Sketch splitting SkPicture into an interface and SkBigPicture.

Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.

SkPicture handles:
  - serialization and deserialization
  - unique IDs

Everything else is left to the subclasses:
  - playback(), cullRect()
  - hasBitmap(), hasText(), suitableForGPU(), etc.
  - LayerInfo / AccelData if applicable.

The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):

    picture_overhead_draw:   450ns -> 350ns
    picture_overhead_nodraw: 300ns -> 90ns

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b

Latest blink_linux_rel:

http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248

Committed: https://skia.googlesource.com/skia/+/15877b6eae33a9282458bdb904a6d00440eca0ec

http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/62015

Review URL: https://codereview.chromium.org/1112523006
diff --git a/src/core/SkBigPicture.cpp b/src/core/SkBigPicture.cpp
new file mode 100644
index 0000000..6609586
--- /dev/null
+++ b/src/core/SkBigPicture.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBBoxHierarchy.h"
+#include "SkBigPicture.h"
+#include "SkPictureCommon.h"
+#include "SkRecord.h"
+#include "SkRecordDraw.h"
+
+SkBigPicture::SkBigPicture(const SkRect& cull,
+                           SkRecord* record,
+                           SnapshotArray* drawablePicts,
+                           SkBBoxHierarchy* bbh,
+                           AccelData* accelData,
+                           size_t approxBytesUsedBySubPictures)
+    : fCullRect(cull)
+    , fApproxBytesUsedBySubPictures(approxBytesUsedBySubPictures)
+    , fRecord(record)               // Take ownership of caller's ref.
+    , fDrawablePicts(drawablePicts) // Take ownership.
+    , fBBH(bbh)                     // Take ownership of caller's ref.
+    , fAccelData(accelData)         // Take ownership of caller's ref.
+{}
+
+void SkBigPicture::playback(SkCanvas* canvas, AbortCallback* callback) const {
+    SkASSERT(canvas);
+
+    // If the query contains the whole picture, don't bother with the BBH.
+    SkRect clipBounds = { 0, 0, 0, 0 };
+    (void)canvas->getClipBounds(&clipBounds);
+    const bool useBBH = !clipBounds.contains(this->cullRect());
+
+    SkRecordDraw(*fRecord,
+                 canvas,
+                 this->drawablePicts(),
+                 nullptr,
+                 this->drawableCount(),
+                 useBBH ? fBBH.get() : nullptr,
+                 callback);
+}
+
+void SkBigPicture::partialPlayback(SkCanvas* canvas,
+                                   unsigned start,
+                                   unsigned stop,
+                                   const SkMatrix& initialCTM) const {
+    SkASSERT(canvas);
+    SkRecordPartialDraw(*fRecord,
+                        canvas,
+                        this->drawablePicts(),
+                        this->drawableCount(),
+                        start,
+                        stop,
+                        initialCTM);
+}
+
+const SkBigPicture::Analysis& SkBigPicture::analysis() const {
+    auto create = [&]() { return SkNEW_ARGS(Analysis, (*fRecord)); };
+    return *fAnalysis.get(create);
+}
+
+SkRect SkBigPicture::cullRect()            const { return fCullRect; }
+bool   SkBigPicture::hasText()             const { return this->analysis().fHasText; }
+bool   SkBigPicture::willPlayBackBitmaps() const { return this->analysis().fWillPlaybackBitmaps; }
+int    SkBigPicture::numSlowPaths() const { return this->analysis().fNumSlowPathsAndDashEffects; }
+int    SkBigPicture::approximateOpCount()   const { return fRecord->count(); }
+size_t SkBigPicture::approximateBytesUsed() const {
+    size_t bytes = sizeof(*this) + fRecord->bytesUsed() + fApproxBytesUsedBySubPictures;
+    if (fBBH) { bytes += fBBH->bytesUsed(); }
+    return bytes;
+}
+
+int SkBigPicture::drawableCount() const {
+    return fDrawablePicts ? fDrawablePicts->count() : 0;
+}
+
+SkPicture const* const* SkBigPicture::drawablePicts() const {
+    return fDrawablePicts ? fDrawablePicts->begin() : nullptr;
+}
+
+SkBigPicture::Analysis::Analysis(const SkRecord& record) {
+    SkTextHunter   text;
+    SkBitmapHunter bitmap;
+    SkPathCounter  path;
+
+    bool hasText = false, hasBitmap = false;
+    for (unsigned i = 0; i < record.count(); i++) {
+        hasText   = hasText   || record.visit<bool>(i,   text);
+        hasBitmap = hasBitmap || record.visit<bool>(i, bitmap);
+        record.visit<void>(i, path);
+    }
+
+    fHasText                    = hasText;
+    fWillPlaybackBitmaps        = hasBitmap;
+    fNumSlowPathsAndDashEffects = SkTMin<int>(path.fNumSlowPathsAndDashEffects, 255);
+}
diff --git a/src/core/SkBigPicture.h b/src/core/SkBigPicture.h
new file mode 100644
index 0000000..14e413b
--- /dev/null
+++ b/src/core/SkBigPicture.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkBigPicture_DEFINED
+#define SkBigPicture_DEFINED
+
+#include "SkPicture.h"
+#include "SkLazyPtr.h"
+
+class SkBBoxHierarchy;
+class SkRecord;
+
+// An implementation of SkPicture supporting an arbitrary number of drawing commands.
+class SkBigPicture final : public SkPicture {
+public:
+    // AccelData provides a base class for device-specific acceleration data.
+    class AccelData : public SkRefCnt { };
+
+    // An array of refcounted const SkPicture pointers.
+    class SnapshotArray : ::SkNoncopyable {
+    public:
+        SnapshotArray(const SkPicture* pics[], int count) : fPics(pics), fCount(count) {}
+        ~SnapshotArray() { for (int i = 0; i < fCount; i++) { fPics[i]->unref(); } }
+
+        const SkPicture* const* begin() const { return fPics; }
+        int count() const { return fCount; }
+    private:
+        SkAutoTMalloc<const SkPicture*> fPics;
+        int fCount;
+    };
+
+    SkBigPicture(const SkRect& cull,
+                 SkRecord*,            // We take ownership of the caller's ref.
+                 SnapshotArray*,       // We take exclusive ownership.
+                 SkBBoxHierarchy*,     // We take ownership of the caller's ref.
+                 AccelData*,           // We take ownership of the caller's ref.
+                 size_t approxBytesUsedBySubPictures);
+
+
+// SkPicture overrides
+    void playback(SkCanvas*, AbortCallback*) const override;
+    SkRect cullRect() const override;
+    bool hasText() const override;
+    bool willPlayBackBitmaps() const override;
+    int approximateOpCount() const override;
+    size_t approximateBytesUsed() const override;
+    const SkBigPicture* asSkBigPicture() const override { return this; }
+
+// Used by GrLayerHoister
+    void partialPlayback(SkCanvas*,
+                         unsigned start,
+                         unsigned stop,
+                         const SkMatrix& initialCTM) const;
+// Used by GrRecordReplaceDraw
+    const SkBBoxHierarchy* bbh() const { return fBBH; }
+    const SkRecord*     record() const { return fRecord; }
+    const AccelData* accelData() const { return fAccelData; }
+
+private:
+    struct Analysis {
+        explicit Analysis(const SkRecord&);
+
+        bool suitableForGpuRasterization(const char** reason) const;
+
+        uint8_t fNumSlowPathsAndDashEffects;
+        bool    fWillPlaybackBitmaps : 1;
+        bool    fHasText             : 1;
+    };
+
+    int numSlowPaths() const override;
+    const Analysis& analysis() const;
+    int drawableCount() const;
+    SkPicture const* const* drawablePicts() const;
+
+    const SkRect                          fCullRect;
+    const size_t                          fApproxBytesUsedBySubPictures;
+    SkLazyPtr<const Analysis>             fAnalysis;
+    SkAutoTUnref<const SkRecord>          fRecord;
+    SkAutoTDelete<const SnapshotArray>    fDrawablePicts;
+    SkAutoTUnref<const SkBBoxHierarchy>   fBBH;
+    SkAutoTUnref<const AccelData>         fAccelData;
+};
+
+#endif//SkBigPicture_DEFINED
diff --git a/src/core/SkLayerInfo.cpp b/src/core/SkLayerInfo.cpp
deleted file mode 100644
index d427fa7..0000000
--- a/src/core/SkLayerInfo.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkLayerInfo.h"
-
-SkPicture::AccelData::Key SkLayerInfo::ComputeKey() {
-    static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain();
-
-    return gGPUID;
-}
-
diff --git a/src/core/SkLayerInfo.h b/src/core/SkLayerInfo.h
index a47c3f1..3d4b269 100644
--- a/src/core/SkLayerInfo.h
+++ b/src/core/SkLayerInfo.h
@@ -8,12 +8,12 @@
 #ifndef SkLayerInfo_DEFINED
 #define SkLayerInfo_DEFINED
 
