| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrRenderTargetOpList.h" |
| #include "GrAuditTrail.h" |
| #include "GrCaps.h" |
| #include "GrGpu.h" |
| #include "GrGpuCommandBuffer.h" |
| #include "GrRect.h" |
| #include "GrRenderTargetContext.h" |
| #include "GrResourceAllocator.h" |
| #include "instanced/InstancedRendering.h" |
| #include "ops/GrClearOp.h" |
| #include "ops/GrCopySurfaceOp.h" |
| #include "SkTraceEvent.h" |
| |
| using gr_instanced::InstancedRendering; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| // Experimentally we have found that most combining occurs within the first 10 comparisons. |
| static const int kMaxOpLookback = 10; |
| static const int kMaxOpLookahead = 10; |
| |
| GrRenderTargetOpList::GrRenderTargetOpList(GrRenderTargetProxy* proxy, GrGpu* gpu, |
| GrAuditTrail* auditTrail) |
| : INHERITED(gpu->getContext()->resourceProvider(), proxy, auditTrail) |
| , fLastClipStackGenID(SK_InvalidUniqueID) |
| SkDEBUGCODE(, fNumClips(0)) { |
| if (GrCaps::InstancedSupport::kNone != gpu->caps()->instancedSupport()) { |
| fInstancedRendering.reset(gpu->createInstancedRendering()); |
| } |
| } |
| |
| GrRenderTargetOpList::~GrRenderTargetOpList() { |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #ifdef SK_DEBUG |
| void GrRenderTargetOpList::dump() const { |
| INHERITED::dump(); |
| |
| SkDebugf("ops (%d):\n", fRecordedOps.count()); |
| for (int i = 0; i < fRecordedOps.count(); ++i) { |
| SkDebugf("*******************************\n"); |
| if (!fRecordedOps[i].fOp) { |
| SkDebugf("%d: <combined forward>\n", i); |
| } else { |
| SkDebugf("%d: %s\n", i, fRecordedOps[i].fOp->name()); |
| SkString str = fRecordedOps[i].fOp->dumpInfo(); |
| SkDebugf("%s\n", str.c_str()); |
| const SkRect& bounds = fRecordedOps[i].fOp->bounds(); |
| SkDebugf("ClippedBounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", bounds.fLeft, |
| bounds.fTop, bounds.fRight, bounds.fBottom); |
| } |
| } |
| } |
| #endif |
| |
| void GrRenderTargetOpList::onPrepare(GrOpFlushState* flushState) { |
| SkASSERT(fTarget.get()->priv().peekRenderTarget()); |
| SkASSERT(this->isClosed()); |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| TRACE_EVENT0("skia", TRACE_FUNC); |
| #endif |
| |
| // Loop over the ops that haven't yet been prepared. |
| for (int i = 0; i < fRecordedOps.count(); ++i) { |
| if (fRecordedOps[i].fOp) { |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| TRACE_EVENT0("skia", fRecordedOps[i].fOp->name()); |
| #endif |
| GrOpFlushState::OpArgs opArgs = { |
| fRecordedOps[i].fOp.get(), |
| fTarget.get()->asRenderTargetProxy(), |
| fRecordedOps[i].fAppliedClip, |
| fRecordedOps[i].fDstProxy |
| }; |
| |
| flushState->setOpArgs(&opArgs); |
| fRecordedOps[i].fOp->prepare(flushState); |
| flushState->setOpArgs(nullptr); |
| } |
| } |
| |
| if (fInstancedRendering) { |
| fInstancedRendering->beginFlush(flushState->resourceProvider()); |
| } |
| } |
| |
| static std::unique_ptr<GrGpuRTCommandBuffer> create_command_buffer(GrGpu* gpu, |
| GrRenderTarget* rt, |
| GrSurfaceOrigin origin, |
| GrLoadOp colorLoadOp, |
| GrColor loadClearColor, |
| GrLoadOp stencilLoadOp) { |
| const GrGpuRTCommandBuffer::LoadAndStoreInfo kColorLoadStoreInfo { |
| colorLoadOp, |
| GrStoreOp::kStore, |
| loadClearColor |
| }; |
| |
| // TODO: |
| // We would like to (at this level) only ever clear & discard. We would need |
