rename GrShaderDataManager -> GrProcessorDataManager
BUG=skia:
Review URL: https://codereview.chromium.org/1228683002
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 817206f..2f1d011 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -332,12 +332,12 @@
class GrDisplacementMapEffect : public GrFragmentProcessor {
public:
static GrFragmentProcessor* Create(
- GrShaderDataManager* shaderDataManager,
+ GrProcessorDataManager* procDataManager,
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale,
GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture* color,
const SkISize& colorDimensions) {
- return SkNEW_ARGS(GrDisplacementMapEffect, (shaderDataManager,
+ return SkNEW_ARGS(GrDisplacementMapEffect, (procDataManager,
xChannelSelector,
yChannelSelector,
scale,
@@ -372,7 +372,7 @@
void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
- GrDisplacementMapEffect(GrShaderDataManager*,
+ GrDisplacementMapEffect(GrProcessorDataManager*,
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
const SkVector& scale,
@@ -449,7 +449,7 @@
SkIntToScalar(colorOffset.fY - displacementOffset.fY));
paint.addColorProcessor(
- GrDisplacementMapEffect::Create(paint.getShaderDataManager(),
+ GrDisplacementMapEffect::Create(paint.getProcessorDataManager(),
fXChannelSelector,
fYChannelSelector,
scale,
@@ -479,7 +479,7 @@
///////////////////////////////////////////////////////////////////////////////
GrDisplacementMapEffect::GrDisplacementMapEffect(
- GrShaderDataManager*,
+ GrProcessorDataManager*,
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
const SkVector& scale,
@@ -544,7 +544,7 @@
SkISize colorDimensions;
colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->width());
colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->height());
- return GrDisplacementMapEffect::Create(d->fShaderDataManager,
+ return GrDisplacementMapEffect::Create(d->fProcDataManager,
xChannelSelector, yChannelSelector, scale,
d->fTextures[texIdxDispl], SkMatrix::I(),
d->fTextures[texIdxColor], colorDimensions);