regen from .fp files after .clang-format change

and SortUsingDeclarations is too new to use

Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-CheckGeneratedFiles
Change-Id: Id785aa76c58ff354cdb820f1c74b8b2be399c341
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202115
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
diff --git a/src/gpu/effects/GrAARectEffect.cpp b/src/gpu/effects/GrAARectEffect.cpp
index 649bb7c..21d621d 100644
--- a/src/gpu/effects/GrAARectEffect.cpp
+++ b/src/gpu/effects/GrAARectEffect.cpp
@@ -20,13 +20,13 @@
     GrGLSLAARectEffect() {}
     void emitCode(EmitArgs& args) override {
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrAARectEffect& _outer = args.fFp.cast<GrAARectEffect>();
+        const GrAARectEffect&    _outer      = args.fFp.cast<GrAARectEffect>();
         (void)_outer;
         auto edgeType = _outer.edgeType();
         (void)edgeType;
         auto rect = _outer.rect();
         (void)rect;
-        prevRect = float4(-1.0);
+        prevRect        = float4(-1.0);
         fRectUniformVar = args.fUniformHandler->addUniform(
                 kFragment_GrShaderFlag, kFloat4_GrSLType, "rectUniform");
         fragBuilder->codeAppendf(
@@ -59,9 +59,9 @@
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
-        const GrAARectEffect& _outer = _proc.cast<GrAARectEffect>();
-        auto edgeType = _outer.edgeType();
+                   const GrFragmentProcessor&      _proc) override {
+        const GrAARectEffect& _outer   = _proc.cast<GrAARectEffect>();
+        auto                  edgeType = _outer.edgeType();
         (void)edgeType;
         auto rect = _outer.rect();
         (void)rect;
@@ -74,21 +74,23 @@
             prevRect = newRect;
         }
     }
-    SkRect prevRect = float4(0);
+    SkRect        prevRect = float4(0);
     UniformHandle fRectUniformVar;
 };
 GrGLSLFragmentProcessor* GrAARectEffect::onCreateGLSLInstance() const {
     return new GrGLSLAARectEffect();
 }
-void GrAARectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrAARectEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                            GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fEdgeType);
 }
 bool GrAARectEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrAARectEffect& that = other.cast<GrAARectEffect>();
     (void)that;
-    if (fEdgeType != that.fEdgeType) return false;
-    if (fRect != that.fRect) return false;
+    if (fEdgeType != that.fEdgeType)
+        return false;
+    if (fRect != that.fRect)
+        return false;
     return true;
 }
 GrAARectEffect::GrAARectEffect(const GrAARectEffect& src)
@@ -101,7 +103,7 @@
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAARectEffect);
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrAARectEffect::TestCreate(GrProcessorTestData* d) {
-    SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
+    SkRect                               rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
                                    d->fRandom->nextSScalar1(),
                                    d->fRandom->nextSScalar1(),
                                    d->fRandom->nextSScalar1());
diff --git a/src/gpu/effects/GrAARectEffect.h b/src/gpu/effects/GrAARectEffect.h
index 94974e2..b7d47b8 100644
--- a/src/gpu/effects/GrAARectEffect.h
+++ b/src/gpu/effects/GrAARectEffect.h
@@ -15,14 +15,14 @@
 #include "GrCoordTransform.h"
 class GrAARectEffect : public GrFragmentProcessor {
 public:
-    const GrClipEdgeType& edgeType() const { return fEdgeType; }
-    const SkRect& rect() const { return fRect; }
+    const GrClipEdgeType&                       edgeType() const { return fEdgeType; }
+    const SkRect&                               rect() const { return fRect; }
     static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkRect rect) {
         return std::unique_ptr<GrFragmentProcessor>(new GrAARectEffect(edgeType, rect));
     }
     GrAARectEffect(const GrAARectEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "AARectEffect"; }
+    const char*                          name() const override { return "AARectEffect"; }
 
 private:
     GrAARectEffect(GrClipEdgeType edgeType, SkRect rect)
@@ -34,8 +34,8 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    GrClipEdgeType fEdgeType;
-    SkRect fRect;
+    GrClipEdgeType              fEdgeType;
+    SkRect                      fRect;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp
index a60afd2..3daa736 100644
--- a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp
+++ b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp
@@ -29,7 +29,7 @@
 public:
     GrGLSLAlphaThresholdFragmentProcessor() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*                 fragBuilder = args.fFragBuilder;
         const GrAlphaThresholdFragmentProcessor& _outer =
                 args.fFp.cast<GrAlphaThresholdFragmentProcessor>();
         (void)_outer;
@@ -37,10 +37,10 @@
         (void)innerThreshold;
         auto outerThreshold = _outer.outerThreshold();
         (void)outerThreshold;
-        fInnerThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                              kHalf_GrSLType, "innerThreshold");
-        fOuterThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                              kHalf_GrSLType, "outerThreshold");
+        fInnerThresholdVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf_GrSLType, "innerThreshold");
+        fOuterThresholdVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf_GrSLType, "outerThreshold");
         SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
         fragBuilder->codeAppendf(
                 "half4 color = %s;\nhalf4 mask_color = texture(%s, %s).%s;\nif (mask_color.w < "
@@ -57,12 +57,13 @@
                 args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
                 args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
                 args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
-                args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor);
+                args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
+                args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrAlphaThresholdFragmentProcessor& _outer =
                 _proc.cast<GrAlphaThresholdFragmentProcessor>();
         {
@@ -76,14 +77,17 @@
 GrGLSLFragmentProcessor* GrAlphaThresholdFragmentProcessor::onCreateGLSLInstance() const {
     return new GrGLSLAlphaThresholdFragmentProcessor();
 }
-void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                               GrProcessorKeyBuilder* b) const {}
 bool GrAlphaThresholdFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
     const GrAlphaThresholdFragmentProcessor& that = other.cast<GrAlphaThresholdFragmentProcessor>();
     (void)that;
-    if (fMask != that.fMask) return false;
-    if (fInnerThreshold != that.fInnerThreshold) return false;
-    if (fOuterThreshold != that.fOuterThreshold) return false;
+    if (fMask != that.fMask)
+        return false;
+    if (fInnerThreshold != that.fInnerThreshold)
+        return false;
+    if (fOuterThreshold != that.fOuterThreshold)
+        return false;
     return true;
 }
 GrAlphaThresholdFragmentProcessor::GrAlphaThresholdFragmentProcessor(
@@ -109,16 +113,16 @@
         GrProcessorTestData* testData) {
     sk_sp<GrTextureProxy> maskProxy = testData->textureProxy(GrProcessorUnitTest::kAlphaTextureIdx);
     // Make the inner and outer thresholds be in (0, 1) exclusive and be sorted correctly.
-    float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
-    float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
-    const int kMaxWidth = 1000;
-    const int kMaxHeight = 1000;
-    uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
-    uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
-    uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
-    uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
-    SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height);
-    return GrAlphaThresholdFragmentProcessor::Make(std::move(maskProxy), innerThresh, outerThresh,
-                                                   bounds);
+    float     innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
+    float     outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
+    const int kMaxWidth   = 1000;
+    const int kMaxHeight  = 1000;
+    uint32_t  width       = testData->fRandom->nextULessThan(kMaxWidth);
+    uint32_t  height      = testData->fRandom->nextULessThan(kMaxHeight);
+    uint32_t  x           = testData->fRandom->nextULessThan(kMaxWidth - width);
+    uint32_t  y           = testData->fRandom->nextULessThan(kMaxHeight - height);
+    SkIRect   bounds      = SkIRect::MakeXYWH(x, y, width, height);
+    return GrAlphaThresholdFragmentProcessor::Make(
+            std::move(maskProxy), innerThresh, outerThresh, bounds);
 }
 #endif
diff --git a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h
index 74811d3..fdb6627 100644
--- a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h
+++ b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h
@@ -16,13 +16,13 @@
 class GrAlphaThresholdFragmentProcessor : public GrFragmentProcessor {
 public:
     inline OptimizationFlags optFlags(float outerThreshold);
-    float innerThreshold() const { return fInnerThreshold; }
-    float outerThreshold() const { return fOuterThreshold; }
+    float                    innerThreshold() const { return fInnerThreshold; }
+    float                    outerThreshold() const { return fOuterThreshold; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> mask,
-                                                     float innerThreshold,
-                                                     float outerThreshold,
-                                                     const SkIRect& bounds) {
+                                                     float                 innerThreshold,
+                                                     float                 outerThreshold,
+                                                     const SkIRect&        bounds) {
         return std::unique_ptr<GrFragmentProcessor>(new GrAlphaThresholdFragmentProcessor(
                 mask, innerThreshold, outerThreshold, bounds));
     }
@@ -31,8 +31,10 @@
     const char* name() const override { return "AlphaThresholdFragmentProcessor"; }
 
