flag to convert to SkTextEncoding
Bug: skia:
Change-Id: I9628bcabc5c6f902b79009e4f21badff3e8cca94
Reviewed-on: https://skia-review.googlesource.com/c/173980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
diff --git a/samplecode/SampleChineseFling.cpp b/samplecode/SampleChineseFling.cpp
index 769cc1e..b8110f3 100644
--- a/samplecode/SampleChineseFling.cpp
+++ b/samplecode/SampleChineseFling.cpp
@@ -27,7 +27,7 @@
paint->setColor(0xDE000000);
paint->setTypeface(typeface);
paint->setTextSize(kTextSize);
- paint->setTextEncoding(SkPaint::kUTF32_TextEncoding);
+ paint->setTextEncoding(kUTF32_SkTextEncoding);
}
static sk_sp<SkTypeface> chinese_typeface() {
@@ -167,7 +167,7 @@
paint.setColor(0xDE000000);
paint.setTypeface(fTypeface);
paint.setTextSize(11);
- paint.setTextEncoding(SkPaint::kUTF32_TextEncoding);
+ paint.setTextEncoding(kUTF32_SkTextEncoding);
if (afterFirstFrame) {
#if SK_SUPPORT_GPU
@@ -220,7 +220,7 @@
paint.setColor(0xDE000000);
paint.setTypeface(fTypeface);
paint.setTextSize(11);
- paint.setTextEncoding(SkPaint::kUTF32_TextEncoding);
+ paint.setTextEncoding(kUTF32_SkTextEncoding);
paint.getFontMetrics(&fMetrics);