Merge GrGLSLCaps into GrShaderCaps

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121

Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
index fbca646..b4e1ec3 100644
--- a/src/gpu/effects/GrConvolutionEffect.cpp
+++ b/src/gpu/effects/GrConvolutionEffect.cpp
@@ -6,11 +6,11 @@
  */
 
 #include "GrConvolutionEffect.h"
-#include "glsl/GrGLSL.h"
 #include "glsl/GrGLSLFragmentProcessor.h"
 #include "glsl/GrGLSLFragmentShaderBuilder.h"
 #include "glsl/GrGLSLProgramDataManager.h"
 #include "glsl/GrGLSLUniformHandler.h"
+#include "../private/GrGLSL.h"
 
 // For brevity
 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
@@ -19,7 +19,7 @@
 public:
     void emitCode(EmitArgs&) override;
 
-    static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
+    static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*);
 
 protected:
     void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) override;
@@ -130,7 +130,7 @@
     pdman.set4fv(fKernelUni, arrayCount, conv.kernel());
 }
 
-void GrGLConvolutionEffect::GenKey(const GrProcessor& processor, const GrGLSLCaps&,
+void GrGLConvolutionEffect::GenKey(const GrProcessor& processor, const GrShaderCaps&,
                                    GrProcessorKeyBuilder* b) {
     const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
     uint32_t key = conv.radius();
@@ -192,7 +192,7 @@
 GrConvolutionEffect::~GrConvolutionEffect() {
 }
 
-void GrConvolutionEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
+void GrConvolutionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
                                                 GrProcessorKeyBuilder* b) const {
     GrGLConvolutionEffect::GenKey(*this, caps, b);
 }