-#include "SkPicture.h"
+#include "SkBigPicture.h"
 #include "SkTArray.h"
 
 // This class stores information about the saveLayer/restore pairs found
 // within an SkPicture. It is used by Ganesh to perform layer hoisting.
-class SkLayerInfo : public SkPicture::AccelData {
+class SkLayerInfo : public SkBigPicture::AccelData {
 public:
     // Information about a given saveLayer/restore block in an SkPicture
     class BlockInfo {
@@ -33,12 +33,12 @@
         SkRect fSrcBounds;
         // The pre-matrix begins as the identity and accumulates the transforms
         // of the containing SkPictures (if any). This matrix state has to be
-        // part of the initial matrix during replay so that it will be 
+        // part of the initial matrix during replay so that it will be
         // preserved across setMatrix calls.
         SkMatrix fPreMat;
-        // The matrix state (in the leaf picture) in which this layer's draws 
+        // The matrix state (in the leaf picture) in which this layer's draws
         // must occur. It will/can be overridden by setMatrix calls in the
-        // layer itself. It does not include the translation needed to map the 
+        // layer itself. It does not include the translation needed to map the
         // layer's top-left point to the origin (which must be part of the
         // initial matrix).
         SkMatrix fLocalMat;
@@ -60,7 +60,7 @@
         int     fKeySize;  // # of ints
     };
 
-    SkLayerInfo(Key key) : INHERITED(key) { }
+    SkLayerInfo() {}
 
     BlockInfo& addBlock() { return fBlocks.push_back(); }
 
@@ -72,14 +72,10 @@
         return fBlocks[index];
     }
 
-    // We may, in the future, need to pass in the GPUDevice in order to
-    // incorporate the clip and matrix state into the key
-    static SkPicture::AccelData::Key ComputeKey();
-
 private:
     SkTArray<BlockInfo, true> fBlocks;
 
-    typedef SkPicture::AccelData INHERITED;
+    typedef SkBigPicture::AccelData INHERITED;
 };
 
 #endif // SkLayerInfo_DEFINED
diff --git a/src/core/SkMiniRecorder.cpp b/src/core/SkMiniRecorder.cpp
new file mode 100644
index 0000000..f851e1c
--- /dev/null
+++ b/src/core/SkMiniRecorder.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkCanvas.h"
+#include "SkMiniRecorder.h"
+#include "SkPicture.h"
+#include "SkPictureCommon.h"
+#include "SkRecordDraw.h"
+#include "SkTextBlob.h"
+
+using namespace SkRecords;
+
+// SkEmptyPicture could logically be a singleton, but that plays badly with Blink's
+// Debug-only adopted() / requireAdoption() tracking in sk_ref_cnt_ext_debug.h.
+// TODO(mtklein): modify sk_ref_cnt_ext_debug.h to play better with non-new'd objects.
+class SkEmptyPicture final : public SkPicture {
+public:
+    void playback(SkCanvas*, AbortCallback*) const override { }
+
+    size_t approximateBytesUsed() const override { return sizeof(*this); }
+    int    approximateOpCount()   const override { return 0; }
+    SkRect cullRect()             const override { return SkRect::MakeEmpty(); }
+    bool   hasText()              const override { return false; }
+    int    numSlowPaths()         const override { return 0; }
+    bool   willPlayBackBitmaps()  const override { return false; }
+};
+
+template <typename T>
+class SkMiniPicture final : public SkPicture {
+public:
+    SkMiniPicture(SkRect cull, T* op) : fCull(cull) {
+        memcpy(&fOp, op, sizeof(fOp));  // We take ownership of op's guts.
+    }
+
+    void playback(SkCanvas* c, AbortCallback*) const override {
+        SkRecords::Draw(c, nullptr, nullptr, 0, nullptr)(fOp);
+    }
+
+    size_t approximateBytesUsed() const override { return sizeof(*this); }
+    int    approximateOpCount()   const override { return 1; }
+    SkRect cullRect()             const override { return fCull; }
+    bool   hasText()              const override { return SkTextHunter()(fOp); }
+    bool   willPlayBackBitmaps()  const override { return SkBitmapHunter()(fOp); }
+    int    numSlowPaths()         const override {
+        SkPathCounter counter;
+        counter(fOp);
+        return counter.fNumSlowPathsAndDashEffects;
+    }
+
+private:
+    SkRect fCull;
+    T      fOp;
+};
+
+
+SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {}
+SkMiniRecorder::~SkMiniRecorder() {
+    if (fState != State::kEmpty) {
+        // We have internal state pending.
+        // Detaching then deleting a picture is an easy way to clean up.
+        SkDELETE(this->detachAsPicture(SkRect::MakeEmpty()));
+    }
+    SkASSERT(fState == State::kEmpty);
+}
+
+#define TRY_TO_STORE(Type, ...)                    \
+    if (fState != State::kEmpty) { return false; } \
+    fState = State::k##Type;                       \
+    new (fBuffer.get()) Type(__VA_ARGS__);         \
+    return true
+
+bool SkMiniRecorder::drawRect(const SkRect& rect, const SkPaint& paint) {
+    TRY_TO_STORE(DrawRect, paint, rect);
+}
+
+bool SkMiniRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
+    TRY_TO_STORE(DrawPath, paint, path);
+}
+
+bool SkMiniRecorder::drawTextBlob(const SkTextBlob* b, SkScalar x, SkScalar y, const SkPaint& p) {
+    TRY_TO_STORE(DrawTextBlob, p, b, x, y);
+}
+#undef TRY_TO_STORE
+
+#define CASE(Type)               \
+    case State::k##Type:         \
+        fState = State::kEmpty;  \
+        return SkNEW_ARGS(SkMiniPicture<Type>, (cull, reinterpret_cast<Type*>(fBuffer.get())))
+
+SkPicture* SkMiniRecorder::detachAsPicture(const SkRect& cull) {
+    switch (fState) {
+        case State::kEmpty: return SkNEW(SkEmptyPicture);
+        CASE(DrawPath);
+        CASE(DrawRect);
+        CASE(DrawTextBlob);
+    }
+    SkASSERT(false);
+    return NULL;
+}
+#undef CASE
diff --git a/src/core/SkMiniRecorder.h b/src/core/SkMiniRecorder.h
new file mode 100644
index 0000000..d01aeda
--- /dev/null
+++ b/src/core/SkMiniRecorder.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkMiniRecorder_DEFINED
+#define SkMiniRecorder_DEFINED
+
+#include "SkRecords.h"
+#include "SkScalar.h"
+#include "SkTypes.h"
+class SkCanvas;
+
+// Records small pictures, but only a limited subset of the canvas API, and may fail.
+class SkMiniRecorder : SkNoncopyable {
+public:
+    SkMiniRecorder();
+    ~SkMiniRecorder();
+
+    // Try to record an op.  Returns false on failure.
+    bool drawPath(const SkPath&, const SkPaint&);
+    bool drawRect(const SkRect&, const SkPaint&);
+    bool drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint&);
+
+    // Detach anything we've recorded as a picture, resetting this SkMiniRecorder.
+    SkPicture* detachAsPicture(const SkRect& cull);
+
+private:
+    enum class State { kEmpty, kDrawPath, kDrawRect, kDrawTextBlob };
+
+    State fState;
+
+    template <size_t A, size_t B>
+    struct Max { static const size_t val = A > B ? A : B; };
+
+    static const size_t kInlineStorage = Max<sizeof(SkRecords::DrawPath),
+                                         Max<sizeof(SkRecords::DrawRect),
+                                             sizeof(SkRecords::DrawTextBlob)>::val>::val;
+    SkAlignedSStorage<kInlineStorage> fBuffer;
+};
+
+#endif//SkMiniRecorder_DEFINED
diff --git a/src/core/SkPicture.cpp b/src/core/SkPicture.cpp
index 0145cbe..6c1f6cb 100644
--- a/src/core/SkPicture.cpp
+++ b/src/core/SkPicture.cpp
@@ -5,330 +5,107 @@
  * found in the LICENSE file.
  */
 
