extensions.has("GL_NV_blend_equation_advanced")) {
+        GET_PROC_SUFFIX(BlendBarrier, NV);
+    }
+
+    if (extensions.has("GL_EXT_clear_texture")) {
+        GET_PROC_SUFFIX(ClearTexImage, EXT);
+        GET_PROC_SUFFIX(ClearTexSubImage, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(DrawArraysInstanced);
+        GET_PROC(DrawElementsInstanced);
+    } else if (extensions.has("GL_EXT_draw_instanced")) {
+        GET_PROC_SUFFIX(DrawArraysInstanced, EXT);
+        GET_PROC_SUFFIX(DrawElementsInstanced, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(DrawBuffers);
+        GET_PROC(ReadBuffer);
+    }
+
+    if (glVer >= GR_GL_VER(3,1)) {
+        GET_PROC(DrawArraysIndirect);
+        GET_PROC(DrawElementsIndirect);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(DrawRangeElements);
+    }
+
+    if (glVer >= GR_GL_VER(3,1)) {
+        GET_PROC(GetMultisamplefv);
+    }
+
+    if (glVer >= GR_GL_VER(3,1)) {
+        GET_PROC(GetTexLevelParameteriv);
+    }
+
+    if (extensions.has("GL_EXT_multi_draw_indirect")) {
+        GET_PROC_SUFFIX(MultiDrawArraysIndirect, EXT);
+        GET_PROC_SUFFIX(MultiDrawElementsIndirect, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,2)) {
+        GET_PROC(TexBuffer);
+    } else if (extensions.has("GL_OES_texture_buffer")) {
+        GET_PROC_SUFFIX(TexBuffer, OES);
+    } else if (extensions.has("GL_EXT_texture_buffer")) {
+        GET_PROC_SUFFIX(TexBuffer, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,2)) {
+        GET_PROC(TexBufferRange);
+    } else if (extensions.has("GL_OES_texture_buffer")) {
+        GET_PROC_SUFFIX(TexBufferRange, OES);
+    } else if (extensions.has("GL_EXT_texture_buffer")) {
+        GET_PROC_SUFFIX(TexBufferRange, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(TexStorage2D);
+    } else if (extensions.has("GL_EXT_texture_storage")) {
+        GET_PROC_SUFFIX(TexStorage2D, EXT);
+    }
+
+    if (extensions.has("GL_NV_texture_barrier")) {
+        GET_PROC_SUFFIX(TextureBarrier, NV);
+    }
+
+    if (extensions.has("GL_EXT_discard_framebuffer")) {
+        GET_PROC_SUFFIX(DiscardFramebuffer, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(VertexAttribDivisor);
+    } else if (extensions.has("GL_EXT_instanced_arrays")) {
+        GET_PROC_SUFFIX(VertexAttribDivisor, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(VertexAttribIPointer);
+    }
+
+    GET_PROC(BindFramebuffer);
+    GET_PROC(BindRenderbuffer);
+    GET_PROC(CheckFramebufferStatus);
+    GET_PROC(DeleteFramebuffers);
+    GET_PROC(DeleteRenderbuffers);
+    GET_PROC(FramebufferRenderbuffer);
+    GET_PROC(FramebufferTexture2D);
+    GET_PROC(GenFramebuffers);
+    GET_PROC(GenRenderbuffers);
+    GET_PROC(GenerateMipmap);
+    GET_PROC(GetFramebufferAttachmentParameteriv);
+    GET_PROC(GetRenderbufferParameteriv);
+    GET_PROC(RenderbufferStorage);
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(BlitFramebuffer);
+    } else if (extensions.has("GL_CHROMIUM_framebuffer_multisample")) {
+        GET_PROC_SUFFIX(BlitFramebuffer, CHROMIUM);
+    } else if (extensions.has("GL_ANGLE_framebuffer_blit")) {
+        GET_PROC_SUFFIX(BlitFramebuffer, ANGLE);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(RenderbufferStorageMultisample);
+    } else if (extensions.has("GL_CHROMIUM_framebuffer_multisample")) {
+        GET_PROC_SUFFIX(RenderbufferStorageMultisample, CHROMIUM);
+    } else if (extensions.has("GL_ANGLE_framebuffer_multisample")) {
+        GET_PROC_SUFFIX(RenderbufferStorageMultisample, ANGLE);
+    }
+
+    if (extensions.has("GL_CHROMIUM_map_sub")) {
+        GET_PROC_SUFFIX(MapBufferSubData, CHROMIUM);
+        GET_PROC_SUFFIX(MapTexSubImage2D, CHROMIUM);
+        GET_PROC_SUFFIX(UnmapBufferSubData, CHROMIUM);
+        GET_PROC_SUFFIX(UnmapTexSubImage2D, CHROMIUM);
+    }
+
+    if (extensions.has("GL_EXT_multisampled_render_to_texture")) {
+        GET_PROC_SUFFIX(FramebufferTexture2DMultisample, EXT);
+    } else if (extensions.has("GL_IMG_multisampled_render_to_texture")) {
