Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).

Refactoring pattern:

1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).

If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.

R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/395603002
diff --git a/src/effects/SkDiscretePathEffect.cpp b/src/effects/SkDiscretePathEffect.cpp
index f6f9112..e8cc6a2 100644
--- a/src/effects/SkDiscretePathEffect.cpp
+++ b/src/effects/SkDiscretePathEffect.cpp
@@ -75,15 +75,24 @@
     return true;
 }
 
+SkFlattenable* SkDiscretePathEffect::CreateProc(SkReadBuffer& buffer) {
+    SkScalar segLength = buffer.readScalar();
+    SkScalar perterb = buffer.readScalar();
+    uint32_t seed = buffer.readUInt();
+    return Create(segLength, perterb, seed);
+}
+
 void SkDiscretePathEffect::flatten(SkWriteBuffer& buffer) const {
-    this->INHERITED::flatten(buffer);
     buffer.writeScalar(fSegLength);
     buffer.writeScalar(fPerterb);
     buffer.writeUInt(fSeedAssist);
 }
 
+#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
 SkDiscretePathEffect::SkDiscretePathEffect(SkReadBuffer& buffer) {
     fSegLength = buffer.readScalar();
     fPerterb = buffer.readScalar();
     fSeedAssist = buffer.readUInt();
 }
+#endif
+