Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/RotatedRectBench.cpp b/bench/RotatedRectBench.cpp
index c37a6be..5ae0b1b 100644
--- a/bench/RotatedRectBench.cpp
+++ b/bench/RotatedRectBench.cpp
@@ -77,7 +77,7 @@
protected:
const char* onGetName() override { return fName.c_str(); }
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
SkPaint paint;
paint.setAntiAlias(fAA);
paint.setXfermodeMode(fMode);