+        GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG);
+    }
+
+    if (extensions.has("GL_EXT_multisampled_render_to_texture")) {
+        functions->fRenderbufferStorageMultisampleES2EXT =(GrGLRenderbufferStorageMultisampleFn*)get(ctx, "glRenderbufferStorageMultisampleEXT");
+    }
+
+    if (extensions.has("GL_IMG_multisampled_render_to_texture")) {
+        functions->fRenderbufferStorageMultisampleES2EXT =(GrGLRenderbufferStorageMultisampleFn*)get(ctx, "glRenderbufferStorageMultisampleIMG");
+    }
+
+    if (extensions.has("GL_APPLE_framebuffer_multisample")) {
+        GET_PROC_SUFFIX(ResolveMultisampleFramebuffer, APPLE);
+        functions->fRenderbufferStorageMultisampleES2APPLE =(GrGLRenderbufferStorageMultisampleFn*)get(ctx, "glRenderbufferStorageMultisampleAPPLE");
+    }
+
+    if (extensions.has("GL_OES_mapbuffer")) {
+        GET_PROC_SUFFIX(MapBuffer, OES);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(UnmapBuffer);
+    } else if (extensions.has("GL_OES_mapbuffer")) {
+        GET_PROC_SUFFIX(UnmapBuffer, OES);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(FlushMappedBufferRange);
+        GET_PROC(MapBufferRange);
+    } else if (extensions.has("GL_EXT_map_buffer_range")) {
+        GET_PROC_SUFFIX(FlushMappedBufferRange, EXT);
+        GET_PROC_SUFFIX(MapBufferRange, EXT);
+    }
+
+    if (extensions.has("GL_EXT_debug_marker")) {
+        GET_PROC_SUFFIX(InsertEventMarker, EXT);
+        GET_PROC_SUFFIX(PopGroupMarker, EXT);
+        GET_PROC_SUFFIX(PushGroupMarker, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,1)) {
+        GET_PROC(GetProgramResourceLocation);
+    }
+
+    if (extensions.has("GL_CHROMIUM_path_rendering")) {
+        GET_PROC_SUFFIX(MatrixLoadIdentity, CHROMIUM);
+        GET_PROC_SUFFIX(MatrixLoadf, CHROMIUM);
+    } else if (extensions.has("GL_NV_path_rendering")) {
+        GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
+        GET_PROC_SUFFIX(MatrixLoadf, EXT);
+    }
+
+    if (extensions.has("GL_CHROMIUM_path_rendering")) {
+        GET_PROC_SUFFIX(CoverFillPath, CHROMIUM);
+        GET_PROC_SUFFIX(CoverFillPathInstanced, CHROMIUM);
+        GET_PROC_SUFFIX(CoverStrokePath, CHROMIUM);
+        GET_PROC_SUFFIX(CoverStrokePathInstanced, CHROMIUM);
+        GET_PROC_SUFFIX(DeletePaths, CHROMIUM);
+        GET_PROC_SUFFIX(GenPaths, CHROMIUM);
+        GET_PROC_SUFFIX(IsPath, CHROMIUM);
+        GET_PROC_SUFFIX(PathCommands, CHROMIUM);
+        GET_PROC_SUFFIX(PathParameterf, CHROMIUM);
+        GET_PROC_SUFFIX(PathParameteri, CHROMIUM);
+        GET_PROC_SUFFIX(PathStencilFunc, CHROMIUM);
+        GET_PROC_SUFFIX(ProgramPathFragmentInputGen, CHROMIUM);
+        GET_PROC_SUFFIX(StencilFillPath, CHROMIUM);
+        GET_PROC_SUFFIX(StencilFillPathInstanced, CHROMIUM);
+        GET_PROC_SUFFIX(StencilStrokePath, CHROMIUM);
+        GET_PROC_SUFFIX(StencilStrokePathInstanced, CHROMIUM);
+        GET_PROC_SUFFIX(StencilThenCoverFillPath, CHROMIUM);
+        GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, CHROMIUM);
+        GET_PROC_SUFFIX(StencilThenCoverStrokePath, CHROMIUM);
+        GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, CHROMIUM);
+    } else if (extensions.has("GL_NV_path_rendering")) {
+        GET_PROC_SUFFIX(CoverFillPath, NV);
+        GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
+        GET_PROC_SUFFIX(CoverStrokePath, NV);
+        GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
+        GET_PROC_SUFFIX(DeletePaths, NV);
+        GET_PROC_SUFFIX(GenPaths, NV);
+        GET_PROC_SUFFIX(IsPath, NV);
+        GET_PROC_SUFFIX(PathCommands, NV);
+        GET_PROC_SUFFIX(PathParameterf, NV);
+        GET_PROC_SUFFIX(PathParameteri, NV);
+        GET_PROC_SUFFIX(PathStencilFunc, NV);
+        GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
+        GET_PROC_SUFFIX(StencilFillPath, NV);
+        GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
+        GET_PROC_SUFFIX(StencilStrokePath, NV);
+        GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
+        GET_PROC_SUFFIX(StencilThenCoverFillPath, NV);