-
-#include "SkPictureFlat.h"
+#include "SkAtomics.h"
+#include "SkMessageBus.h"
+#include "SkPicture.h"
 #include "SkPictureData.h"
 #include "SkPicturePlayback.h"
 #include "SkPictureRecord.h"
 #include "SkPictureRecorder.h"
 
-#include "SkAtomics.h"
-#include "SkBitmapDevice.h"
-#include "SkCanvas.h"
-#include "SkChunkAlloc.h"
-#include "SkMessageBus.h"
-#include "SkPaintPriv.h"
-#include "SkPathEffect.h"
-#include "SkPicture.h"
-#include "SkRegion.h"
-#include "SkShader.h"
-#include "SkStream.h"
-#include "SkTDArray.h"
-#include "SkTLogic.h"
-#include "SkTSearch.h"
-#include "SkTime.h"
-
-#include "SkReader32.h"
-#include "SkWriter32.h"
-#include "SkRTree.h"
-
-#if SK_SUPPORT_GPU
-#include "GrContext.h"
-#endif
-
-#include "SkRecord.h"
-#include "SkRecordDraw.h"
-#include "SkRecordOpts.h"
-#include "SkRecorder.h"
-
 DECLARE_SKMESSAGEBUS_MESSAGE(SkPicture::DeletionMessage);
 
-template <typename T> int SafeCount(const T* obj) {
-    return obj ? obj->count() : 0;
-}
+/* SkPicture impl.  This handles generic responsibilities like unique IDs and serialization. */
 
-///////////////////////////////////////////////////////////////////////////////
-
-namespace {
-
-// Some commands have a paint, some have an optional paint.  Either way, get back a pointer.
-static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
-static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
-
-/** SkRecords visitor to determine whether an instance may require an
-    "external" bitmap to rasterize. May return false positives.
-    Does not return true for bitmap text.
-
-    Expected use is to determine whether images need to be decoded before
-    rasterizing a particular SkRecord.
- */
-struct BitmapTester {
-    // Helpers.  These create HasMember_bitmap and HasMember_paint.
-    SK_CREATE_MEMBER_DETECTOR(bitmap);
-    SK_CREATE_MEMBER_DETECTOR(paint);
-
-
-    // Main entry for visitor:
-    // If the command is a DrawPicture, recurse.
-    // If the command has a bitmap directly, return true.
-    // If the command has a paint and the paint has a bitmap, return true.
-    // Otherwise, return false.
-    bool operator()(const SkRecords::DrawPicture& op) { return op.picture->willPlayBackBitmaps(); }
-
-    template <typename T>
-    bool operator()(const T& r) { return CheckBitmap(r); }
-
-
-    // If the command has a bitmap, of course we're going to play back bitmaps.
-    template <typename T>
-    static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; }
-
-    // If not, look for one in its paint (if it has a paint).
-    template <typename T>
-    static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); }
-
-    // If we have a paint, dig down into the effects looking for a bitmap.
-    template <typename T>
-    static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) {
-        const SkPaint* paint = AsPtr(r.paint);
-        if (paint) {
-            const SkShader* shader = paint->getShader();
-            if (shader &&
-                shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) {
-                return true;
-            }
-        }
-        return false;
-    }
-
-    // If we don't have a paint, that non-paint has no bitmap.
-    template <typename T>
-    static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; }
-};
-
-bool WillPlaybackBitmaps(const SkRecord& record) {
-    BitmapTester tester;
-    for (unsigned i = 0; i < record.count(); i++) {
-        if (record.visit<bool>(i, tester)) {
-            return true;
-        }
-    }
-    return false;
-}
-
-// SkRecord visitor to find recorded text.
-struct TextHunter {
-    // All ops with text have that text as a char array member named "text".
-    SK_CREATE_MEMBER_DETECTOR(text);
-    bool operator()(const SkRecords::DrawPicture& op) { return op.picture->hasText(); }
-    template <typename T> SK_WHEN(HasMember_text<T>,  bool) operator()(const T&) { return true;  }
-    template <typename T> SK_WHEN(!HasMember_text<T>, bool) operator()(const T&) { return false; }
-};
-
-} // namespace
-
-/** SkRecords visitor to determine heuristically whether or not a SkPicture
-    will be performant when rasterized on the GPU.
- */
-struct SkPicture::PathCounter {
-    SK_CREATE_MEMBER_DETECTOR(paint);
-
-    PathCounter() : fNumSlowPathsAndDashEffects(0) {}
-
-    // Recurse into nested pictures.
-    void operator()(const SkRecords::DrawPicture& op) {
-        const SkPicture::Analysis& analysis = op.picture->analysis();
-        fNumSlowPathsAndDashEffects += analysis.fNumSlowPathsAndDashEffects;
-    }
-
-    void checkPaint(const SkPaint* paint) {
-        if (paint && paint->getPathEffect()) {
-            // Initially assume it's slow.
-            fNumSlowPathsAndDashEffects++;
-        }
-    }
-
-    void operator()(const SkRecords::DrawPoints& op) {
-        this->checkPaint(&op.paint);
-        const SkPathEffect* effect = op.paint.getPathEffect();
-        if (effect) {
-            SkPathEffect::DashInfo info;
-            SkPathEffect::DashType dashType = effect->asADash(&info);
-            if (2 == op.count && SkPaint::kRound_Cap != op.paint.getStrokeCap() &&
-                SkPathEffect::kDash_DashType == dashType && 2 == info.fCount) {
-                fNumSlowPathsAndDashEffects--;
-            }
-        }
-    }
-
-    void operator()(const SkRecords::DrawPath& op) {
-        this->checkPaint(&op.paint);
-        if (op.paint.isAntiAlias() && !op.path.isConvex()) {
-            SkPaint::Style paintStyle = op.paint.getStyle();
-            const SkRect& pathBounds = op.path.getBounds();
-            if (SkPaint::kStroke_Style == paintStyle &&
-                0 == op.paint.getStrokeWidth()) {
-                // AA hairline concave path is not slow.
-            } else if (SkPaint::kFill_Style == paintStyle && pathBounds.width() < 64.f &&
-                       pathBounds.height() < 64.f && !op.path.isVolatile()) {
-                // AADF eligible concave path is not slow.
-            } else {
-                fNumSlowPathsAndDashEffects++;
-            }
-        }
-    }
-
-    template <typename T>
-    SK_WHEN(HasMember_paint<T>, void) operator()(const T& op) {
-        this->checkPaint(AsPtr(op.paint));
-    }
-
-    template <typename T>
-    SK_WHEN(!HasMember_paint<T>, void) operator()(const T& op) { /* do nothing */ }
-
-    int fNumSlowPathsAndDashEffects;
-};
-
-SkPicture::Analysis::Analysis(const SkRecord& record) {
-    fWillPlaybackBitmaps = WillPlaybackBitmaps(record);
-
-    PathCounter counter;
-    for (unsigned i = 0; i < record.count(); i++) {
-        record.visit<void>(i, counter);
-    }
-    fNumSlowPathsAndDashEffects = SkTMin<int>(counter.fNumSlowPathsAndDashEffects, 255);
-
-    fHasText = false;
-    TextHunter text;
-    for (unsigned i = 0; i < record.count(); i++) {
-        if (record.visit<bool>(i, text)) {
-            fHasText = true;
-            break;
-        }
-    }
-}
-
-bool SkPicture::Analysis::suitableForGpuRasterization(const char** reason,
-                                                      int sampleCount) const {
-    // TODO: the heuristic used here needs to be refined
-    static const int kNumSlowPathsTol = 6;
-
-    bool ret = fNumSlowPathsAndDashEffects < kNumSlowPathsTol;
-
-    if (!ret && reason) {
-        *reason = "Too many slow paths (either concave or dashed).";
-    }
-    return ret;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-int SkPicture::drawableCount() const {
-    return fDrawablePicts.get() ? fDrawablePicts->count() : 0;
-}
-
-SkPicture const* const* SkPicture::drawablePicts() const {
-    return fDrawablePicts.get() ? fDrawablePicts->begin() : NULL;
-}
+SkPicture::SkPicture() : fUniqueID(0) {}
 