 private:
-    GrAlphaThresholdFragmentProcessor(sk_sp<GrTextureProxy> mask, float innerThreshold,
-                                      float outerThreshold, const SkIRect& bounds)
+    GrAlphaThresholdFragmentProcessor(sk_sp<GrTextureProxy> mask,
+                                      float                 innerThreshold,
+                                      float                 outerThreshold,
+                                      const SkIRect&        bounds)
             : INHERITED(kGrAlphaThresholdFragmentProcessor_ClassID, kNone_OptimizationFlags)
             , fMask(std::move(mask))
             , fInnerThreshold(innerThreshold)
@@ -48,10 +50,10 @@
     bool onIsEqual(const GrFragmentProcessor&) const override;
     const TextureSampler& onTextureSampler(int) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    TextureSampler fMask;
-    float fInnerThreshold;
-    float fOuterThreshold;
-    GrCoordTransform fMaskCoordTransform;
+    TextureSampler              fMask;
+    float                       fInnerThreshold;
+    float                       fOuterThreshold;
+    GrCoordTransform            fMaskCoordTransform;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
index 6406e4e..b861cd5 100644
--- a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
+++ b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
@@ -19,7 +19,7 @@
 public:
     GrGLSLBlurredEdgeFragmentProcessor() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*              fragBuilder = args.fFragBuilder;
         const GrBlurredEdgeFragmentProcessor& _outer =
                 args.fFp.cast<GrBlurredEdgeFragmentProcessor>();
         (void)_outer;
@@ -30,24 +30,27 @@
                 "exp((-factor * factor) * 4.0) - 0.017999999999999999;\n        break;\n    case "
                 "1:\n        factor = smoothstep(1.0, 0.0, factor);\n        break;\n}\n%s = "
                 "half4(factor);\n",
-                args.fInputColor, (int)_outer.mode(), args.fOutputColor);
+                args.fInputColor,
+                (int)_outer.mode(),
+                args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrBlurredEdgeFragmentProcessor::onCreateGLSLInstance() const {
     return new GrGLSLBlurredEdgeFragmentProcessor();
 }
-void GrBlurredEdgeFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrBlurredEdgeFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                            GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fMode);
 }
 bool GrBlurredEdgeFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
     const GrBlurredEdgeFragmentProcessor& that = other.cast<GrBlurredEdgeFragmentProcessor>();
     (void)that;
-    if (fMode != that.fMode) return false;
+    if (fMode != that.fMode)
+        return false;
     return true;
 }
 GrBlurredEdgeFragmentProcessor::GrBlurredEdgeFragmentProcessor(
diff --git a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h
index 71376d7..44cc36d 100644
--- a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h
+++ b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.h
@@ -16,7 +16,7 @@
 class GrBlurredEdgeFragmentProcessor : public GrFragmentProcessor {
 public:
     enum class Mode { kGaussian = 0, kSmoothStep = 1 };
-    const Mode& mode() const { return fMode; }
+    const Mode&                                 mode() const { return fMode; }
     static std::unique_ptr<GrFragmentProcessor> Make(Mode mode) {
         return std::unique_ptr<GrFragmentProcessor>(new GrBlurredEdgeFragmentProcessor(mode));
     }
@@ -32,7 +32,7 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    Mode fMode;
+    Mode                        fMode;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp b/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp
index 08a4535..50e63f5 100644
--- a/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp
+++ b/src/gpu/effects/GrCircleBlurFragmentProcessor.cpp
@@ -16,8 +16,8 @@
 // kernel values.
 static float make_unnormalized_half_kernel(float* halfKernel, int halfKernelSize, float sigma) {
     const float invSigma = 1.f / sigma;
-    const float b = -0.5f * invSigma * invSigma;
-    float tot = 0.0f;
+    const float b        = -0.5f * invSigma * invSigma;
+    float       tot      = 0.0f;
     // Compute half kernel values at half pixel steps out from the center.
     float t = 0.5f;
     for (int i = 0; i < halfKernelSize; ++i) {
@@ -31,11 +31,13 @@
 
