| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Benchmark.h" |
| #include "SkCanvas.h" |
| #include "SkLayerDrawLooper.h" |
| #include "SkMaskFilter.h" |
| #include "SkPaint.h" |
| #include "SkPath.h" |
| #include "SkRandom.h" |
| |
| // This bench replicates a problematic use case of a draw looper used |
| // to create an inner blurred rect |
| class RectoriBench : public Benchmark { |
| public: |
| RectoriBench() {} |
| |
| protected: |
| |
| const char* onGetName() override { |
| return "rectori"; |
| } |
| |
| void onDraw(int loops, SkCanvas* canvas) override { |
| SkRandom Random; |
| |
| for (int i = 0; i < loops; i++) { |
| SkScalar blurSigma = Random.nextRangeScalar(1.5f, 25.0f); |
| SkScalar size = Random.nextRangeScalar(20*blurSigma, 50*blurSigma); |
| |
| SkScalar x = Random.nextRangeScalar(0.0f, W - size); |
| SkScalar y = Random.nextRangeScalar(0.0f, H - size); |
| |
| SkRect inner = { x, y, x + size, y + size }; |
| |
| SkRect outer(inner); |
| // outer is always outset either 2x or 4x the blur radius (we go with 2x) |
| outer.outset(2*blurSigma, 2*blurSigma); |
| |
| SkPath p; |
| |
| p.addRect(outer); |
| p.addRect(inner); |
| p.setFillType(SkPath::kEvenOdd_FillType); |
| |
| // This will be used to translate the normal draw outside the |
| // clip rect and translate the blurred version back inside |
| SkScalar translate = 2.0f * size; |
| |
| SkPaint paint; |
| paint.setLooper(this->createLooper(-translate, blurSigma)); |
| paint.setColor(0xff000000 | Random.nextU()); |
| paint.setAntiAlias(true); |
| |
| canvas->save(); |
| // clip always equals inner rect so we get the inside blur |
| canvas->clipRect(inner); |
| canvas->translate(translate, 0); |
| canvas->drawPath(p, paint); |
| canvas->restore(); |
| } |
| } |
| |
| private: |
| enum { |
| W = 640, |
| H = 480, |
| }; |
| |
| sk_sp<SkDrawLooper> createLooper(SkScalar xOff, SkScalar sigma) { |
| SkLayerDrawLooper::Builder looperBuilder; |
| |
| //----------------------------------------------- |
| SkLayerDrawLooper::LayerInfo info; |
| |
| // TODO: add a color filter to better match what is seen in the wild |
| info.fPaintBits = /* SkLayerDrawLooper::kColorFilter_Bit |*/ |
| SkLayerDrawLooper::kMaskFilter_Bit; |
| info.fColorMode = SkBlendMode::kDst; |
| info.fOffset.set(xOff, 0); |
| info.fPostTranslate = false; |
| |
| SkPaint* paint = looperBuilder.addLayer(info); |
| |
| paint->setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma)); |
| |
| //----------------------------------------------- |
| info.fPaintBits = 0; |
| info.fOffset.set(0, 0); |
| |
| paint = looperBuilder.addLayer(info); |
| return looperBuilder.detach(); |
| } |
| |
| typedef Benchmark INHERITED; |
| }; |
| |
| DEF_BENCH(return new RectoriBench();) |