Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/GrResourceCacheBench.cpp b/bench/GrResourceCacheBench.cpp
index d022f19..bc38035 100644
--- a/bench/GrResourceCacheBench.cpp
+++ b/bench/GrResourceCacheBench.cpp
@@ -69,7 +69,7 @@
return fFullName.c_str();
}
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
if (nullptr == context) {
return;
@@ -134,7 +134,7 @@
populate_cache(gpu, CACHE_SIZE_COUNT, fKeyData32Count);
}
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
if (!fContext) {
return;
}