Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/PatchBench.cpp b/bench/PatchBench.cpp
index 26caad0..6f51b45 100644
--- a/bench/PatchBench.cpp
+++ b/bench/PatchBench.cpp
@@ -123,7 +123,7 @@
}
}
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
canvas->scale(fScale.x(), fScale.y());
for (int i = 0; i < loops; i++) {
switch (fVertexMode) {