SkPerlinNoiseShader::CreateTubulenceNoise() is misspelled
Add missing 'r'.
BUG=skia:2329
R=bsalomon@google.com, hcm@google.com, sugoi@chromium.org
Author: siglesias@igalia.com
Review URL: https://codereview.chromium.org/207543008
git-svn-id: http://skia.googlecode.com/svn/trunk@14008 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/perlinnoise.cpp b/gm/perlinnoise.cpp
index 164c021..cce5b02 100644
--- a/gm/perlinnoise.cpp
+++ b/gm/perlinnoise.cpp
@@ -43,7 +43,7 @@
SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
seed, stitchTiles ? &fSize : NULL) :
- SkPerlinNoiseShader::CreateTubulence(baseFrequencyX, baseFrequencyY, numOctaves,
+ SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
seed, stitchTiles ? &fSize : NULL);
SkPaint paint;
paint.setShader(shader)->unref();