Reduce stack usage for tests.
TBR=mtklein@google.com
Change-Id: Id7621548995b368164d74c817e288c34ef656bfb
Reviewed-on: https://skia-review.googlesource.com/8180
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
diff --git a/bench/SkLinearBitmapPipelineBench.cpp b/bench/SkLinearBitmapPipelineBench.cpp
index 29f2889..8391a0f 100644
--- a/bench/SkLinearBitmapPipelineBench.cpp
+++ b/bench/SkLinearBitmapPipelineBench.cpp
@@ -201,7 +201,7 @@
SkAutoTMalloc<SkPMColor> buffer4b(width*height);
- SkArenaAlloc alloc{kSkBlitterContextSize * sizeof(uint32_t)};
+ SkArenaAlloc alloc{0};
const SkShader::ContextRec rec(fPaint, fM, nullptr,
SkShader::ContextRec::kPMColor_DstType,
nullptr);
diff --git a/gm/SkLinearBitmapPipelineGM.cpp b/gm/SkLinearBitmapPipelineGM.cpp
index 1bf4301..953966b 100644
--- a/gm/SkLinearBitmapPipelineGM.cpp
+++ b/gm/SkLinearBitmapPipelineGM.cpp
@@ -61,7 +61,7 @@
sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, pmsrc.addr32(), pmsrc.rowBytes())));
SkPaint paint;
- SkArenaAlloc alloc{kSkBlitterContextSize * sizeof(uint32_t)};
+ SkArenaAlloc alloc{0};
sk_sp<SkShader> shader = image->makeShader(SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);