 // Create a Gaussian half-kernel (right side) and a summed area table given a sigma and number
 // of discrete steps. The half kernel is normalized to sum to 0.5.
-static void make_half_kernel_and_summed_table(float* halfKernel, float* summedHalfKernel,
-                                              int halfKernelSize, float sigma) {
+static void make_half_kernel_and_summed_table(float* halfKernel,
+                                              float* summedHalfKernel,
+                                              int    halfKernelSize,
+                                              float  sigma) {
     // The half kernel should sum to 0.5 not 1.0.
     const float tot = 2.f * make_unnormalized_half_kernel(halfKernel, halfKernelSize, sigma);
-    float sum = 0.f;
+    float       sum = 0.f;
     for (int i = 0; i < halfKernelSize; ++i) {
         halfKernel[i] /= tot;
         sum += halfKernel[i];
@@ -45,8 +47,12 @@
 
 // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the
 // origin with radius circleR.
-void apply_kernel_in_y(float* results, int numSteps, float firstX, float circleR,
-                       int halfKernelSize, const float* summedHalfKernelTable) {
+void apply_kernel_in_y(float*       results,
+                       int          numSteps,
+                       float        firstX,
+                       float        circleR,
+                       int          halfKernelSize,
+                       const float* summedHalfKernelTable) {
     float x = firstX;
     for (int i = 0; i < numSteps; ++i, x += 1.f) {
         if (x < -circleR || x > circleR) {
@@ -65,7 +71,7 @@
             results[i] = 0.5f;
         } else {
             float yFrac = y - yInt;
-            results[i] = (1.f - yFrac) * summedHalfKernelTable[yInt] +
+            results[i]  = (1.f - yFrac) * summedHalfKernelTable[yInt] +
                          yFrac * summedHalfKernelTable[yInt + 1];
         }
     }
@@ -75,7 +81,10 @@
 // This relies on having a half kernel computed for the Gaussian and a table of applications of
 // the half kernel in y to columns at (evalX - halfKernel, evalX - halfKernel + 1, ..., evalX +
 // halfKernel) passed in as yKernelEvaluations.
-static uint8_t eval_at(float evalX, float circleR, const float* halfKernel, int halfKernelSize,
+static uint8_t eval_at(float        evalX,
+                       float        circleR,
+                       const float* halfKernel,
+                       int          halfKernelSize,
                        const float* yKernelEvaluations) {
     float acc = 0;
 
@@ -106,8 +115,10 @@
 // the size of the profile being computed. Then for each of the n profile entries we walk out k
 // steps in each horizontal direction multiplying the corresponding y evaluation by the half
 // kernel entry and sum these values to compute the profile entry.
-static void create_circle_profile(uint8_t* weights, float sigma, float circleR,
-                                  int profileTextureWidth) {
+static void create_circle_profile(uint8_t* weights,
+                                  float    sigma,
+                                  float    circleR,
+                                  int      profileTextureWidth) {
     const int numSteps = profileTextureWidth;
 
     // The full kernel is 6 sigmas wide.
@@ -119,9 +130,9 @@
     int numYSteps = numSteps + 2 * halfKernelSize;
 
     SkAutoTArray<float> bulkAlloc(halfKernelSize + halfKernelSize + numYSteps);
-    float* halfKernel = bulkAlloc.get();
-    float* summedKernel = bulkAlloc.get() + halfKernelSize;
-    float* yEvals = bulkAlloc.get() + 2 * halfKernelSize;
+    float*              halfKernel   = bulkAlloc.get();
+    float*              summedKernel = bulkAlloc.get() + halfKernelSize;
+    float*              yEvals       = bulkAlloc.get() + 2 * halfKernelSize;
     make_half_kernel_and_summed_table(halfKernel, summedKernel, halfKernelSize, sigma);
 
     float firstX = -halfKernelSize + 0.5f;
@@ -129,7 +140,7 @@
 
     for (int i = 0; i < numSteps - 1; ++i) {
         float evalX = i + 0.5f;
-        weights[i] = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i);
+        weights[i]  = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i);
     }
     // Ensure the tail of the Gaussian goes to zero.
     weights[numSteps - 1] = 0;
@@ -138,14 +149,14 @@
 static void create_half_plane_profile(uint8_t* profile, int profileWidth) {
     SkASSERT(!(profileWidth & 0x1));
     // The full kernel is 6 sigmas wide.
-    float sigma = profileWidth / 6.f;
-    int halfKernelSize = profileWidth / 2;
+    float sigma          = profileWidth / 6.f;
+    int   halfKernelSize = profileWidth / 2;
 
     SkAutoTArray<float> halfKernel(halfKernelSize);
 
     // The half kernel should sum to 0.5.
     const float tot = 2.f * make_unnormalized_half_kernel(halfKernel.get(), halfKernelSize, sigma);
-    float sum = 0.f;
+    float       sum = 0.f;
     // Populate the profile from the right edge to the middle.
     for (int i = 0; i < halfKernelSize; ++i) {
         halfKernel[halfKernelSize - i - 1] /= tot;
@@ -163,8 +174,10 @@
 }
 
 static sk_sp<GrTextureProxy> create_profile_texture(GrProxyProvider* proxyProvider,
-                                                    const SkRect& circle, float sigma,
-                                                    float* solidRadius, float* textureRadius) {
+                                                    const SkRect&    circle,
+                                                    float            sigma,
+                                                    float*           solidRadius,
+                                                    float*           textureRadius) {
     float circleR = circle.width() / 2.0f;
     if (circleR < SK_ScalarNearlyZero) {
         return nullptr;
@@ -177,14 +190,14 @@
     // Guassian and the profile texture is a just a Gaussian evaluation. However, we haven't yet
     // implemented this latter optimization.
     sigmaToCircleRRatio = SkTMin(sigmaToCircleRRatio, 8.f);
-    SkFixed sigmaToCircleRRatioFixed;
+    SkFixed               sigmaToCircleRRatioFixed;
     static const SkScalar kHalfPlaneThreshold = 0.1f;
-    bool useHalfPlaneApprox = false;
+    bool                  useHalfPlaneApprox  = false;
     if (sigmaToCircleRRatio <= kHalfPlaneThreshold) {
-        useHalfPlaneApprox = true;
+        useHalfPlaneApprox       = true;
         sigmaToCircleRRatioFixed = 0;
-        *solidRadius = circleR - 3 * sigma;
-        *textureRadius = 6 * sigma;
+        *solidRadius             = circleR - 3 * sigma;
+        *textureRadius           = 6 * sigma;
     } else {
         // Convert to fixed point for the key.
         sigmaToCircleRRatioFixed = SkScalarToFixed(sigmaToCircleRRatio);
@@ -192,14 +205,14 @@
         // shave off more than we do.
         sigmaToCircleRRatioFixed &= ~0xff;
         sigmaToCircleRRatio = SkFixedToScalar(sigmaToCircleRRatioFixed);
-        sigma = circleR * sigmaToCircleRRatio;
-        *solidRadius = 0;
-        *textureRadius = circleR + 3 * sigma;
+        sigma               = circleR * sigmaToCircleRRatio;
+        *solidRadius        = 0;
+        *textureRadius      = circleR + 3 * sigma;
     }
 
     static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
-    GrUniqueKey key;
-    GrUniqueKey::Builder builder(&key, kDomain, 1, "1-D Circular Blur");
+    GrUniqueKey                      key;
+    GrUniqueKey::Builder             builder(&key, kDomain, 1, "1-D Circular Blur");
     builder[0] = sigmaToCircleRRatioFixed;
     builder.finish();
 
