Use shader based blending to clamp kPlus mode w/F16
Bug: skia:6173
Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908
Reviewed-on: https://skia-review.googlesource.com/48183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/ops/GrRegionOp.cpp b/src/gpu/ops/GrRegionOp.cpp
index 23a5020..177a185 100644
--- a/src/gpu/ops/GrRegionOp.cpp
+++ b/src/gpu/ops/GrRegionOp.cpp
@@ -98,9 +98,10 @@
FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); }
- RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
- return fHelper.xpRequiresDstTexture(caps, clip, GrProcessorAnalysisCoverage::kNone,
- &fRegions[0].fColor);
+ RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip,
+ GrPixelConfigIsClamped dstIsClamped) override {
+ return fHelper.xpRequiresDstTexture(caps, clip, dstIsClamped,
+ GrProcessorAnalysisCoverage::kNone, &fRegions[0].fColor);
}
private: