Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/FontCacheBench.cpp b/bench/FontCacheBench.cpp
index 35bb329..b9944f6 100644
--- a/bench/FontCacheBench.cpp
+++ b/bench/FontCacheBench.cpp
@@ -32,7 +32,7 @@
return "fontcache";
}
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
SkPaint paint;
this->setupPaint(&paint);
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
@@ -108,7 +108,7 @@
return "fontefficiency";
}
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
static bool gDone;
if (gDone) {
return;