| // to stop splitting up higher level opLists for copyOps to achieve that. |
| // Note: we would still need SB loads and stores but they would happen at a |
| // lower level (inside the VK command buffer). |
| const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo stencilLoadAndStoreInfo { |
| stencilLoadOp, |
| GrStoreOp::kStore, |
| }; |
| |
| std::unique_ptr<GrGpuRTCommandBuffer> buffer( |
| gpu->createCommandBuffer(rt, origin, |
| kColorLoadStoreInfo, |
| stencilLoadAndStoreInfo)); |
| return buffer; |
| } |
| |
| static inline void finish_command_buffer(GrGpuRTCommandBuffer* buffer) { |
| if (!buffer) { |
| return; |
| } |
| |
| buffer->end(); |
| buffer->submit(); |
| } |
| |
| // TODO: this is where GrOp::renderTarget is used (which is fine since it |
| // is at flush time). However, we need to store the RenderTargetProxy in the |
| // Ops and instantiate them here. |
| bool GrRenderTargetOpList::onExecute(GrOpFlushState* flushState) { |
| if (0 == fRecordedOps.count() && GrLoadOp::kClear != fColorLoadOp) { |
| return false; |
| } |
| |
| SkASSERT(fTarget.get()->priv().peekRenderTarget()); |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| TRACE_EVENT0("skia", TRACE_FUNC); |
| #endif |
| |
| // TODO: at the very least, we want the stencil store op to always be discard (at this |
| // level). In Vulkan, sub-command buffers would still need to load & store the stencil buffer. |
| std::unique_ptr<GrGpuRTCommandBuffer> commandBuffer = create_command_buffer( |
| flushState->gpu(), |
| fTarget.get()->priv().peekRenderTarget(), |
| fTarget.get()->origin(), |
| fColorLoadOp, fLoadClearColor, |
| fStencilLoadOp); |
| flushState->setCommandBuffer(commandBuffer.get()); |
| commandBuffer->begin(); |
| |
| // Draw all the generated geometry. |
| for (int i = 0; i < fRecordedOps.count(); ++i) { |
| if (!fRecordedOps[i].fOp) { |
| continue; |
| } |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| TRACE_EVENT0("skia", fRecordedOps[i].fOp->name()); |
| #endif |
| |
| GrOpFlushState::OpArgs opArgs { |
| fRecordedOps[i].fOp.get(), |
| fTarget.get()->asRenderTargetProxy(), |
| fRecordedOps[i].fAppliedClip, |
| fRecordedOps[i].fDstProxy |
| }; |
| |
| flushState->setOpArgs(&opArgs); |
| fRecordedOps[i].fOp->execute(flushState); |
| flushState->setOpArgs(nullptr); |
| } |
| |
| finish_command_buffer(commandBuffer.get()); |
| flushState->setCommandBuffer(nullptr); |
| |
| return true; |
| } |
| |
| void GrRenderTargetOpList::endFlush() { |
| fLastClipStackGenID = SK_InvalidUniqueID; |
| fRecordedOps.reset(); |
| if (fInstancedRendering) { |
| fInstancedRendering->endFlush(); |
| fInstancedRendering = nullptr; |
| } |
| |
| INHERITED::endFlush(); |
| } |
| |
| void GrRenderTargetOpList::abandonGpuResources() { |
| if (fInstancedRendering) { |
| fInstancedRendering->resetGpuResources(InstancedRendering::ResetType::kAbandon); |
| } |
| } |
| |
| void GrRenderTargetOpList::freeGpuResources() { |
| if (fInstancedRendering) { |
| fInstancedRendering->resetGpuResources(InstancedRendering::ResetType::kDestroy); |
| } |
| } |
| |
| void GrRenderTargetOpList::discard() { |
| // Discard calls to in-progress opLists are ignored. Calls at the start update the |
| // opLists' color & stencil load ops. |
| if (this->isEmpty()) { |
| fColorLoadOp = GrLoadOp::kDiscard; |
| fStencilLoadOp = GrLoadOp::kDiscard; |
