More SkISizification in GPU code.

Uses SkISize instead of separate width/height variables in many places.

No functional change.

Change-Id: If87b2c57e43d810f0820c4e3c9ef8e6b8ebd10ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249886
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/ops/GrDefaultPathRenderer.cpp b/src/gpu/ops/GrDefaultPathRenderer.cpp
index 535b3ee..6e4b241 100644
--- a/src/gpu/ops/GrDefaultPathRenderer.cpp
+++ b/src/gpu/ops/GrDefaultPathRenderer.cpp
@@ -588,9 +588,7 @@
     SkScalar srcSpaceTol = GrPathUtils::scaleToleranceToSrc(tol, viewMatrix, path.getBounds());
 
     SkRect devBounds;
-    GetPathDevBounds(path,
-                     renderTargetContext->asRenderTargetProxy()->worstCaseWidth(),
-                     renderTargetContext->asRenderTargetProxy()->worstCaseHeight(),
+    GetPathDevBounds(path, renderTargetContext->asRenderTargetProxy()->worstCaseDimensions(),
                      viewMatrix, &devBounds);
 
     for (int p = 0; p < passCount; ++p) {