commit | a085a41b9db458b56557924f90ad2be9be8e8c70 | [log] [tgz] |
---|---|---|
author | Brian Osman <brianosman@google.com> | Thu Apr 25 09:44:43 2019 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Thu Apr 25 15:27:59 2019 +0000 |
tree | 274d73c5d14a8a3b8273b9438d2602f011b7fd69 | |
parent | b8f81af5312d2fb4227a61e256de41e0cec6b66d [diff] |
Normalize storage of shader strings in the cache Adds a tag that can be used to verify the expected type of shaders. My follow-up CL that adds SkSL editing to Vulkan relies heavily on this. Change-Id: Ifda420c2dcbaff07cdf1b8157d0ece02b1ab6c78 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210262 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>