| } |
| } |
| |
| void GrRenderTargetOpList::fullClear(const GrCaps& caps, GrColor color) { |
| |
| // This is conservative. If the opList is marked as needing a stencil buffer then there |
| // may be a prior op that writes to the stencil buffer. Although the clear will ignore the |
| // stencil buffer, following draw ops may not so we can't get rid of all the preceding ops. |
| // Beware! If we ever add any ops that have a side effect beyond modifying the stencil |
| // buffer we will need a more elaborate tracking system (skbug.com/7002). |
| if (this->isEmpty() || !fTarget.get()->asRenderTargetProxy()->needsStencil()) { |
| fRecordedOps.reset(); |
| fDeferredProxies.reset(); |
| fColorLoadOp = GrLoadOp::kClear; |
| fLoadClearColor = color; |
| return; |
| } |
| |
| std::unique_ptr<GrClearOp> op(GrClearOp::Make(GrFixedClip::Disabled(), color, true, |
| fTarget.get(), caps)); |
| if (!op) { |
| return; |
| } |
| |
| this->recordOp(std::move(op), caps); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| // This closely parallels GrTextureOpList::copySurface but renderTargetOpLists |
| // also store the applied clip and dest proxy with the op |
| bool GrRenderTargetOpList::copySurface(const GrCaps& caps, |
| GrSurfaceProxy* dst, |
| GrSurfaceProxy* src, |
| const SkIRect& srcRect, |
| const SkIPoint& dstPoint) { |
| SkASSERT(dst->asRenderTargetProxy() == fTarget.get()); |
| std::unique_ptr<GrOp> op = GrCopySurfaceOp::Make(dst, src, srcRect, dstPoint); |
| if (!op) { |
| return false; |
| } |
| |
| this->addOp(std::move(op), caps); |
| return true; |
| } |
| |
| void GrRenderTargetOpList::gatherProxyIntervals(GrResourceAllocator* alloc) const { |
| if (!fRecordedOps.count()) { |
| return; |
| } |
| |
| unsigned int cur = alloc->numOps(); |
| |
| // Add the interval for all the writes to this opList's target |
| alloc->addInterval(fTarget.get(), cur, cur+fRecordedOps.count()-1); |
| |
| auto gather = [ alloc ] (GrSurfaceProxy* p) { |
| alloc->addInterval(p); |
| }; |
| for (int i = 0; i < fRecordedOps.count(); ++i) { |
| const GrOp* op = fRecordedOps[i].fOp.get(); // only diff from the GrTextureOpList version |
| if (op) { |
| op->visitProxies(gather); |
| |
| alloc->incOps(); |
| } |
| } |
| } |
| |
| static inline bool can_reorder(const SkRect& a, const SkRect& b) { return !GrRectsOverlap(a, b); } |
| |
| bool GrRenderTargetOpList::combineIfPossible(const RecordedOp& a, GrOp* b, |
| const GrAppliedClip* bClip, |
| const DstProxy* bDstProxy, |
| const GrCaps& caps) { |
| if (a.fAppliedClip) { |
| if (!bClip) { |
| return false; |
| } |
| if (*a.fAppliedClip != *bClip) { |
| return false; |
| } |
| } else if (bClip) { |
| return false; |
| } |
| if (bDstProxy) { |
| if (a.fDstProxy != *bDstProxy) { |
| return false; |
| } |
| } else if (a.fDstProxy.proxy()) { |
| return false; |
| } |
| return a.fOp->combineIfPossible(b, caps); |
| } |
| |
| void GrRenderTargetOpList::recordOp(std::unique_ptr<GrOp> op, |
| const GrCaps& caps, |
| GrAppliedClip* clip, |
| const DstProxy* dstProxy) { |
| SkASSERT(fTarget.get()); |
| |
| // A closed GrOpList should never receive new/more ops |
| SkASSERT(!this->isClosed()); |
| |
| // Check if there is an op we can combine with by linearly searching back until we either |
| // 1) check every op |
| // 2) intersect with something |
| // 3) find a 'blocker' |