 SkPicture::~SkPicture() {
+    // TODO: move this to ~SkBigPicture() only?
+
     // If the ID is still zero, no one has read it, so no need to send this message.
     uint32_t id = sk_atomic_load(&fUniqueID, sk_memory_order_relaxed);
     if (id != 0) {
-        SkPicture::DeletionMessage msg;
-        msg.fUniqueID = id;
+        SkPicture::DeletionMessage msg = { (int32_t)id };
         SkMessageBus<SkPicture::DeletionMessage>::Post(msg);
     }
 }
 
-const SkPicture::AccelData* SkPicture::EXPERIMENTAL_getAccelData(
-        SkPicture::AccelData::Key key) const {
-    if (fAccelData.get() && fAccelData->getKey() == key) {
-        return fAccelData.get();
+uint32_t SkPicture::uniqueID() const {
+    static uint32_t gNextID = 1;
+    uint32_t id = sk_atomic_load(&fUniqueID, sk_memory_order_relaxed);
+    while (id == 0) {
+        uint32_t next = sk_atomic_fetch_add(&gNextID, 1u);
+        if (sk_atomic_compare_exchange(&fUniqueID, &id, next,
+                                       sk_memory_order_relaxed,
+                                       sk_memory_order_relaxed)) {
+            id = next;
+        } else {
+            // sk_atomic_compare_exchange replaced id with the current value of fUniqueID.
+        }
     }
-    return NULL;
+    return id;
 }
 
-SkPicture::AccelData::Domain SkPicture::AccelData::GenerateDomain() {
-    static int32_t gNextID = 0;
-
-    int32_t id = sk_atomic_inc(&gNextID);
-    if (id >= 1 << (8 * sizeof(Domain))) {
-        SK_CRASH();
-    }
-
-    return static_cast<Domain>(id);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkPicture::playback(SkCanvas* canvas, AbortCallback* callback) const {
-    SkASSERT(canvas);
-
-    // If the query contains the whole picture, don't bother with the BBH.
-    SkRect clipBounds = { 0, 0, 0, 0 };
-    (void)canvas->getClipBounds(&clipBounds);
-    const bool useBBH = !clipBounds.contains(this->cullRect());
-
-    SkRecordDraw(*fRecord, canvas, this->drawablePicts(), NULL, this->drawableCount(),
-                 useBBH ? fBBH.get() : NULL, callback);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include "SkStream.h"
-
 static const char kMagic[] = { 's', 'k', 'i', 'a', 'p', 'i', 'c', 't' };
 
+SkPictInfo SkPicture::createHeader() const {
+    SkPictInfo info;
+    // Copy magic bytes at the beginning of the header
+    static_assert(sizeof(kMagic) == 8, "");
+    static_assert(sizeof(kMagic) == sizeof(info.fMagic), "");
+    memcpy(info.fMagic, kMagic, sizeof(kMagic));
+
+    // Set picture info after magic bytes in the header
+    info.fVersion = CURRENT_PICTURE_VERSION;
+    info.fCullRect = this->cullRect();
+    info.fFlags = SkPictInfo::kCrossProcess_Flag;
+    // TODO: remove this flag, since we're always float (now)
+    info.fFlags |= SkPictInfo::kScalarIsFloat_Flag;
+
+    if (8 == sizeof(void*)) {
+        info.fFlags |= SkPictInfo::kPtrIs64Bit_Flag;
+    }
+    return info;
+}
+
 bool SkPicture::IsValidPictInfo(const SkPictInfo& info) {
     if (0 != memcmp(info.fMagic, kMagic, sizeof(kMagic))) {
         return false;
     }
-
-    if (info.fVersion < MIN_PICTURE_VERSION ||
-        info.fVersion > CURRENT_PICTURE_VERSION) {
+    if (info.fVersion < MIN_PICTURE_VERSION || info.fVersion > CURRENT_PICTURE_VERSION) {
         return false;
     }
-
     return true;
 }
 
 bool SkPicture::InternalOnly_StreamIsSKP(SkStream* stream, SkPictInfo* pInfo) {
-    if (NULL == stream) {
+    if (!stream) {
         return false;
     }
 
-    // Check magic bytes.
     SkPictInfo info;
     SkASSERT(sizeof(kMagic) == sizeof(info.fMagic));
-
     if (!stream->read(&info.fMagic, sizeof(kMagic))) {
         return false;
     }
 
-    info.fVersion = stream->readU32();
-    info.fCullRect.fLeft = stream->readScalar();
-    info.fCullRect.fTop = stream->readScalar();
-    info.fCullRect.fRight = stream->readScalar();
+    info.fVersion          = stream->readU32();
+    info.fCullRect.fLeft   = stream->readScalar();
+    info.fCullRect.fTop    = stream->readScalar();
+    info.fCullRect.fRight  = stream->readScalar();
     info.fCullRect.fBottom = stream->readScalar();
+    info.fFlags            = stream->readU32();
 
-    info.fFlags = stream->readU32();
-
-    if (!IsValidPictInfo(info)) {
-        return false;
+    if (IsValidPictInfo(info)) {
+        if (pInfo) { *pInfo = info; }
+        return true;
     }
-
-    if (pInfo != NULL) {
-        *pInfo = info;
-    }
-    return true;
+    return false;
 }
 
 bool SkPicture::InternalOnly_BufferIsSKP(SkReadBuffer* buffer, SkPictInfo* pInfo) {
-    // Check magic bytes.
     SkPictInfo info;
     SkASSERT(sizeof(kMagic) == sizeof(info.fMagic));
-
     if (!buffer->readByteArray(&info.fMagic, sizeof(kMagic))) {
         return false;
     }
@@ -337,32 +114,29 @@
     buffer->readRect(&info.fCullRect);
     info.fFlags = buffer->readUInt();
 
-    if (!IsValidPictInfo(info)) {
-        return false;
+    if (IsValidPictInfo(info)) {
+        if (pInfo) { *pInfo = info; }
+        return true;
     }
-
-    if (pInfo != NULL) {
-        *pInfo = info;
-    }
-    return true;
+    return false;
 }
 
 SkPicture* SkPicture::Forwardport(const SkPictInfo& info, const SkPictureData* data) {
     if (!data) {
-        return NULL;
+        return nullptr;
     }
     SkPicturePlayback playback(data);
     SkPictureRecorder r;
     playback.draw(r.beginRecording(SkScalarCeilToInt(info.fCullRect.width()),
                                    SkScalarCeilToInt(info.fCullRect.height())),
-                  NULL/*no callback*/);
+                  nullptr/*no callback*/);
     return r.endRecording();
 }
 
