Rolling 3 dependencies

Roll third_party/externals/shaderc/ ced9c72d0..41f271e61 (1 commit)

https://chromium.googlesource.com/external/github.com/google/shaderc/+log/ced9c72d005e..41f271e6139c

$ git log ced9c72d0..41f271e61 --date=short --no-merges --format='%ad %ae %s'
2020-04-28 rharrison Rolling 5 dependencies, updating expectations, and fixing build issues (#1051)

Roll third_party/externals/spirv-cross/ 6637610b1..7e0295abf (24 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/6637610b16aa..7e0295abf81c

$ git log 6637610b1..7e0295abf --date=short --no-merges --format='%ad %ae %s'
2020-04-28 rharrison Update SPIR-V Headers to 1.5 rev 3
2020-04-27 post Work around odd deadlock in test_shaders.py in --parallel mode.
2020-04-27 post Implement OpAtomicLoad/OpAtomicStore.
2020-04-27 post MSL: Fix case where subpassInput is passed to leaf functions.
2020-04-27 alexis.payen Fixed recursion in combined_decoration_for_member Members in nested structs were not properly iterated on, and as a result, flags like row major for matrices could be not propagated properly.
2020-04-23 dsinclair Roll GLSLang, SPIRV-Tools and SPIRV-Headers.
2020-04-21 post GLSL: Support f16x2 <-> f32 bitcast.
2020-04-21 post Be a bit more careful what nonuniform state is propagated.
2020-04-21 post Handle RayQueryKHR type.
2020-04-21 post Update SPIR-V headers.
2020-04-18 devsh.graphicsprogramming Fix issue #1327
2020-04-21 post HLSL: Add parens in unpackUint2x32 for clarity.
2020-04-21 post HLSL: Only allow 64-bit integers in SM 6.0.
2020-04-21 post Ensure unpack/pack2x32 tests are compatible with test suite.
2020-04-17 bingkan GLSL/HLSL: Support packUint2x32 and unpackUint2x32
2020-04-21 post MSL: Deal correctly with initializers on Private variables.
2020-04-20 post MSL: Support edge case with DX layout in scalar block layout.
2020-04-20 post MSL: Allow removing clip distance user varyings.
2020-04-18 godlike Reflection: Add specialization constant name
2020-04-15 cdavis MSL: Force disabled fragment builtins to have the right name.
2020-04-15 cdavis MSL: Only disable output variables in fragment shaders.
2020-04-10 cdavis MSL: Add options to control emission of fragment outputs.
2020-04-09 h.baensch.92 Improve compatibility with clang-cl
2020-04-07 post MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract.

Roll third_party/externals/spirv-headers/ f8bf11a02..c0df742ec (6 commits)

https://skia.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers.git/+log/f8bf11a0253a..c0df742ec0b8

$ git log f8bf11a02..c0df742ec --date=short --no-merges --format='%ad %ae %s'
2020-04-24 cepheus Update headers to SPIR-V 1.5 Revision 3
2020-04-24 cepheus Add a bunch of missing "version" : "None" for ray tracing.
2020-04-24 cepheus Rebuild the headers with the fixed grammar file.
2020-04-24 cepheus Add missing "version" : "None" for ShaderCallKHR
2020-04-24 cepheus Grammar: The ray-tracing updates were not done in numerical ordering.
2020-04-13 cepheus Discuss generator magic number reservations.

Created with:
  roll-dep third_party/externals/shaderc third_party/externals/spirv-cross third_party/externals/spirv-headers

Change-Id: Ie435f5bc9ef0ca41dde5f0a17c262028c85c5dea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286337
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
1 file changed