commit | 9457546761a40c96f586b34b755fef47a7ad006a | [log] [tgz] |
---|---|---|
author | Brian Salomon <bsalomon@google.com> | Thu Jun 21 17:00:26 2018 -0400 |
committer | Brian Salomon <bsalomon@google.com> | Thu Jun 21 22:17:04 2018 +0000 |
tree | 5c2ac4e758e3694f8aaa3fc65f893e74747cc9a6 | |
parent | cd224b17e8f91fb4c44553226055325d46df3a46 [diff] |
Alternative fix for stale MIP maps on texture export/import. This change assumes imported textures in SkImages have dirty mip levels and disables regenerating the MIP levels on export (added in https://skia.googlesource.com/skia/+/930f939c48af1be6005af12bb6f709ca5da9d118). This is being done temporarily because it is a simpler change to cherry pick to earlier branches than https://skia.googlesource.com/skia/+/930f939c48af1be6005af12bb6f709ca5da9d118 Bug: chromium:850617 Change-Id: I7c90da782a0ed9014acd6a54ffdee1a0b34fa00c Reviewed-on: https://skia-review.googlesource.com/136788 Commit-Queue: Brian Salomon <bsalomon@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>