 SkPicture* SkPicture::CreateFromStream(SkStream* stream, InstallPixelRefProc proc) {
     SkPictInfo info;
     if (!InternalOnly_StreamIsSKP(stream, &info) || !stream->readBool()) {
-        return NULL;
+        return nullptr;
     }
     SkAutoTDelete<SkPictureData> data(SkPictureData::CreateFromStream(stream, info, proc));
     return Forwardport(info, data);
@@ -371,45 +145,24 @@
 SkPicture* SkPicture::CreateFromBuffer(SkReadBuffer& buffer) {
     SkPictInfo info;
     if (!InternalOnly_BufferIsSKP(&buffer, &info) || !buffer.readBool()) {
-        return NULL;
+        return nullptr;
     }
     SkAutoTDelete<SkPictureData> data(SkPictureData::CreateFromBuffer(buffer, info));
     return Forwardport(info, data);
 }
 
-void SkPicture::createHeader(SkPictInfo* info) const {
-    // Copy magic bytes at the beginning of the header
-    SkASSERT(sizeof(kMagic) == 8);
-    SkASSERT(sizeof(kMagic) == sizeof(info->fMagic));
-    memcpy(info->fMagic, kMagic, sizeof(kMagic));
-
-    // Set picture info after magic bytes in the header
-    info->fVersion = CURRENT_PICTURE_VERSION;
-    info->fCullRect = this->cullRect();
-    info->fFlags = SkPictInfo::kCrossProcess_Flag;
-    // TODO: remove this flag, since we're always float (now)
-    info->fFlags |= SkPictInfo::kScalarIsFloat_Flag;
-
-    if (8 == sizeof(void*)) {
-        info->fFlags |= SkPictInfo::kPtrIs64Bit_Flag;
-    }
-}
-
-// This for compatibility with serialization code only.  This is not cheap.
-SkPictureData* SkPicture::Backport(const SkRecord& src, const SkPictInfo& info,
-                                   SkPicture const* const drawablePicts[], int drawableCount) {
+SkPictureData* SkPicture::backport() const {
+    SkPictInfo info = this->createHeader();
     SkPictureRecord rec(SkISize::Make(info.fCullRect.width(), info.fCullRect.height()), 0/*flags*/);
     rec.beginRecording();
-        SkRecordDraw(src, &rec, drawablePicts, NULL, drawableCount, NULL/*bbh*/, NULL/*callback*/);
+        this->playback(&rec);
     rec.endRecording();
     return SkNEW_ARGS(SkPictureData, (rec, info, false/*deep copy ops?*/));
 }
 
 void SkPicture::serialize(SkWStream* stream, SkPixelSerializer* pixelSerializer) const {
-    SkPictInfo info;
-    this->createHeader(&info);
-    SkAutoTDelete<SkPictureData> data(Backport(*fRecord, info, this->drawablePicts(),
-                                               this->drawableCount()));
+    SkPictInfo info = this->createHeader();
+    SkAutoTDelete<SkPictureData> data(this->backport());
 
     stream->write(&info, sizeof(info));
     if (data) {
@@ -421,10 +174,8 @@
 }
 
 void SkPicture::flatten(SkWriteBuffer& buffer) const {
-    SkPictInfo info;
-    this->createHeader(&info);
-    SkAutoTDelete<SkPictureData> data(Backport(*fRecord, info, this->drawablePicts(),
-                                               this->drawableCount()));
+    SkPictInfo info = this->createHeader();
+    SkAutoTDelete<SkPictureData> data(this->backport());
 
     buffer.writeByteArray(&info.fMagic, sizeof(info.fMagic));
     buffer.writeUInt(info.fVersion);
@@ -438,49 +189,10 @@
     }
 }
 
