Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/ImageFilterDAGBench.cpp b/bench/ImageFilterDAGBench.cpp
index 47d59bc..74e23ef 100644
--- a/bench/ImageFilterDAGBench.cpp
+++ b/bench/ImageFilterDAGBench.cpp
@@ -25,7 +25,7 @@
return "image_filter_dag";
}
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
for (int j = 0; j < loops; j++) {
SkAutoTUnref<SkImageFilter> blur(SkBlurImageFilter::Create(20.0f, 20.0f));
SkImageFilter* inputs[kNumInputs];