@@ -218,15 +231,15 @@
         } else {
             // Rescale params to the size of the texture we're creating.
             SkScalar scale = kProfileTextureWidth / *textureRadius;
-            create_circle_profile(bm.getAddr8(0, 0), sigma * scale, circleR * scale,
-                                  kProfileTextureWidth);
+            create_circle_profile(
+                    bm.getAddr8(0, 0), sigma * scale, circleR * scale, kProfileTextureWidth);
         }
 
         bm.setImmutable();
         sk_sp<SkImage> image = SkImage::MakeFromBitmap(bm);
 
-        blurProfile = proxyProvider->createTextureProxy(std::move(image), kNone_GrSurfaceFlags, 1,
-                                                        SkBudgeted::kYes, SkBackingFit::kExact);
+        blurProfile = proxyProvider->createTextureProxy(
+                std::move(image), kNone_GrSurfaceFlags, 1, SkBudgeted::kYes, SkBackingFit::kExact);
         if (!blurProfile) {
             return nullptr;
         }
@@ -239,9 +252,11 @@
 }
 
 std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make(
-        GrProxyProvider* proxyProvider, const SkRect& circle, float sigma) {
-    float solidRadius;
-    float textureRadius;
+        GrProxyProvider* proxyProvider,
+        const SkRect&    circle,
+        float            sigma) {
+    float                 solidRadius;
+    float                 textureRadius;
     sk_sp<GrTextureProxy> profile(
             create_profile_texture(proxyProvider, circle, sigma, &solidRadius, &textureRadius));
     if (!profile) {
@@ -260,7 +275,7 @@
 public:
     GrGLSLCircleBlurFragmentProcessor() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*             fragBuilder = args.fFragBuilder;
         const GrCircleBlurFragmentProcessor& _outer =
                 args.fFp.cast<GrCircleBlurFragmentProcessor>();
         (void)_outer;
@@ -270,8 +285,8 @@
         (void)textureRadius;
         auto solidRadius = _outer.solidRadius();
         (void)solidRadius;
-        fCircleDataVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType,
-                                                          "circleData");
+        fCircleDataVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf4_GrSLType, "circleData");
         fragBuilder->codeAppendf(
                 "half2 vec = half2(half((sk_FragCoord.x - float(%s.x)) * float(%s.w)), "
                 "half((sk_FragCoord.y - float(%s.y)) * float(%s.w)));\nhalf dist = length(vec) + "
@@ -281,7 +296,8 @@
                 args.fUniformHandler->getUniformCStr(fCircleDataVar),
                 args.fUniformHandler->getUniformCStr(fCircleDataVar),
                 args.fUniformHandler->getUniformCStr(fCircleDataVar),
-                args.fUniformHandler->getUniformCStr(fCircleDataVar), args.fOutputColor,
+                args.fUniformHandler->getUniformCStr(fCircleDataVar),
+                args.fOutputColor,
                 args.fInputColor,
                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
@@ -289,21 +305,24 @@
 
 private:
     void onSetData(const GrGLSLProgramDataManager& data,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrCircleBlurFragmentProcessor& _outer = _proc.cast<GrCircleBlurFragmentProcessor>();
-        auto circleRect = _outer.circleRect();
+        auto                                 circleRect = _outer.circleRect();
         (void)circleRect;
         auto textureRadius = _outer.textureRadius();
         (void)textureRadius;
         auto solidRadius = _outer.solidRadius();
         (void)solidRadius;
         GrSurfaceProxy& blurProfileSamplerProxy = *_outer.textureSampler(0).proxy();
-        GrTexture& blurProfileSampler = *blurProfileSamplerProxy.peekTexture();
+        GrTexture&      blurProfileSampler      = *blurProfileSamplerProxy.peekTexture();
         (void)blurProfileSampler;
         UniformHandle& circleData = fCircleDataVar;
         (void)circleData;
 
-        data.set4f(circleData, circleRect.centerX(), circleRect.centerY(), solidRadius,
+        data.set4f(circleData,
+                   circleRect.centerX(),
+                   circleRect.centerY(),
+                   solidRadius,
                    1.f / textureRadius);
     }
     UniformHandle fCircleDataVar;
@@ -311,15 +330,19 @@
 GrGLSLFragmentProcessor* GrCircleBlurFragmentProcessor::onCreateGLSLInstance() const {
     return new GrGLSLCircleBlurFragmentProcessor();
 }
-void GrCircleBlurFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrCircleBlurFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                           GrProcessorKeyBuilder* b) const {}
 bool GrCircleBlurFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
     const GrCircleBlurFragmentProcessor& that = other.cast<GrCircleBlurFragmentProcessor>();
     (void)that;
-    if (fCircleRect != that.fCircleRect) return false;
-    if (fTextureRadius != that.fTextureRadius) return false;
-    if (fSolidRadius != that.fSolidRadius) return false;
-    if (fBlurProfileSampler != that.fBlurProfileSampler) return false;
+    if (fCircleRect != that.fCircleRect)
+        return false;
+    if (fTextureRadius != that.fTextureRadius)
+        return false;
+    if (fSolidRadius != that.fSolidRadius)
+        return false;
+    if (fBlurProfileSampler != that.fBlurProfileSampler)
+        return false;
     return true;
 }
 GrCircleBlurFragmentProcessor::GrCircleBlurFragmentProcessor(
@@ -342,9 +365,9 @@
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::TestCreate(
         GrProcessorTestData* testData) {
-    SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f);
-    SkScalar sigma = testData->fRandom->nextRangeF(1.f, 10.f);
-    SkRect circle = SkRect::MakeWH(wh, wh);
+    SkScalar wh     = testData->fRandom->nextRangeScalar(100.f, 1000.f);
+    SkScalar sigma  = testData->fRandom->nextRangeF(1.f, 10.f);
+    SkRect   circle = SkRect::MakeWH(wh, wh);
     return GrCircleBlurFragmentProcessor::Make(testData->proxyProvider(), circle, sigma);
 }
 #endif
diff --git a/src/gpu/effects/GrCircleBlurFragmentProcessor.h b/src/gpu/effects/GrCircleBlurFragmentProcessor.h
index 7a53b01..337928a 100644
--- a/src/gpu/effects/GrCircleBlurFragmentProcessor.h
+++ b/src/gpu/effects/GrCircleBlurFragmentProcessor.h
@@ -16,17 +16,20 @@
 class GrCircleBlurFragmentProcessor : public GrFragmentProcessor {
 public:
     const SkRect& circleRect() const { return fCircleRect; }
-    float textureRadius() const { return fTextureRadius; }
-    float solidRadius() const { return fSolidRadius; }
+    float         textureRadius() const { return fTextureRadius; }
+    float         solidRadius() const { return fSolidRadius; }
 