-const SkPicture::Analysis& SkPicture::analysis() const {
-    auto create = [&](){ return SkNEW_ARGS(Analysis, (*fRecord)); };
-    return *fAnalysis.get(create);
-}
-
-#if SK_SUPPORT_GPU
-bool SkPicture::suitableForGpuRasterization(GrContext*, const char **reason) const {
-    return this->analysis().suitableForGpuRasterization(reason, 0);
-}
-#endif
-
-bool SkPicture::hasText()             const { return this->analysis().fHasText; }
-bool SkPicture::willPlayBackBitmaps() const { return this->analysis().fWillPlaybackBitmaps; }
-int  SkPicture::approximateOpCount()  const { return fRecord->count(); }
-
-SkPicture::SkPicture(const SkRect& cullRect,
-                     SkRecord* record,
-                     SnapshotArray* drawablePicts,
-                     SkBBoxHierarchy* bbh,
-                     AccelData* accelData,
-                     size_t approxBytesUsedBySubPictures)
-    : fUniqueID(0)
-    , fCullRect(cullRect)
-    , fRecord(record)               // Take ownership of caller's ref.
-    , fDrawablePicts(drawablePicts) // Take ownership.
-    , fBBH(bbh)                     // Take ownership of caller's ref.
-    , fAccelData(accelData)         // Take ownership of caller's ref.
-    , fApproxBytesUsedBySubPictures(approxBytesUsedBySubPictures)
-{}
-
-
-static uint32_t gNextID = 1;
-uint32_t SkPicture::uniqueID() const {
-    uint32_t id = sk_atomic_load(&fUniqueID, sk_memory_order_relaxed);
-    while (id == 0) {
-        uint32_t next = sk_atomic_fetch_add(&gNextID, 1u);
-        if (sk_atomic_compare_exchange(&fUniqueID, &id, next,
-                                       sk_memory_order_relaxed,
-                                       sk_memory_order_relaxed)) {
-            id = next;
-        } else {
-            // sk_atomic_compare_exchange replaced id with the current value of fUniqueID.
-        }
+bool SkPicture::suitableForGpuRasterization(GrContext*, const char** whyNot) const {
+    if (this->numSlowPaths() > 5) {
+        if (whyNot) { *whyNot = "Too many slow paths (either concave or dashed)."; }
+        return false;
     }
-    return id;
+    return true;
 }
diff --git a/src/core/SkPictureCommon.h b/src/core/SkPictureCommon.h
new file mode 100644
index 0000000..827bf11
--- /dev/null
+++ b/src/core/SkPictureCommon.h
@@ -0,0 +1,136 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+// Some shared code used by both SkBigPicture and SkMiniPicture.
+//   SkTextHunter   -- SkRecord visitor that returns true when the op draws text.
+//   SkBitmapHunter -- SkRecord visitor that returns true when the op draws a bitmap.
+//   SkPathCounter  -- SkRecord visitor that counts paths that draw slowly on the GPU.
+
+#include "SkPathEffect.h"
+#include "SkRecords.h"
+#include "SkTLogic.h"
+
+struct SkTextHunter {
+    // Most ops never have text.  Some always do.  Subpictures know themeselves.
+    template <typename T> bool operator()(const T&) { return false; }
+    bool operator()(const SkRecords::DrawPosText&)    { return true; }
+    bool operator()(const SkRecords::DrawPosTextH&)   { return true; }
+    bool operator()(const SkRecords::DrawText&)       { return true; }
+    bool operator()(const SkRecords::DrawTextBlob&)   { return true; }
+    bool operator()(const SkRecords::DrawTextOnPath&) { return true; }
+    bool operator()(const SkRecords::DrawPicture& op) { return op.picture->hasText(); }
+};
+
+
+struct SkBitmapHunter {
+    // Helpers.  These create HasMember_bitmap and HasMember_paint.
+    SK_CREATE_MEMBER_DETECTOR(bitmap);
+    SK_CREATE_MEMBER_DETECTOR(paint);
+
+    // Some ops have a paint, some have an optional paint.  Either way, get back a pointer.
+    static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
+    static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
+
+    // Main entry for visitor:
+    // If the op is a DrawPicture, recurse.
+    // If the op has a bitmap directly, return true.
+    // If the op has a paint and the paint has a bitmap, return true.
+    // Otherwise, return false.
+    bool operator()(const SkRecords::DrawPicture& op) { return op.picture->willPlayBackBitmaps(); }
+
+    template <typename T>
+    bool operator()(const T& r) { return CheckBitmap(r); }
+
+    // If the op has a bitmap, of course we're going to play back bitmaps.
+    template <typename T>
+    static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; }
+
+    // If not, look for one in its paint (if it has a paint).
+    template <typename T>
+    static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); }
+
+    // If we have a paint, dig down into the effects looking for a bitmap.
+    template <typename T>
+    static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) {
+        const SkPaint* paint = AsPtr(r.paint);
+        if (paint) {
+            const SkShader* shader = paint->getShader();
+            if (shader &&
+                shader->asABitmap(nullptr, nullptr, nullptr) == SkShader::kDefault_BitmapType) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    // If we don't have a paint, that non-paint has no bitmap.
+    template <typename T>
+    static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; }
+};
+
+// TODO: might be nicer to have operator() return an int (the number of slow paths) ?
+struct SkPathCounter {
+    SK_CREATE_MEMBER_DETECTOR(paint);
+
+    // Some ops have a paint, some have an optional paint.  Either way, get back a pointer.
+    static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
+    static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
+
+    SkPathCounter() : fNumSlowPathsAndDashEffects(0) {}
+
+    // Recurse into nested pictures.
+    void operator()(const SkRecords::DrawPicture& op) {
+        fNumSlowPathsAndDashEffects += op.picture->numSlowPaths();
+    }
+
+    void checkPaint(const SkPaint* paint) {
+        if (paint && paint->getPathEffect()) {
+            // Initially assume it's slow.
+            fNumSlowPathsAndDashEffects++;
+        }
+    }
+
+    void operator()(const SkRecords::DrawPoints& op) {
+        this->checkPaint(&op.paint);
+        const SkPathEffect* effect = op.paint.getPathEffect();
+        if (effect) {
+            SkPathEffect::DashInfo info;
+            SkPathEffect::DashType dashType = effect->asADash(&info);
+            if (2 == op.count && SkPaint::kRound_Cap != op.paint.getStrokeCap() &&
+                SkPathEffect::kDash_DashType == dashType && 2 == info.fCount) {
+                fNumSlowPathsAndDashEffects--;
+            }
+        }
+    }
+
+    void operator()(const SkRecords::DrawPath& op) {
+        this->checkPaint(&op.paint);
+        if (op.paint.isAntiAlias() && !op.path.isConvex()) {
+            SkPaint::Style paintStyle = op.paint.getStyle();
+            const SkRect& pathBounds = op.path.getBounds();
+            if (SkPaint::kStroke_Style == paintStyle &&
+                0 == op.paint.getStrokeWidth()) {
+                // AA hairline concave path is not slow.
+            } else if (SkPaint::kFill_Style == paintStyle && pathBounds.width() < 64.f &&
+                       pathBounds.height() < 64.f && !op.path.isVolatile()) {
+                // AADF eligible concave path is not slow.
+            } else {
+                fNumSlowPathsAndDashEffects++;
+            }
+        }
+    }
+
+    template <typename T>
+    SK_WHEN(HasMember_paint<T>, void) operator()(const T& op) {
+        this->checkPaint(AsPtr(op.paint));
+    }
+
+    template <typename T>
+    SK_WHEN(!HasMember_paint<T>, void) operator()(const T& op) { /* do nothing */ }
+
+    int fNumSlowPathsAndDashEffects;
+};
diff --git a/src/core/SkPictureRecorder.cpp b/src/core/SkPictureRecorder.cpp
index 282e2c2..c110e0a 100644
--- a/src/core/SkPictureRecorder.cpp
+++ b/src/core/SkPictureRecorder.cpp
@@ -5,6 +5,7 @@
  * found in the LICENSE file.
  */
 
+#include "SkBigPicture.h"
 #include "SkData.h"
 #include "SkDrawable.h"
 #include "SkLayerInfo.h"
@@ -18,7 +19,7 @@
 
 SkPictureRecorder::SkPictureRecorder() {
     fActivelyRecording = false;
-    fRecorder.reset(SkNEW_ARGS(SkRecorder, (nullptr, SkRect::MakeWH(0,0))));
+    fRecorder.reset(SkNEW_ARGS(SkRecorder, (nullptr, SkRect::MakeWH(0,0), &fMiniRecorder)));
 }
 
 SkPictureRecorder::~SkPictureRecorder() {}
@@ -34,8 +35,10 @@
         SkASSERT(fBBH.get());
     }
 
-    fRecord.reset(SkNEW(SkRecord));
-    fRecorder->reset(fRecord.get(), cullRect);
+    if (!fRecord) {
+        fRecord.reset(SkNEW(SkRecord));
+    }
+    fRecorder->reset(fRecord.get(), cullRect, &fMiniRecorder);
     fActivelyRecording = true;
     return this->getRecordingCanvas();
 }
@@ -47,19 +50,23 @@
 SkPicture* SkPictureRecorder::endRecordingAsPicture() {
     fActivelyRecording = false;
     fRecorder->restoreToCount(1);  // If we were missing any restores, add them now.
+
+    if (fRecord->count() == 0) {
+        return fMiniRecorder.detachAsPicture(fCullRect);
+    }
+
     // TODO: delay as much of this work until just before first playback?
     SkRecordOptimize(fRecord);
 
     SkAutoTUnref<SkLayerInfo> saveLayerData;
 
     if (fBBH && (fFlags & kComputeSaveLayerInfo_RecordFlag)) {
-        SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey();
-
-        saveLayerData.reset(SkNEW_ARGS(SkLayerInfo, (key)));
+        saveLayerData.reset(SkNEW(SkLayerInfo));
     }
 
     SkDrawableList* drawableList = fRecorder->getDrawableList();
-    SkPicture::SnapshotArray* pictList = drawableList ? drawableList->newDrawableSnapshot() : NULL;
+    SkBigPicture::SnapshotArray* pictList =
+        drawableList ? drawableList->newDrawableSnapshot() : NULL;
 
     if (fBBH.get()) {
         if (saveLayerData) {
@@ -77,12 +84,12 @@
     for (int i = 0; pictList && i < pictList->count(); i++) {
         subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]);
     }
-    return SkNEW_ARGS(SkPicture, (fCullRect,
-                                  fRecord.detach(),
-                                  pictList,
-                                  fBBH.detach(),
-                                  saveLayerData.detach(),
-                                  subPictureBytes));
+    return SkNEW_ARGS(SkBigPicture, (fCullRect,
+                                     fRecord.detach(),
+                                     pictList,
+                                     fBBH.detach(),
+                                     saveLayerData.detach(),
+                                     subPictureBytes));
 }
 
 void SkPictureRecorder::partialReplay(SkCanvas* canvas) const {
@@ -133,7 +140,7 @@
     }
 
     SkPicture* onNewPictureSnapshot() override {
-        SkPicture::SnapshotArray* pictList = NULL;
+        SkBigPicture::SnapshotArray* pictList = NULL;
         if (fDrawableList) {
             // TODO: should we plumb-down the BBHFactory and recordFlags from our host
             //       PictureRecorder?
@@ -143,9 +150,7 @@
         SkAutoTUnref<SkLayerInfo> saveLayerData;
 
         if (fBBH && fDoSaveLayerInfo) {
-            SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey();
-
-            saveLayerData.reset(SkNEW_ARGS(SkLayerInfo, (key)));
+            saveLayerData.reset(SkNEW(SkLayerInfo));
 
