Use shader based blending to clamp kPlus mode w/F16
Bug: skia:6173
Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908
Reviewed-on: https://skia-review.googlesource.com/48183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/gm/convexpolyeffect.cpp b/gm/convexpolyeffect.cpp
index a4fb5e5..16a185c 100644
--- a/gm/convexpolyeffect.cpp
+++ b/gm/convexpolyeffect.cpp
@@ -54,9 +54,10 @@
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
- RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
- auto analysis = fProcessors.finalize(
- fColor, GrProcessorAnalysisCoverage::kNone, clip, false, caps, &fColor);
+ RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip,
+ GrPixelConfigIsClamped dstIsClamped) override {
+ auto analysis = fProcessors.finalize(fColor, GrProcessorAnalysisCoverage::kNone, clip,
+ false, caps, dstIsClamped, &fColor);
return analysis.requiresDstTexture() ? RequiresDstTexture::kYes : RequiresDstTexture::kNo;
}