Use explicitly-sized enums in GrGLProgramDesc::KeyHeader
Uses enums explicitly sized to 8 bits in GrGLProgramDesc::KeyHeader,
instead of storing them as uint8_t values. This avoids the need to
static_cast them.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/23875048
git-svn-id: http://skia.googlecode.com/svn/trunk@11560 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h
index 308b0c7..e160438 100644
--- a/src/gpu/gl/GrGLProgramDesc.h
+++ b/src/gpu/gl/GrGLProgramDesc.h
@@ -154,13 +154,13 @@
// should the FS discard if the coverage is zero (to avoid stencil manipulation)
SkBool8 fDiscardIfZeroCoverage;
- uint8_t fColorInput; // casts to enum ColorInput
- uint8_t fCoverageInput; // casts to enum ColorInput
- uint8_t fCoverageOutput; // casts to enum CoverageOutput
+ ColorInput fColorInput : 8;
+ ColorInput fCoverageInput : 8;
+ CoverageOutput fCoverageOutput : 8;
SkBool8 fHasVertexCode;
SkBool8 fEmitsPointSize;
- uint8_t fColorFilterXfermode; // casts to enum SkXfermode::Mode
+ SkXfermode::Mode fColorFilterXfermode : 8;
// To enable experimental geometry shader code (not for use in
// production)