Remove shaderc cmake compiling

It is no longer needed as of https://skia.googlesource.com/skia/+/b7b4293524e0c1d4c1635c4710aceafaca47b313

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060503002

Review-Url: https://codereview.chromium.org/2060503002
diff --git a/tools/build_shaderc.py b/tools/build_shaderc.py
deleted file mode 100644
index d1ece21..0000000
--- a/tools/build_shaderc.py
+++ /dev/null
@@ -1,96 +0,0 @@
-#!/usr/bin/python
-
-# Copyright 2016 Google Inc.
-#
-# Use of this source code is governed by a BSD-style license that can be
-# found in the LICENSE file.
-
-
-"""
-Script to build the shaderc library.
-"""
-
-import argparse
-import os
-import shlex
-import shutil
-import subprocess
-import sys
-
-def main():
-  parser = argparse.ArgumentParser(description='Builds shaderc')
-  parser.add_argument('-s', '--src-dir', required=True, help=
-      'path to shaderc source')
-  parser.add_argument('-t', '--build-type', required=True, help=
-      'Either Release or Debug')
-  parser.add_argument('-a', '--arch-type', required=True, help=
-      'Either x86 or x86_64')
-  parser.add_argument('-o', '--output-dir', required=True, help=
-      'Directory for cmake build')
-  parser.add_argument('-p', '--project_type', required=True, help=
-      'Project type to use. Must be "ninja", "MSVS2013", or "MSVS2015"')
-  parser.add_argument('-c', '--android_toolchain', required=False, help=
-      'Location of standalone android toolchain to use for crosscompiling')
-  args = parser.parse_args()
-
-  args.src_dir = os.path.abspath(args.src_dir)
-  args.output_dir = os.path.abspath(args.output_dir)
-
-  if not os.path.isdir(args.src_dir):
-    sys.exit(args.src_dir + ' is not a directory.')
-
-  if 'Release' in args.build_type:
-    args.build_type = "Release"
-  elif 'Debug' in args.build_type:
-    args.build_type = "Debug"
-  else:
-    args.exit('Invalid build type: ' + args.build_type);
-
-  vs_arch = ''
-  if args.arch_type == 'x86_64':
-    vs_arch = ' Win64'
-
-  if args.project_type == 'ninja':
-    generator = 'Ninja'
-  elif args.project_type == 'MSVS2013':
-    generator = 'Visual Studio 12 2013' + vs_arch
-  elif args.project_type == "MSVS2015":
-    generator = 'Visual Studio 14 2015' + vs_arch
-  else:
-    sys.exit('Invalid project type: ' + args.project_type);
-
-  if os.path.isdir(args.output_dir):
-    shutil.rmtree(args.output_dir)
-
-  try:
-    os.makedirs(args.output_dir)
-  except os.error:
-    sys.exit('Error creating output dir ' + args.output_dir)
-
-  try:
-    build_type_arg='-DCMAKE_BUILD_TYPE=' + args.build_type
-    cmake_cmd = ['cmake', '-G', generator,
-                 '-DSPIRV_SKIP_EXECUTABLES=ON',
-                 '-DSHADERC_ENABLE_SHARED_CRT=ON']
-    if args.android_toolchain and args.android_toolchain.strip() :
-      cmake_cmd.append('-DCMAKE_TOOLCHAIN_FILE=' +\
-                       os.environ['ANDROID_SDK_ROOT'] +\
-                       '/cmake/android.toolchain.cmake')
-      cmake_cmd.append('-DANDROID_TOOLCHAIN_NAME=standalone-clang')
-      cmake_cmd.append('-DANDROID_STANDALONE_TOOLCHAIN=' +\
-                       os.path.abspath(args.android_toolchain))
-    cmake_cmd.extend([build_type_arg, args.src_dir])
-    subprocess.check_call(cmake_cmd, cwd=args.output_dir)
-  except subprocess.CalledProcessError as error:
-    sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format(
-        code = error.returncode, cmd = error.cmd, dir = args.src_dir))
-
-  try:
-    subprocess.check_call(['cmake', '--build', args.output_dir, '--config',
-        args.build_type], cwd=args.output_dir)
-  except subprocess.CalledProcessError as error:
-    sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format(
-        code = error.returncode, cmd = error.cmd, dir = args.src_dir))
-
-if __name__ == '__main__':
-  main()