-    static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*, const SkRect& circle,
-                                                     float sigma);
+    static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*,
+                                                     const SkRect& circle,
+                                                     float         sigma);
     GrCircleBlurFragmentProcessor(const GrCircleBlurFragmentProcessor& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
     const char* name() const override { return "CircleBlurFragmentProcessor"; }
 
 private:
-    GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius,
+    GrCircleBlurFragmentProcessor(SkRect                circleRect,
+                                  float                 textureRadius,
+                                  float                 solidRadius,
                                   sk_sp<GrTextureProxy> blurProfileSampler)
             : INHERITED(kGrCircleBlurFragmentProcessor_ClassID,
                         (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag)
@@ -41,10 +44,10 @@
     bool onIsEqual(const GrFragmentProcessor&) const override;
     const TextureSampler& onTextureSampler(int) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkRect fCircleRect;
-    float fTextureRadius;
-    float fSolidRadius;
-    TextureSampler fBlurProfileSampler;
+    SkRect                      fCircleRect;
+    float                       fTextureRadius;
+    float                       fSolidRadius;
+    TextureSampler              fBlurProfileSampler;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrCircleEffect.cpp b/src/gpu/effects/GrCircleEffect.cpp
index b6b05e5..d71975d 100644
--- a/src/gpu/effects/GrCircleEffect.cpp
+++ b/src/gpu/effects/GrCircleEffect.cpp
@@ -20,7 +20,7 @@
     GrGLSLCircleEffect() {}
     void emitCode(EmitArgs& args) override {
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>();
+        const GrCircleEffect&    _outer      = args.fFp.cast<GrCircleEffect>();
         (void)_outer;
         auto edgeType = _outer.edgeType();
         (void)edgeType;
@@ -38,22 +38,27 @@
                 "sk_FragCoord.xy) * float(%s.w))) * float(%s.z));\n}\n@if ((%d == 1 || %d == 3) || "
                 "%d == 4) {\n    d = clamp(d, 0.0, 1.0);\n} else {\n    d = d > 0.5 ? 1.0 : "
                 "0.0;\n}\n%s = %s * d;\n",
-                prevRadius, (int)_outer.edgeType(), (int)_outer.edgeType(),
+                prevRadius,
+                (int)_outer.edgeType(),
+                (int)_outer.edgeType(),
                 args.fUniformHandler->getUniformCStr(fCircleVar),
                 args.fUniformHandler->getUniformCStr(fCircleVar),
                 args.fUniformHandler->getUniformCStr(fCircleVar),
                 args.fUniformHandler->getUniformCStr(fCircleVar),
                 args.fUniformHandler->getUniformCStr(fCircleVar),
-                args.fUniformHandler->getUniformCStr(fCircleVar), (int)_outer.edgeType(),
-                (int)_outer.edgeType(), (int)_outer.edgeType(), args.fOutputColor,
+                args.fUniformHandler->getUniformCStr(fCircleVar),
+                (int)_outer.edgeType(),
+                (int)_outer.edgeType(),
+                (int)_outer.edgeType(),
+                args.fOutputColor,
                 args.fInputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
-        const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>();
-        auto edgeType = _outer.edgeType();
+                   const GrFragmentProcessor&      _proc) override {
+        const GrCircleEffect& _outer   = _proc.cast<GrCircleEffect>();
+        auto                  edgeType = _outer.edgeType();
         (void)edgeType;
         auto center = _outer.center();
         (void)center;
@@ -72,29 +77,32 @@
             } else {
                 effectiveRadius += 0.5f;
             }
-            pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
-                        SkScalarInvert(effectiveRadius));
+            pdman.set4f(
+                    circle, center.fX, center.fY, effectiveRadius, SkScalarInvert(effectiveRadius));
             prevCenter = center;
             prevRadius = radius;
         }
     }
-    SkPoint prevCenter = half2(0);
-    float prevRadius = 0;
+    SkPoint       prevCenter = half2(0);
+    float         prevRadius = 0;
     UniformHandle fCircleVar;
 };
 GrGLSLFragmentProcessor* GrCircleEffect::onCreateGLSLInstance() const {
     return new GrGLSLCircleEffect();
 }
-void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                            GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fEdgeType);
 }
 bool GrCircleEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrCircleEffect& that = other.cast<GrCircleEffect>();
     (void)that;
-    if (fEdgeType != that.fEdgeType) return false;
-    if (fCenter != that.fCenter) return false;
-    if (fRadius != that.fRadius) return false;
+    if (fEdgeType != that.fEdgeType)
+        return false;
+    if (fCenter != that.fCenter)
+        return false;
+    if (fRadius != that.fRadius)
+        return false;
     return true;
 }
 GrCircleEffect::GrCircleEffect(const GrCircleEffect& src)
@@ -109,9 +117,9 @@
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrCircleEffect::TestCreate(GrProcessorTestData* testData) {
     SkPoint center;
-    center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
-    center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
-    SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f);
+    center.fX             = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+    center.fY             = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+    SkScalar       radius = testData->fRandom->nextRangeF(1.f, 1000.f);
     GrClipEdgeType et;
     do {
         et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
diff --git a/src/gpu/effects/GrCircleEffect.h b/src/gpu/effects/GrCircleEffect.h
index 686591a..cff33ab 100644
--- a/src/gpu/effects/GrCircleEffect.h
+++ b/src/gpu/effects/GrCircleEffect.h
@@ -16,11 +16,12 @@
 class GrCircleEffect : public GrFragmentProcessor {
 public:
     const GrClipEdgeType& edgeType() const { return fEdgeType; }
-    const SkPoint& center() const { return fCenter; }
-    float radius() const { return fRadius; }
+    const SkPoint&        center() const { return fCenter; }
+    float                 radius() const { return fRadius; }
 
