#include "Test.h" | |
#include "SkRecording.h" | |
// Minimally exercise the public SkRecording API. | |
DEF_TEST(RecordingTest, r) { | |
EXPERIMENTAL::SkRecording* recording = EXPERIMENTAL::SkRecording::Create(1920, 1080); | |
// Some very exciting commands here. | |
recording->canvas()->clipRect(SkRect::MakeWH(320, 240)); | |
SkAutoTDelete<const EXPERIMENTAL::SkPlayback> playback( | |
EXPERIMENTAL::SkRecording::Delete(recording)); | |
SkCanvas target; | |
playback->draw(&target); | |
} |