| GR_AUDIT_TRAIL_ADD_OP(fAuditTrail, op.get(), fTarget.get()->uniqueID()); |
| GrOP_INFO("opList: %d Recording (%s, opID: %u)\n" |
| "\tBounds [L: %.2f, T: %.2f R: %.2f B: %.2f]\n", |
| this->uniqueID(), |
| op->name(), |
| op->uniqueID(), |
| op->bounds().fLeft, op->bounds().fTop, |
| op->bounds().fRight, op->bounds().fBottom); |
| GrOP_INFO(SkTabString(op->dumpInfo(), 1).c_str()); |
| GrOP_INFO("\tOutcome:\n"); |
| int maxCandidates = SkTMin(kMaxOpLookback, fRecordedOps.count()); |
| // If we don't have a valid destination render target then we cannot reorder. |
| if (maxCandidates) { |
| int i = 0; |
| while (true) { |
| const RecordedOp& candidate = fRecordedOps.fromBack(i); |
| |
| if (this->combineIfPossible(candidate, op.get(), clip, dstProxy, caps)) { |
| GrOP_INFO("\t\tBackward: Combining with (%s, opID: %u)\n", candidate.fOp->name(), |
| candidate.fOp->uniqueID()); |
| GrOP_INFO("\t\t\tBackward: Combined op info:\n"); |
| GrOP_INFO(SkTabString(candidate.fOp->dumpInfo(), 4).c_str()); |
| GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(fAuditTrail, candidate.fOp.get(), op.get()); |
| return; |
| } |
| // Stop going backwards if we would cause a painter's order violation. |
| if (!can_reorder(fRecordedOps.fromBack(i).fOp->bounds(), op->bounds())) { |
| GrOP_INFO("\t\tBackward: Intersects with (%s, opID: %u)\n", candidate.fOp->name(), |
| candidate.fOp->uniqueID()); |
| break; |
| } |
| ++i; |
| if (i == maxCandidates) { |
| GrOP_INFO("\t\tBackward: Reached max lookback or beginning of op array %d\n", i); |
| break; |
| } |
| } |
| } else { |
| GrOP_INFO("\t\tBackward: FirstOp\n"); |
| } |
| GR_AUDIT_TRAIL_OP_RESULT_NEW(fAuditTrail, op); |
| if (clip) { |
| clip = fClipAllocator.make<GrAppliedClip>(std::move(*clip)); |
| SkDEBUGCODE(fNumClips++;) |
| } |
| fRecordedOps.emplace_back(std::move(op), clip, dstProxy); |
| fRecordedOps.back().fOp->wasRecorded(this); |
| } |
| |
| void GrRenderTargetOpList::forwardCombine(const GrCaps& caps) { |
| SkASSERT(!this->isClosed()); |
| |
| GrOP_INFO("opList: %d ForwardCombine %d ops:\n", this->uniqueID(), fRecordedOps.count()); |
| |
| for (int i = 0; i < fRecordedOps.count() - 1; ++i) { |
| GrOp* op = fRecordedOps[i].fOp.get(); |
| |
| int maxCandidateIdx = SkTMin(i + kMaxOpLookahead, fRecordedOps.count() - 1); |
| int j = i + 1; |
| while (true) { |
| const RecordedOp& candidate = fRecordedOps[j]; |
| |
| if (this->combineIfPossible(fRecordedOps[i], candidate.fOp.get(), |
| candidate.fAppliedClip, &candidate.fDstProxy, caps)) { |
| GrOP_INFO("\t\t%d: (%s opID: %u) -> Combining with (%s, opID: %u)\n", |
| i, op->name(), op->uniqueID(), |
| candidate.fOp->name(), candidate.fOp->uniqueID()); |
| GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(fAuditTrail, op, candidate.fOp.get()); |
| fRecordedOps[j].fOp = std::move(fRecordedOps[i].fOp); |
| break; |
| } |
| // Stop traversing if we would cause a painter's order violation. |
| if (!can_reorder(fRecordedOps[j].fOp->bounds(), op->bounds())) { |
| GrOP_INFO("\t\t%d: (%s opID: %u) -> Intersects with (%s, opID: %u)\n", |
| i, op->name(), op->uniqueID(), |
| candidate.fOp->name(), candidate.fOp->uniqueID()); |
| break; |
| } |
| ++j; |
| if (j > maxCandidateIdx) { |
| GrOP_INFO("\t\t%d: (%s opID: %u) -> Reached max lookahead or end of array\n", |
| i, op->name(), op->uniqueID()); |
| break; |
| } |
| } |
| } |
| } |
| |