-    static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkPoint center,
-                                                     float radius) {
+    static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType,
+                                                     SkPoint        center,
+                                                     float          radius) {
         // A radius below half causes the implicit insetting done by this processor to become
         // inverted. We could handle this case by making the processor code more complicated.
         if (radius < .5f && GrProcessorEdgeTypeIsInverseFill(edgeType)) {
@@ -30,7 +31,7 @@
     }
     GrCircleEffect(const GrCircleEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "CircleEffect"; }
+    const char*                          name() const override { return "CircleEffect"; }
 
 private:
     GrCircleEffect(GrClipEdgeType edgeType, SkPoint center, float radius)
@@ -43,9 +44,9 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    GrClipEdgeType fEdgeType;
-    SkPoint fCenter;
-    float fRadius;
+    GrClipEdgeType              fEdgeType;
+    SkPoint                     fCenter;
+    float                       fRadius;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index 158ff90..b94a7b1 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -19,8 +19,8 @@
 public:
     GrGLSLConfigConversionEffect() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>();
+        GrGLSLFPFragmentBuilder*        fragBuilder = args.fFragBuilder;
+        const GrConfigConversionEffect& _outer      = args.fFp.cast<GrConfigConversionEffect>();
         (void)_outer;
         auto pmConversion = _outer.pmConversion();
         (void)pmConversion;
@@ -31,26 +31,34 @@
                 "%s.xyz = floor((%s.xyz * %s.w) * 255.0 + 0.5) / 255.0;\n        break;\n    case "
                 "1:\n        %s.xyz = %s.w <= 0.0 ? half3(0.0) : floor((%s.xyz / %s.w) * 255.0 + "
                 "0.5) / 255.0;\n        break;\n}\n",
-                args.fOutputColor, args.fInputColor, (int)_outer.pmConversion(), args.fOutputColor,
-                args.fOutputColor, args.fOutputColor, args.fOutputColor, args.fOutputColor,
-                args.fOutputColor, args.fOutputColor);
+                args.fOutputColor,
+                args.fInputColor,
+                (int)_outer.pmConversion(),
+                args.fOutputColor,
+                args.fOutputColor,
+                args.fOutputColor,
+                args.fOutputColor,
+                args.fOutputColor,
+                args.fOutputColor,
+                args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrConfigConversionEffect::onCreateGLSLInstance() const {
     return new GrGLSLConfigConversionEffect();
 }
-void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                      GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fPmConversion);
 }
 bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrConfigConversionEffect& that = other.cast<GrConfigConversionEffect>();
     (void)that;
-    if (fPmConversion != that.fPmConversion) return false;
+    if (fPmConversion != that.fPmConversion)
+        return false;
     return true;
 }
 GrConfigConversionEffect::GrConfigConversionEffect(const GrConfigConversionEffect& src)
diff --git a/src/gpu/effects/GrConfigConversionEffect.h b/src/gpu/effects/GrConfigConversionEffect.h
index b182765..4906943 100644
--- a/src/gpu/effects/GrConfigConversionEffect.h
+++ b/src/gpu/effects/GrConfigConversionEffect.h
@@ -22,15 +22,15 @@
 class GrConfigConversionEffect : public GrFragmentProcessor {
 public:
     static bool TestForPreservingPMConversions(GrContext* context) {
-        static constexpr int kSize = 256;
-        static constexpr GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig;
-        static constexpr SkColorType kColorType = kRGBA_8888_SkColorType;
-        const GrBackendFormat format =
+        static constexpr int           kSize      = 256;
+        static constexpr GrPixelConfig kConfig    = kRGBA_8888_GrPixelConfig;
+        static constexpr SkColorType   kColorType = kRGBA_8888_SkColorType;
+        const GrBackendFormat          format =
                 context->priv().caps()->getBackendFormatFromColorType(kColorType);
         SkAutoTMalloc<uint32_t> data(kSize * kSize * 3);
-        uint32_t* srcData = data.get();
-        uint32_t* firstRead = data.get() + kSize * kSize;
-        uint32_t* secondRead = data.get() + 2 * kSize * kSize;
+        uint32_t*               srcData    = data.get();
+        uint32_t*               firstRead  = data.get() + kSize * kSize;
+        uint32_t*               secondRead = data.get() + 2 * kSize * kSize;
 
         // Fill with every possible premultiplied A, color channel value. There will be 256-y
         // duplicate values in row y. We set r, g, and b to the same value since they are handled
@@ -38,10 +38,10 @@
         for (int y = 0; y < kSize; ++y) {
             for (int x = 0; x < kSize; ++x) {
                 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[kSize * y + x]);
-                color[3] = y;
-                color[2] = SkTMin(x, y);
-                color[1] = SkTMin(x, y);
-                color[0] = SkTMin(x, y);
+                color[3]       = y;
+                color[2]       = SkTMin(x, y);
+                color[1]       = SkTMin(x, y);
+                color[0]       = SkTMin(x, y);
             }
         }
         memset(firstRead, 0, kSize * kSize * sizeof(uint32_t));
@@ -82,9 +82,9 @@
         // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
         // We then verify that two reads produced the same values.
 
-        GrPaint paint1;
-        GrPaint paint2;
-        GrPaint paint3;
+        GrPaint                              paint1;
+        GrPaint                              paint2;
+        GrPaint                              paint3;
         std::unique_ptr<GrFragmentProcessor> pmToUPM(
                 new GrConfigConversionEffect(PMConversion::kToUnpremul));
         std::unique_ptr<GrFragmentProcessor> upmToPM(
@@ -94,8 +94,8 @@
         paint1.addColorFragmentProcessor(pmToUPM->clone());
         paint1.setPorterDuffXPFactory(SkBlendMode::kSrc);
 
-        readRTC->fillRectToRect(GrNoClip(), std::move(paint1), GrAA::kNo, SkMatrix::I(), kRect,
-                                kRect);
+        readRTC->fillRectToRect(
+                GrNoClip(), std::move(paint1), GrAA::kNo, SkMatrix::I(), kRect, kRect);
         if (!readRTC->readPixels(ii, firstRead, 0, 0, 0)) {
             return false;
         }
@@ -108,15 +108,15 @@
         paint2.addColorFragmentProcessor(std::move(upmToPM));
         paint2.setPorterDuffXPFactory(SkBlendMode::kSrc);
 
