Drawstate on stack

BUG=skia:

Review URL: https://codereview.chromium.org/732693002
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index 8108572..5c3f1c9 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -31,9 +31,10 @@
     return pr;
 }
 
-GrPathRenderer* GrPathRendererChain::getPathRenderer(const SkPath& path,
+GrPathRenderer* GrPathRendererChain::getPathRenderer(const GrDrawTarget* target,
+                                                     const GrDrawState* drawState,
+                                                     const SkPath& path,
                                                      const SkStrokeRec& stroke,
-                                                     const GrDrawTarget* target,
                                                      DrawType drawType,
                                                      StencilSupport* stencilSupport) {
     if (!fInit) {
@@ -58,11 +59,12 @@
 
 
     for (int i = 0; i < fChain.count(); ++i) {
-        if (fChain[i]->canDrawPath(path, stroke, target, antiAlias)) {
+        if (fChain[i]->canDrawPath(target, drawState, path, stroke, antiAlias)) {
             if (GrPathRenderer::kNoSupport_StencilSupport != minStencilSupport) {
-                GrPathRenderer::StencilSupport support = fChain[i]->getStencilSupport(path,
-                                                                                      stroke,
-                                                                                      target);
+                GrPathRenderer::StencilSupport support = fChain[i]->getStencilSupport(target,
+                                                                                      drawState,
+                                                                                      path,
+                                                                                      stroke);
                 if (support < minStencilSupport) {
                     continue;
                 } else if (stencilSupport) {