Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/MemsetBench.cpp b/bench/MemsetBench.cpp
index d1682bd..beae339 100644
--- a/bench/MemsetBench.cpp
+++ b/bench/MemsetBench.cpp
@@ -20,7 +20,7 @@
bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
const char* onGetName() override { return fName.c_str(); }
- void onDraw(const int loops, SkCanvas*) override;
+ void onDraw(int loops, SkCanvas*) override;
private:
int fN;
@@ -28,13 +28,13 @@
SkString fName;
};
-template <> void MemsetBench<uint32_t, false>::onDraw(const int loops, SkCanvas*) {
+template <> void MemsetBench<uint32_t, false>::onDraw(int loops, SkCanvas*) {
for (int i = 0; i < 1000*loops; i++) {
sk_memset32(fBuffer.get(), 0xFACEB004, fN);
}
}
-template <> void MemsetBench<uint16_t, false>::onDraw(const int loops, SkCanvas*) {
+template <> void MemsetBench<uint16_t, false>::onDraw(int loops, SkCanvas*) {
for (int i = 0; i < 1000*loops; i++) {
sk_memset16(fBuffer.get(), 0x4973, fN);
}
@@ -45,13 +45,13 @@
for (int i = 0; i < n; i++) { dst[i] = val; }
}
-template <> void MemsetBench<uint32_t, true>::onDraw(const int loops, SkCanvas*) {
+template <> void MemsetBench<uint32_t, true>::onDraw(int loops, SkCanvas*) {
for (int i = 0; i < 1000*loops; i++) {
memsetT<uint32_t>(fBuffer.get(), 0xFACEB004, fN);
}
}
-template <> void MemsetBench<uint16_t, true>::onDraw(const int loops, SkCanvas*) {
+template <> void MemsetBench<uint16_t, true>::onDraw(int loops, SkCanvas*) {
for (int i = 0; i < 1000*loops; i++) {
memsetT<uint16_t>(fBuffer.get(), 0x4973, fN);
}