-        tempRTC->fillRectToRect(GrNoClip(), std::move(paint2), GrAA::kNo, SkMatrix::I(), kRect,
-                                kRect);
+        tempRTC->fillRectToRect(
+                GrNoClip(), std::move(paint2), GrAA::kNo, SkMatrix::I(), kRect, kRect);
 
         paint3.addColorTextureProcessor(tempRTC->asTextureProxyRef(), SkMatrix::I());
         paint3.addColorFragmentProcessor(std::move(pmToUPM));
         paint3.setPorterDuffXPFactory(SkBlendMode::kSrc);
 
-        readRTC->fillRectToRect(GrNoClip(), std::move(paint3), GrAA::kNo, SkMatrix::I(), kRect,
-                                kRect);
+        readRTC->fillRectToRect(
+                GrNoClip(), std::move(paint3), GrAA::kNo, SkMatrix::I(), kRect, kRect);
 
         if (!readRTC->readPixels(ii, secondRead, 0, 0, 0)) {
             return false;
@@ -145,7 +145,7 @@
     }
     GrConfigConversionEffect(const GrConfigConversionEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "ConfigConversionEffect"; }
+    const char*                          name() const override { return "ConfigConversionEffect"; }
 
 private:
     GrConfigConversionEffect(PMConversion pmConversion)
@@ -155,7 +155,7 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    PMConversion fPmConversion;
+    PMConversion                fPmConversion;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrConstColorProcessor.cpp b/src/gpu/effects/GrConstColorProcessor.cpp
index ed1ab7e..b8daeab 100644
--- a/src/gpu/effects/GrConstColorProcessor.cpp
+++ b/src/gpu/effects/GrConstColorProcessor.cpp
@@ -19,8 +19,8 @@
 public:
     GrGLSLConstColorProcessor() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrConstColorProcessor& _outer = args.fFp.cast<GrConstColorProcessor>();
+        GrGLSLFPFragmentBuilder*     fragBuilder = args.fFragBuilder;
+        const GrConstColorProcessor& _outer      = args.fFp.cast<GrConstColorProcessor>();
         (void)_outer;
         auto color = _outer.color();
         (void)color;
@@ -32,16 +32,20 @@
                 "@switch (%d) {\n    case 0:\n        %s = %s;\n        break;\n    case 1:\n      "
                 "  %s = %s * %s;\n        break;\n    case 2:\n        %s = %s.w * %s;\n        "
                 "break;\n}\n",
-                (int)_outer.mode(), args.fOutputColor,
-                args.fUniformHandler->getUniformCStr(fColorVar), args.fOutputColor,
-                args.fInputColor, args.fUniformHandler->getUniformCStr(fColorVar),
-                args.fOutputColor, args.fInputColor,
+                (int)_outer.mode(),
+                args.fOutputColor,
+                args.fUniformHandler->getUniformCStr(fColorVar),
+                args.fOutputColor,
+                args.fInputColor,
+                args.fUniformHandler->getUniformCStr(fColorVar),
+                args.fOutputColor,
+                args.fInputColor,
                 args.fUniformHandler->getUniformCStr(fColorVar));
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrConstColorProcessor& _outer = _proc.cast<GrConstColorProcessor>();
         {
             const SkPMColor4f& colorValue = _outer.color();
@@ -51,21 +55,23 @@
             }
         }
     }
-    SkPMColor4f fColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
     UniformHandle fColorVar;
 };
 GrGLSLFragmentProcessor* GrConstColorProcessor::onCreateGLSLInstance() const {
     return new GrGLSLConstColorProcessor();
 }
-void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                   GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fMode);
 }
 bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const {
     const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>();
     (void)that;
-    if (fColor != that.fColor) return false;
-    if (fMode != that.fMode) return false;
+    if (fColor != that.fColor)
+        return false;
+    if (fMode != that.fMode)
+        return false;
     return true;
 }
 GrConstColorProcessor::GrConstColorProcessor(const GrConstColorProcessor& src)
@@ -79,22 +85,20 @@
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::TestCreate(GrProcessorTestData* d) {
     SkPMColor4f color;
-    int colorPicker = d->fRandom->nextULessThan(3);
+    int         colorPicker = d->fRandom->nextULessThan(3);
     switch (colorPicker) {
         case 0: {
             uint32_t a = d->fRandom->nextULessThan(0x100);
             uint32_t r = d->fRandom->nextULessThan(a + 1);
             uint32_t g = d->fRandom->nextULessThan(a + 1);
             uint32_t b = d->fRandom->nextULessThan(a + 1);
-            color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
+            color      = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
             break;
         }
-        case 1:
-            color = SK_PMColor4fTRANSPARENT;
-            break;
+        case 1: color = SK_PMColor4fTRANSPARENT; break;
         case 2:
             uint32_t c = d->fRandom->nextULessThan(0x100);
-            color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
+            color      = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
             break;
     }
     InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
diff --git a/src/gpu/effects/GrConstColorProcessor.h b/src/gpu/effects/GrConstColorProcessor.h
index ca166f2..e692475 100644
--- a/src/gpu/effects/GrConstColorProcessor.h
+++ b/src/gpu/effects/GrConstColorProcessor.h
@@ -32,24 +32,21 @@
 
     SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override {
         switch (fMode) {
-            case InputMode::kIgnore:
-                return fColor;
-            case InputMode::kModulateA:
-                return fColor * input.fA;
-            case InputMode::kModulateRGBA:
-                return fColor * input;
+            case InputMode::kIgnore: return fColor;
+            case InputMode::kModulateA: return fColor * input.fA;
+            case InputMode::kModulateRGBA: return fColor * input;
         }
         SK_ABORT("Unexpected mode");
         return SK_PMColor4fTRANSPARENT;
     }
-    const SkPMColor4f& color() const { return fColor; }
-    const InputMode& mode() const { return fMode; }
+    const SkPMColor4f&                          color() const { return fColor; }
+    const InputMode&                            mode() const { return fMode; }
     static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f color, InputMode mode) {
         return std::unique_ptr<GrFragmentProcessor>(new GrConstColorProcessor(color, mode));
     }
     GrConstColorProcessor(const GrConstColorProcessor& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "ConstColorProcessor"; }
+    const char*                          name() const override { return "ConstColorProcessor"; }
 