             SkBBoxHierarchy* bbh = NULL;    // we've already computed fBBH (received in constructor)
             // TODO: update saveLayer info computation to reuse the already computed
@@ -157,20 +162,22 @@
         for (int i = 0; pictList && i < pictList->count(); i++) {
             subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]);
         }
-        // SkPicture will take ownership of a ref on both fRecord and fBBH.
+        // SkBigPicture will take ownership of a ref on both fRecord and fBBH.
         // We're not willing to give up our ownership, so we must ref them for SkPicture.
-        return SkNEW_ARGS(SkPicture, (fBounds,
-                                      SkRef(fRecord.get()),
-                                      pictList,
-                                      SkSafeRef(fBBH.get()),
-                                      saveLayerData.detach(),
-                                      subPictureBytes));
+        return SkNEW_ARGS(SkBigPicture, (fBounds,
+                                         SkRef(fRecord.get()),
+                                         pictList,
+                                         SkSafeRef(fBBH.get()),
+                                         saveLayerData.detach(),
+                                         subPictureBytes));
     }
 };
 
 SkDrawable* SkPictureRecorder::endRecordingAsDrawable() {
     fActivelyRecording = false;
+    fRecorder->flushMiniRecorder();
     fRecorder->restoreToCount(1);  // If we were missing any restores, add them now.
+
     // TODO: delay as much of this work until just before first playback?
     SkRecordOptimize(fRecord);
 
diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp
index ba15c1b..65e6d49 100644
--- a/src/core/SkRecordDraw.cpp
+++ b/src/core/SkRecordDraw.cpp
@@ -587,7 +587,7 @@
 class CollectLayers : SkNoncopyable {
 public:
     CollectLayers(const SkRect& cullRect, const SkRecord& record,
-                  const SkPicture::SnapshotArray* pictList, SkLayerInfo* accelData)
+                  const SkBigPicture::SnapshotArray* pictList, SkLayerInfo* accelData)
         : fSaveLayersInStack(0)
         , fAccelData(accelData)
         , fPictList(pictList)
@@ -640,10 +640,10 @@
     void trackSaveLayersForPicture(const SkPicture* picture, const SkPaint* paint) {
         // For sub-pictures, we wrap their layer information within the parent
         // picture's rendering hierarchy
-        SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey();
-
-        const SkLayerInfo* childData =
-            static_cast<const SkLayerInfo*>(picture->EXPERIMENTAL_getAccelData(key));
+        const SkLayerInfo* childData = NULL;
+        if (const SkBigPicture* bp = picture->asSkBigPicture()) {
+            childData = static_cast<const SkLayerInfo*>(bp->accelData());
+        }
         if (!childData) {
             // If the child layer hasn't been generated with saveLayer data we
             // assume the worst (i.e., that it does contain layers which nest
@@ -774,7 +774,7 @@
     // The op code indices of all the currently active saveLayers
     SkTDArray<unsigned>      fSaveLayerOpStack;
     SkLayerInfo*             fAccelData;
-    const SkPicture::SnapshotArray* fPictList;
+    const SkBigPicture::SnapshotArray* fPictList;
 
     SkRecords::FillBounds fFillBounds;
 };
@@ -793,7 +793,7 @@
 }
 
 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
-                           const SkPicture::SnapshotArray* pictList, SkBBoxHierarchy* bbh,
+                           const SkBigPicture::SnapshotArray* pictList, SkBBoxHierarchy* bbh,
                            SkLayerInfo* data) {
     SkRecords::CollectLayers visitor(cullRect, record, pictList, data);
 
diff --git a/src/core/SkRecordDraw.h b/src/core/SkRecordDraw.h
index 7bbab81..5b248cf 100644
--- a/src/core/SkRecordDraw.h
+++ b/src/core/SkRecordDraw.h
@@ -9,6 +9,7 @@
 #define SkRecordDraw_DEFINED
 
 #include "SkBBoxHierarchy.h"
+#include "SkBigPicture.h"
 #include "SkCanvas.h"
 #include "SkMatrix.h"
 #include "SkRecord.h"
@@ -20,7 +21,7 @@
 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord&, SkBBoxHierarchy*);
 
 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
-                           const SkPicture::SnapshotArray*,
+                           const SkBigPicture::SnapshotArray*,
                            SkBBoxHierarchy* bbh, SkLayerInfo* data);
 
 // Draw an SkRecord into an SkCanvas.  A convenience wrapper around SkRecords::Draw.
diff --git a/src/core/SkRecorder.cpp b/src/core/SkRecorder.cpp
index 0a2d43e..45283f8 100644
--- a/src/core/SkRecorder.cpp
+++ b/src/core/SkRecorder.cpp
@@ -5,6 +5,7 @@
  * found in the LICENSE file.
  */
 
+#include "SkBigPicture.h"
 #include "SkPatchUtils.h"
 #include "SkPicture.h"
 #include "SkPictureUtils.h"
@@ -14,7 +15,7 @@
     fArray.unrefAll();
 }
 
-SkPicture::SnapshotArray* SkDrawableList::newDrawableSnapshot() {
+SkBigPicture::SnapshotArray* SkDrawableList::newDrawableSnapshot() {
     const int count = fArray.count();
     if (0 == count) {
         return NULL;
@@ -23,7 +24,7 @@
     for (int i = 0; i < count; ++i) {
         pics[i] = fArray[i]->newPictureSnapshot();
     }
-    return SkNEW_ARGS(SkPicture::SnapshotArray, (pics.detach(), count));
+    return SkNEW_ARGS(SkBigPicture::SnapshotArray, (pics.detach(), count));
 }
 
 void SkDrawableList::append(SkDrawable* drawable) {
@@ -32,20 +33,23 @@
 
 ///////////////////////////////////////////////////////////////////////////////////////////////
 
-SkRecorder::SkRecorder(SkRecord* record, int width, int height)
+SkRecorder::SkRecorder(SkRecord* record, int width, int height, SkMiniRecorder* mr)
     : SkCanvas(SkIRect::MakeWH(width, height), SkCanvas::kConservativeRasterClip_InitFlag)
     , fApproxBytesUsedBySubPictures(0)
-    , fRecord(record) {}
+    , fRecord(record)
+    , fMiniRecorder(mr) {}
 
-SkRecorder::SkRecorder(SkRecord* record, const SkRect& bounds)
+SkRecorder::SkRecorder(SkRecord* record, const SkRect& bounds, SkMiniRecorder* mr)
     : SkCanvas(bounds.roundOut(), SkCanvas::kConservativeRasterClip_InitFlag)
     , fApproxBytesUsedBySubPictures(0)
-    , fRecord(record) {}
+    , fRecord(record)
+    , fMiniRecorder(mr) {}
 
-void SkRecorder::reset(SkRecord* record, const SkRect& bounds) {
+void SkRecorder::reset(SkRecord* record, const SkRect& bounds, SkMiniRecorder* mr) {
     this->forgetRecord();
     fRecord = record;
     this->resetForNextPicture(bounds.roundOut());
+    fMiniRecorder = mr;
 }
 
 void SkRecorder::forgetRecord() {
@@ -55,9 +59,13 @@
 }
 
 // To make appending to fRecord a little less verbose.
-#define APPEND(T, ...) \
+#define APPEND(T, ...)                                    \
+        if (fMiniRecorder) { this->flushMiniRecorder(); } \
         SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__))
 
+#define TRY_MINIRECORDER(method, ...)                       \
+    if (fMiniRecorder && fMiniRecorder->method(__VA_ARGS__)) { return; }
+
 // For methods which must call back into SkCanvas.
 #define INHERITED(method, ...) this->SkCanvas::method(__VA_ARGS__)
 
