Merge GrGLSLCaps into GrShaderCaps

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121

Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index 1c213a7..682539f 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -30,7 +30,7 @@
         fragBuilder->codeAppend(";");
     }
 
-    static inline void GenKey(const GrProcessor& effect, const GrGLSLCaps&,
+    static inline void GenKey(const GrProcessor& effect, const GrShaderCaps&,
                               GrProcessorKeyBuilder* b) {
         const GrSimpleTextureEffect& textureEffect = effect.cast<GrSimpleTextureEffect>();
         b->add32(GrColorSpaceXform::XformKey(textureEffect.colorSpaceXform()));
@@ -56,7 +56,7 @@
     this->updateInvariantOutputForModulation(inout);
 }
 
-void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
+void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
                                                   GrProcessorKeyBuilder* b) const {
     GrGLSimpleTextureEffect::GenKey(*this, caps, b);
 }