[PathKit] Add various path effects

API Changes (nothing should be breaking):
 - Exposes conic, although all output formats (SVG, Canvas) need conics
to be approximated with quads. Tests have been added to verify this
happens.
 - Add .dash(), .trim(), .stroke() and examples for them.
 - Expose Stroke enums (StrokeJoin, StrokeCap)

Adds tests for the cubic part and clean up a few spacing things.

There are some changes to the C++ code to simplify the build -
otherwise, I need to appease the linker and add add in a bunch
of files that may or may not get optimized out.  Best make them
not even be compiled, just to make sure.

Bug: skia:8216
Change-Id: I1da3aaab1891f14a5b3dc01bb6523b4fd9a87b04
Reviewed-on: https://skia-review.googlesource.com/146650
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/experimental/pathkit/tests/path2d.spec.js b/experimental/pathkit/tests/path2d.spec.js
index 6e1cf95..303bf87 100644
--- a/experimental/pathkit/tests/path2d.spec.js
+++ b/experimental/pathkit/tests/path2d.spec.js
@@ -10,12 +10,12 @@
 
     // Note, don't try to print the PathKit object - it can cause Karma/Jasmine to lock up.
     var PathKit = null;
-    const LoadPathKit = new Promise(function(resolve, reject){
+    const LoadPathKit = new Promise(function(resolve, reject) {
         if (PathKit) {
             resolve();
         } else {
             PathKitInit({
-                locateFile: (file) => '/base/npm-wasm/bin/test/'+file,
+                locateFile: (file) => '/pathkit/'+file,
             }).then((_PathKit) => {
                 PathKit = _PathKit;
                 resolve();
@@ -23,7 +23,7 @@
         }
     });
 
-    it('can do everything in the Path2D API w/o crashing', function(done){
+    it('can do everything in the Path2D API w/o crashing', function(done) {
         LoadPathKit.then(() => {
             // This is taken from example.html
             let path = PathKit.NewPath();
@@ -79,4 +79,29 @@
         });
     });
 
-});
\ No newline at end of file
+    it('approximates arcs (conics) with quads', function(done) {
+        LoadPathKit.then(() => {
+            let path = PathKit.NewPath();
+            path.moveTo(20, 120);
+            path.arc(20, 120, 18, 0, 1.75 * Math.PI);
+            path.lineTo(20, 120);
+
+            let canvas = document.createElement('canvas');
+            container.appendChild(canvas);
+            let canvasCtx = canvas.getContext('2d');
+
+            spyOn(canvasCtx, 'quadraticCurveTo');
+
+            canvasCtx.beginPath();
+            path.toCanvas(canvasCtx);
+            canvasCtx.stroke();
+            // No need to check the whole path, as that's more what the
+            // gold correctness tests are for (can account for changes we make
+            // to the approximation algorithms).
+            expect(canvasCtx.quadraticCurveTo).toHaveBeenCalled();
+            path.delete();
+            done();
+        });
+    });
+
+});