+        GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV);
+        GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV);
+        GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV);
+    }
+
+    if (extensions.has("GL_CHROMIUM_path_rendering")) {
+        GET_PROC_SUFFIX(BindFragmentInputLocation, CHROMIUM);
+    }
+
+    if (extensions.has("GL_CHROMIUM_framebuffer_mixed_samples")) {
+        GET_PROC_SUFFIX(CoverageModulation, CHROMIUM);
+    } else if (extensions.has("GL_NV_framebuffer_mixed_samples")) {
+        GET_PROC_SUFFIX(CoverageModulation, NV);
+    }
+
+    if (extensions.has("GL_KHR_debug")) {
+        GET_PROC_SUFFIX(DebugMessageCallback, KHR);
+        GET_PROC_SUFFIX(DebugMessageControl, KHR);
+        GET_PROC_SUFFIX(DebugMessageInsert, KHR);
+        GET_PROC_SUFFIX(GetDebugMessageLog, KHR);
+        GET_PROC_SUFFIX(ObjectLabel, KHR);
+        GET_PROC_SUFFIX(PopDebugGroup, KHR);
+        GET_PROC_SUFFIX(PushDebugGroup, KHR);
+    }
+
+    if (extensions.has("GL_CHROMIUM_bind_uniform_location")) {
+        GET_PROC_SUFFIX(BindUniformLocation, CHROMIUM);
+    }
+
+    if (extensions.has("GL_EXT_window_rectangles")) {
+        GET_PROC_SUFFIX(WindowRectangles, EXT);
+    }
+
+    if (extensions.has("EGL_KHR_image")) {
+        GET_EGL_PROC_SUFFIX(CreateImage, KHR);
+        GET_EGL_PROC_SUFFIX(DestroyImage, KHR);
+    } else if (extensions.has("EGL_KHR_image_base")) {
+        GET_EGL_PROC_SUFFIX(CreateImage, KHR);
+        GET_EGL_PROC_SUFFIX(DestroyImage, KHR);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(ClientWaitSync);
+        GET_PROC(DeleteSync);
+        GET_PROC(FenceSync);
+        GET_PROC(IsSync);
+        GET_PROC(WaitSync);
+    } else if (extensions.has("GL_APPLE_sync")) {
+        GET_PROC_SUFFIX(ClientWaitSync, APPLE);
+        GET_PROC_SUFFIX(DeleteSync, APPLE);
+        GET_PROC_SUFFIX(FenceSync, APPLE);
+        GET_PROC_SUFFIX(IsSync, APPLE);
+        GET_PROC_SUFFIX(WaitSync, APPLE);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(GetInternalformativ);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(GetProgramBinary);
+        GET_PROC(ProgramBinary);
+        GET_PROC(ProgramParameteri);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(BindSampler);
+        GET_PROC(DeleteSamplers);
+        GET_PROC(GenSamplers);
+        GET_PROC(SamplerParameteri);
+        GET_PROC(SamplerParameteriv);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(BeginQuery);
+        GET_PROC(DeleteQueries);
+        GET_PROC(EndQuery);
+        GET_PROC(GenQueries);
+        GET_PROC(GetQueryObjectuiv);
+        GET_PROC(GetQueryiv);
+    } else if (extensions.has("GL_EXT_occlusion_query_boolean")) {
+        GET_PROC_SUFFIX(BeginQuery, EXT);
+        GET_PROC_SUFFIX(DeleteQueries, EXT);
+        GET_PROC_SUFFIX(EndQuery, EXT);
+        GET_PROC_SUFFIX(GenQueries, EXT);
+        GET_PROC_SUFFIX(GetQueryObjectuiv, EXT);
+        GET_PROC_SUFFIX(GetQueryiv, EXT);
+    }
+
+    if (glVer >= GR_GL_VER(3,0)) {
+        GET_PROC(InvalidateFramebuffer);
+        GET_PROC(InvalidateSubFramebuffer);
+    }
+
+    GET_PROC(GetShaderPrecisionFormat);
+
+
+    // End autogenerated content
+    // TODO(kjlubick): Do we want a feature that removes the extension if it doesn't have
+    // the function? This is common on some low-end GPUs.
+
+    if (extensions.has("GL_KHR_debug")) {
+        // In general we have a policy against removing extension strings when the driver does
+        // not provide function pointers for an advertised extension. However, because there is a
+        // known device that advertises GL_KHR_debug but fails to provide the functions and this is
+        // a debugging- only extension we've made an exception. This also can happen when using
+        // APITRACE.
+        if (!interface->fFunctions.fDebugMessageControl) {
+            extensions.remove("GL_KHR_debug");
+        }
+    }
+    interface->fStandard = kGLES_GrGLStandard;
+    interface->fExtensions.swap(&extensions);
+
+    return std::move(interface);
+}
+#endif