Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/Sk4fBench.cpp b/bench/Sk4fBench.cpp
index 5397863..02ac145 100644
--- a/bench/Sk4fBench.cpp
+++ b/bench/Sk4fBench.cpp
@@ -26,7 +26,7 @@
const char* onGetName() override { return "Sk4f_roundtrip"; }
bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
// Unlike blackhole, junk can and probably will be a register.
uint32_t junk = 0;
uint32_t seed = 0;
@@ -47,7 +47,7 @@
bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
SkPMColor fDevice[100];
- void onDraw(const int loops, SkCanvas*) override {
+ void onDraw(int loops, SkCanvas*) override {
Sk4f c0(0,0,255,255),
c1(255,0,0,255),
dc = c1 - c0,