commit | 9457546761a40c96f586b34b755fef47a7ad006a | [log] [tgz] |
---|---|---|
author | Brian Salomon <bsalomon@google.com> | Thu Jun 21 17:00:26 2018 -0400 |
committer | Brian Salomon <bsalomon@google.com> | Thu Jun 21 22:17:04 2018 +0000 |
tree | 5c2ac4e758e3694f8aaa3fc65f893e74747cc9a6 | |
parent | cd224b17e8f91fb4c44553226055325d46df3a46 [diff] [blame] |
Alternative fix for stale MIP maps on texture export/import. This change assumes imported textures in SkImages have dirty mip levels and disables regenerating the MIP levels on export (added in https://skia.googlesource.com/skia/+/930f939c48af1be6005af12bb6f709ca5da9d118). This is being done temporarily because it is a simpler change to cherry pick to earlier branches than https://skia.googlesource.com/skia/+/930f939c48af1be6005af12bb6f709ca5da9d118 Bug: chromium:850617 Change-Id: I7c90da782a0ed9014acd6a54ffdee1a0b34fa00c Reviewed-on: https://skia-review.googlesource.com/136788 Commit-Queue: Brian Salomon <bsalomon@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp index fcee576..d481632 100644 --- a/src/gpu/GrDrawingManager.cpp +++ b/src/gpu/GrDrawingManager.cpp
@@ -382,12 +382,16 @@ if (auto* rt = surface->asRenderTarget()) { gpu->resolveRenderTarget(rt); } +#if 0 + // This is temporarily is disabled. See comment in SkImage_Gpu.cpp, + // new_wrapped_texture_common(). if (auto* tex = surface->asTexture()) { if (tex->texturePriv().mipMapped() == GrMipMapped::kYes && tex->texturePriv().mipMapsAreDirty()) { gpu->regenerateMipMapLevels(tex); } } +#endif return result; }