Remove const from `const int loops`.
This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
diff --git a/bench/XfermodeBench.cpp b/bench/XfermodeBench.cpp
index 7e61826..f407c59 100644
--- a/bench/XfermodeBench.cpp
+++ b/bench/XfermodeBench.cpp
@@ -33,7 +33,7 @@
protected:
const char* onGetName() override { return fName.c_str(); }
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
const char* text = "Hamburgefons";
size_t len = strlen(text);
SkISize size = canvas->getDeviceSize();
@@ -85,7 +85,7 @@
protected:
const char* onGetName() override { return "xfermode_create"; }
- void onDraw(const int loops, SkCanvas* canvas) override {
+ void onDraw(int loops, SkCanvas* canvas) override {
for (int outer = 0; outer < loops * 10; ++outer) {
for (int i = 0; i <= SkXfermode::kLastMode; ++i) {
SkXfermode* xfer = SkXfermode::Create(SkXfermode::Mode(i));