blob: 0167a6d4a07c4c4879de0ba218469f18274ffe20 [file] [log] [blame]
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "Sk64.h"
#include "SkCornerPathEffect.h"
#include "SkGradientShader.h"
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include "SkKernel33MaskFilter.h"
#include "SkPath.h"
#include "SkRandom.h"
#include "SkRegion.h"
#include "SkShader.h"
#include "SkUtils.h"
#include "SkColorPriv.h"
#include "SkColorFilter.h"
#include "SkTime.h"
#include "SkTypeface.h"
#include "SkXfermode.h"
#include "SkStream.h"
#include "SkXMLParser.h"
#include "SkColorPriv.h"
#include "SkImageDecoder.h"
#include "SkBlurMaskFilter.h"
static void test_gradient2(SkCanvas* canvas) {
#if 1
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
bm.allocPixels();
*bm.getAddr32(0, 0) = SkPackARGB32(0xFF, 0, 0xFF, 0);
SkShader* s = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
#else
/*
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
var g = ctx.createRadialGradient(-80, 25, 70, 0, 25, 150);
g.addColorStop(0, '#f00');
g.addColorStop(0.01, '#0f0');
g.addColorStop(0.99, '#0f0');
g.addColorStop(1, '#f00');
ctx.fillStyle = g;
ctx.fillRect(0, 0, 100, 50);
*/
SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorRED };
SkScalar pos[] = { 0, SkFloatToScalar(0.01f), SkFloatToScalar(0.99f), SK_Scalar1 };
SkPoint c0 = { -80, 25 };
SkScalar r0 = 70;
SkPoint c1 = { 0, 25 };
SkScalar r1 = 150;
SkShader* s = SkGradientShader::CreateTwoPointRadial(c0, r0, c1, r1, colors,
pos, SK_ARRAY_COUNT(pos),
SkShader::kClamp_TileMode);
#endif
SkPaint paint;
paint.setShader(s)->unref();
canvas->drawPaint(paint);
paint.setShader(NULL);
paint.setStyle(SkPaint::kStroke_Style);
SkRect r = { 0, 0, 100, 50 };
canvas->drawRect(r, paint);
}
static void setNamedTypeface(SkPaint* paint, const char name[]) {
SkTypeface* face = SkTypeface::CreateFromName(name, SkTypeface::kNormal);
paint->setTypeface(face);
SkSafeUnref(face);
}
static uint16_t gBG[] = { 0xFFFF, 0xCCCF, 0xCCCF, 0xFFFF };
class XfermodesBlurView : public SampleView {
SkBitmap fBG;
SkBitmap fSrcB, fDstB;
void draw_mode(SkCanvas* canvas, SkXfermode* mode, int alpha,
SkScalar x, SkScalar y) {
SkPaint p;
SkMaskFilter* mf = SkBlurMaskFilter::Create(5, SkBlurMaskFilter::kNormal_BlurStyle, 0);
p.setMaskFilter(mf)->unref();
SkScalar ww = SkIntToScalar(W);
SkScalar hh = SkIntToScalar(H);
// draw a circle covering the upper
// left three quarters of the canvas
p.setColor(0xFFCC44FF);
SkRect r;
r.set(0, 0, ww*3/4, hh*3/4);
r.offset(x, y);
canvas->drawOval(r, p);
p.setXfermode(mode);
// draw a square overlapping the circle
// in the lower right of the canvas
p.setColor(0x00AA6633 | alpha << 24);
r.set(ww/3, hh/3, ww*19/20, hh*19/20);
r.offset(x, y);
canvas->drawRect(r, p);
}
public:
const static int W = 64;
const static int H = 64;
XfermodesBlurView() {
const int W = 64;
const int H = 64;
fBG.setConfig(SkBitmap::kARGB_4444_Config, 2, 2, 4);
fBG.setPixels(gBG);
fBG.setIsOpaque(true);
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "XfermodesBlur");
return true;
}
return this->INHERITED::onQuery(evt);
}
virtual void onDrawContent(SkCanvas* canvas) {
if (false) {
test_gradient2(canvas);
return;
}
canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
const struct {
SkXfermode::Mode fMode;
const char* fLabel;
} gModes[] = {
{ SkXfermode::kClear_Mode, "Clear" },
{ SkXfermode::kSrc_Mode, "Src" },
{ SkXfermode::kDst_Mode, "Dst" },
{ SkXfermode::kSrcOver_Mode, "SrcOver" },
{ SkXfermode::kDstOver_Mode, "DstOver" },
{ SkXfermode::kSrcIn_Mode, "SrcIn" },
{ SkXfermode::kDstIn_Mode, "DstIn" },
{ SkXfermode::kSrcOut_Mode, "SrcOut" },
{ SkXfermode::kDstOut_Mode, "DstOut" },
{ SkXfermode::kSrcATop_Mode, "SrcATop" },
{ SkXfermode::kDstATop_Mode, "DstATop" },
{ SkXfermode::kXor_Mode, "Xor" },
{ SkXfermode::kPlus_Mode, "Plus" },
/*{ SkXfermode::kMultiply_Mode, "Multiply" },
{ SkXfermode::kScreen_Mode, "Screen" },
{ SkXfermode::kOverlay_Mode, "Overlay" },
{ SkXfermode::kDarken_Mode, "Darken" },
{ SkXfermode::kLighten_Mode, "Lighten" },
{ SkXfermode::kColorDodge_Mode, "ColorDodge" },
{ SkXfermode::kColorBurn_Mode, "ColorBurn" },
{ SkXfermode::kHardLight_Mode, "HardLight" },
{ SkXfermode::kSoftLight_Mode, "SoftLight" },
{ SkXfermode::kDifference_Mode, "Difference" },
{ SkXfermode::kExclusion_Mode, "Exclusion" },*/
};
const SkScalar w = SkIntToScalar(W);
const SkScalar h = SkIntToScalar(H);
SkShader* s = SkShader::CreateBitmapShader(fBG,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
SkMatrix m;
m.setScale(SkIntToScalar(6), SkIntToScalar(6));
s->setLocalMatrix(m);
SkPaint labelP;
labelP.setAntiAlias(true);
labelP.setLCDRenderText(true);
labelP.setTextAlign(SkPaint::kCenter_Align);
setNamedTypeface(&labelP, "Menlo Regular");
const int W = 5;
SkScalar x0 = 0;
for (int twice = 0; twice < 2; twice++) {
SkScalar x = x0, y = 0;
for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); i++) {
SkXfermode* mode = SkXfermode::Create(gModes[i].fMode);
SkAutoUnref aur(mode);
SkRect r;
r.set(x, y, x+w, y+h);
SkPaint p;
p.setStyle(SkPaint::kFill_Style);
p.setShader(s);
canvas->drawRect(r, p);
canvas->saveLayer(&r, NULL, SkCanvas::kARGB_ClipLayer_SaveFlag);
draw_mode(canvas, mode, twice ? 0x88 : 0xFF, r.fLeft, r.fTop);
canvas->restore();
r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
p.setStyle(SkPaint::kStroke_Style);
p.setShader(NULL);
canvas->drawRect(r, p);
canvas->drawText(gModes[i].fLabel, strlen(gModes[i].fLabel),
x + w/2, y - labelP.getTextSize()/2, labelP);
x += w + SkIntToScalar(10);
if ((i % W) == W - 1) {
x = x0;
y += h + SkIntToScalar(30);
}
}
x0 += SkIntToScalar(400);
}
s->unref();
}
private:
typedef SampleView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new XfermodesBlurView; }
static SkViewRegister reg(MyFactory);