@@ -125,6 +133,15 @@
     return this->copy(src, strlen(src)+1);
 }
 
+void SkRecorder::flushMiniRecorder() {
+    if (fMiniRecorder) {
+        SkMiniRecorder* mr = fMiniRecorder;
+        fMiniRecorder = nullptr;  // Needs to happen before p->playback(this) or we loop forever.
+        // TODO: this can probably be done more efficiently by SkMiniRecorder if it matters.
+        SkAutoTUnref<SkPicture> p(mr->detachAsPicture(SkRect::MakeEmpty()));
+        p->playback(this);
+    }
+}
 
 void SkRecorder::onDrawPaint(const SkPaint& paint) {
     APPEND(DrawPaint, delay_copy(paint));
@@ -138,6 +155,7 @@
 }
 
 void SkRecorder::onDrawRect(const SkRect& rect, const SkPaint& paint) {
+    TRY_MINIRECORDER(drawRect, rect, paint);
     APPEND(DrawRect, delay_copy(paint), rect);
 }
 
@@ -162,6 +180,7 @@
 }
 
 void SkRecorder::onDrawPath(const SkPath& path, const SkPaint& paint) {
+    TRY_MINIRECORDER(drawPath, path, paint);
     APPEND(DrawPath, delay_copy(paint), delay_copy(path));
 }
 
@@ -248,6 +267,7 @@
 
 void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
                                 const SkPaint& paint) {
+    TRY_MINIRECORDER(drawTextBlob, blob, x, y, paint);
     APPEND(DrawTextBlob, delay_copy(paint), blob, x, y);
 }
 
diff --git a/src/core/SkRecorder.h b/src/core/SkRecorder.h
index d0a992f..b6f153d 100644
--- a/src/core/SkRecorder.h
+++ b/src/core/SkRecorder.h
@@ -8,7 +8,9 @@
 #ifndef SkRecorder_DEFINED
 #define SkRecorder_DEFINED
 
+#include "SkBigPicture.h"
 #include "SkCanvas.h"
+#include "SkMiniRecorder.h"
 #include "SkRecord.h"
 #include "SkRecords.h"
 #include "SkTDArray.h"
@@ -25,7 +27,7 @@
     void append(SkDrawable* drawable);
 
     // Return a new or ref'd array of pictures that were snapped from our drawables.
-    SkPicture::SnapshotArray* newDrawableSnapshot();
+    SkBigPicture::SnapshotArray* newDrawableSnapshot();
 
 private:
     SkTDArray<SkDrawable*> fArray;
@@ -36,10 +38,10 @@
 class SkRecorder : public SkCanvas {
 public:
     // Does not take ownership of the SkRecord.
-    SkRecorder(SkRecord*, int width, int height);   // legacy version
-    SkRecorder(SkRecord*, const SkRect& bounds);
+    SkRecorder(SkRecord*, int width, int height, SkMiniRecorder* = nullptr);   // legacy version
+    SkRecorder(SkRecord*, const SkRect& bounds, SkMiniRecorder* = nullptr);
 
-    void reset(SkRecord*, const SkRect& bounds);
+    void reset(SkRecord*, const SkRect& bounds, SkMiniRecorder* = nullptr);
 
     size_t approxBytesUsedBySubPictures() const { return fApproxBytesUsedBySubPictures; }
 
@@ -120,6 +122,8 @@
 
     SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) override { return NULL; }
 
+    void flushMiniRecorder();
+
 private:
     template <typename T>
     T* copy(const T*);
@@ -136,6 +140,8 @@
     size_t fApproxBytesUsedBySubPictures;
     SkRecord* fRecord;
     SkAutoTDelete<SkDrawableList> fDrawableList;
+
+    SkMiniRecorder* fMiniRecorder;
 };
 
 #endif//SkRecorder_DEFINED
diff --git a/src/core/SkRecords.h b/src/core/SkRecords.h
index 319d155..6e25dd2 100644
--- a/src/core/SkRecords.h
+++ b/src/core/SkRecords.h
@@ -81,6 +81,7 @@
 #define RECORD1(T, A, a)                \
 struct T {                              \
     static const Type kType = T##_Type; \
+    T() {}                              \
     template <typename Z>               \
     T(Z a) : a(a) {}                    \
     A a;                                \
@@ -89,6 +90,7 @@
 #define RECORD2(T, A, a, B, b)          \
 struct T {                              \
     static const Type kType = T##_Type; \
+    T() {}                              \
     template <typename Z, typename Y>   \
     T(Z a, Y b) : a(a), b(b) {}         \
     A a; B b;                           \
@@ -97,6 +99,7 @@
 #define RECORD3(T, A, a, B, b, C, c)              \
 struct T {                                        \
     static const Type kType = T##_Type;           \
+    T() {}                                        \
     template <typename Z, typename Y, typename X> \
     T(Z a, Y b, X c) : a(a), b(b), c(c) {}        \
     A a; B b; C c;                                \
@@ -105,6 +108,7 @@
 #define RECORD4(T, A, a, B, b, C, c, D, d)                    \
 struct T {                                                    \
     static const Type kType = T##_Type;                       \
+    T() {}                                                    \
     template <typename Z, typename Y, typename X, typename W> \
     T(Z a, Y b, X c, W d) : a(a), b(b), c(c), d(d) {}         \
     A a; B b; C c; D d;                                       \
@@ -113,6 +117,7 @@
 #define RECORD5(T, A, a, B, b, C, c, D, d, E, e)                          \
 struct T {                                                                \
     static const Type kType = T##_Type;                                   \
+    T() {}                                                                \
     template <typename Z, typename Y, typename X, typename W, typename V> \
     T(Z a, Y b, X c, W d, V e) : a(a), b(b), c(c), d(d), e(e) {}          \
     A a; B b; C c; D d; E e;                                              \
@@ -125,6 +130,7 @@
 template <typename T>
 class RefBox : SkNoncopyable {
 public:
+    RefBox() {}
     RefBox(T* obj) : fObj(SkSafeRef(obj)) {}
     ~RefBox() { SkSafeUnref(fObj); }
 
@@ -138,6 +144,7 @@
 template <typename T>
 class Optional : SkNoncopyable {
 public:
+    Optional() : fPtr(nullptr) {}
     Optional(T* ptr) : fPtr(ptr) {}
     ~Optional() { if (fPtr) fPtr->~T(); }
 
@@ -167,6 +174,7 @@
 template <typename T>
 class PODArray {
 public:
+    PODArray() {}
     PODArray(T* ptr) : fPtr(ptr) {}
     // Default copy and assign.
 
@@ -181,6 +189,7 @@
 // Using this, we guarantee the immutability of all bitmaps we record.
 class ImmutableBitmap : SkNoncopyable {
 public:
+    ImmutableBitmap() {}
     explicit ImmutableBitmap(const SkBitmap& bitmap) {
         if (bitmap.isImmutable()) {
             fBitmap = bitmap;
@@ -203,6 +212,7 @@
 // SkPath::cheapComputeDirection() is similar.
 // Recording is a convenient time to cache these, or we can delay it to between record and playback.
 struct PreCachedPath : public SkPath {
+    PreCachedPath() {}
     explicit PreCachedPath(const SkPath& path) : SkPath(path) {
         this->updateBoundsCache();
         SkPath::Direction junk;
@@ -213,6 +223,7 @@
 // Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we precache it.
 // This may not cover all SkMatrices used by the picture (e.g. some could be hiding in a shader).
 struct TypedMatrix : public SkMatrix {
+    TypedMatrix() {}
     explicit TypedMatrix(const SkMatrix& matrix) : SkMatrix(matrix) {
         (void)this->getType();
     }
@@ -227,6 +238,7 @@
 RECORD1(SetMatrix, TypedMatrix, matrix);
 
 struct RegionOpAndAA {
+    RegionOpAndAA() {}
     RegionOpAndAA(SkRegion::Op op, bool aa) : op(op), aa(aa) {}
     SkRegion::Op op : 31;  // This really only needs to be 3, but there's no win today to do so.
     unsigned     aa :  1;  // MSVC won't pack an enum with an bool, so we call this an unsigned.