 private:
     GrConstColorProcessor(SkPMColor4f color, InputMode mode)
@@ -60,8 +57,8 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkPMColor4f fColor;
-    InputMode fMode;
+    SkPMColor4f                 fColor;
+    InputMode                   fMode;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrEllipseEffect.cpp b/src/gpu/effects/GrEllipseEffect.cpp
index b064490..2588a7e 100644
--- a/src/gpu/effects/GrEllipseEffect.cpp
+++ b/src/gpu/effects/GrEllipseEffect.cpp
@@ -20,7 +20,7 @@
     GrGLSLEllipseEffect() {}
     void emitCode(EmitArgs& args) override {
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrEllipseEffect& _outer = args.fFp.cast<GrEllipseEffect>();
+        const GrEllipseEffect&   _outer      = args.fFp.cast<GrEllipseEffect>();
         (void)_outer;
         auto edgeType = _outer.edgeType();
         (void)edgeType;
@@ -28,13 +28,13 @@
         (void)center;
         auto radii = _outer.radii();
         (void)radii;
-        prevRadii = float2(-1.0);
-        useScale = !sk_Caps.floatIs32Bits;
-        fEllipseVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                       "ellipse");
+        prevRadii   = float2(-1.0);
+        useScale    = !sk_Caps.floatIs32Bits;
+        fEllipseVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "ellipse");
         if (useScale) {
-            fScaleVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat2_GrSLType,
-                                                         "scale");
+            fScaleVar = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat2_GrSLType, "scale");
         }
         fragBuilder->codeAppendf(
                 "float2 prevCenter;\nfloat2 prevRadii = float2(%f, %f);\nbool useScale = "
@@ -44,7 +44,9 @@
                 "= implicit * inversesqrt(grad_dot);\n@if (useScale) {\n    approx_dist *= "
                 "%s.x;\n}\nhalf alpha;\n@switch (%d) {\n    case 0:\n        alpha = approx_dist > "
                 "0.0 ? 0.0 : 1.0;\n        break;\n    case 1:\n        alph",
-                prevRadii.fX, prevRadii.fY, (useScale ? "true" : "false"),
+                prevRadii.fX,
+                prevRadii.fY,
+                (useScale ? "true" : "false"),
                 args.fUniformHandler->getUniformCStr(fEllipseVar),
                 fScaleVar.isValid() ? args.fUniformHandler->getUniformCStr(fScaleVar) : "float2(0)",
                 args.fUniformHandler->getUniformCStr(fEllipseVar),
@@ -55,14 +57,15 @@
                 "  alpha = approx_dist > 0.0 ? 1.0 : 0.0;\n        break;\n    case 3:\n        "
                 "alpha = clamp(0.5 + half(approx_dist), 0.0, 1.0);\n        break;\n    default:\n "
                 "       discard;\n}\n%s = %s * alpha;\n",
-                args.fOutputColor, args.fInputColor);
+                args.fOutputColor,
+                args.fInputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
-        const GrEllipseEffect& _outer = _proc.cast<GrEllipseEffect>();
-        auto edgeType = _outer.edgeType();
+                   const GrFragmentProcessor&      _proc) override {
+        const GrEllipseEffect& _outer   = _proc.cast<GrEllipseEffect>();
+        auto                   edgeType = _outer.edgeType();
         (void)edgeType;
         auto center = _outer.center();
         (void)center;
@@ -95,28 +98,31 @@
             }
             pdman.set4f(ellipse, center.fX, center.fY, invRXSqd, invRYSqd);
             prevCenter = center;
-            prevRadii = radii;
+            prevRadii  = radii;
         }
     }
-    SkPoint prevCenter = float2(0);
-    SkPoint prevRadii = float2(0);
-    bool useScale = false;
+    SkPoint       prevCenter = float2(0);
+    SkPoint       prevRadii  = float2(0);
+    bool          useScale   = false;
     UniformHandle fEllipseVar;
     UniformHandle fScaleVar;
 };
 GrGLSLFragmentProcessor* GrEllipseEffect::onCreateGLSLInstance() const {
     return new GrGLSLEllipseEffect();
 }
-void GrEllipseEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrEllipseEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                             GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fEdgeType);
 }
 bool GrEllipseEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrEllipseEffect& that = other.cast<GrEllipseEffect>();
     (void)that;
-    if (fEdgeType != that.fEdgeType) return false;
-    if (fCenter != that.fCenter) return false;
-    if (fRadii != that.fRadii) return false;
+    if (fEdgeType != that.fEdgeType)
+        return false;
+    if (fCenter != that.fCenter)
+        return false;
+    if (fRadii != that.fRadii)
+        return false;
     return true;
 }
 GrEllipseEffect::GrEllipseEffect(const GrEllipseEffect& src)
@@ -131,15 +137,15 @@
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrEllipseEffect::TestCreate(GrProcessorTestData* testData) {
     SkPoint center;
-    center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
-    center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
-    SkScalar rx = testData->fRandom->nextRangeF(0.f, 1000.f);
-    SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f);
+    center.fX         = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+    center.fY         = testData->fRandom->nextRangeScalar(0.f, 1000.f);
+    SkScalar       rx = testData->fRandom->nextRangeF(0.f, 1000.f);
+    SkScalar       ry = testData->fRandom->nextRangeF(0.f, 1000.f);
     GrClipEdgeType et;
     do {
         et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
     } while (GrClipEdgeType::kHairlineAA == et);
-    return GrEllipseEffect::Make(et, center, SkPoint::Make(rx, ry),
-                                 *testData->caps()->shaderCaps());
+    return GrEllipseEffect::Make(
+            et, center, SkPoint::Make(rx, ry), *testData->caps()->shaderCaps());
 }
 #endif
diff --git a/src/gpu/effects/GrEllipseEffect.h b/src/gpu/effects/GrEllipseEffect.h
index ca1574d..0d2da34 100644
--- a/src/gpu/effects/GrEllipseEffect.h
+++ b/src/gpu/effects/GrEllipseEffect.h
@@ -18,11 +18,13 @@
 class GrEllipseEffect : public GrFragmentProcessor {
 public:
     const GrClipEdgeType& edgeType() const { return fEdgeType; }
-    const SkPoint& center() const { return fCenter; }
-    const SkPoint& radii() const { return fRadii; }
+    const SkPoint&        center() const { return fCenter; }
+    const SkPoint&        radii() const { return fRadii; }
 
-    static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkPoint center,
-                                                     SkPoint radii, const GrShaderCaps& caps) {
+    static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType      edgeType,
+                                                     SkPoint             center,
+                                                     SkPoint             radii,
+                                                     const GrShaderCaps& caps) {
         // Small radii produce bad results on devices without full float.
         if (!caps.floatIs32Bits() && (radii.fX < 0.5f || radii.fY < 0.5f)) {
             return nullptr;
@@ -31,7 +33,7 @@
     }
     GrEllipseEffect(const GrEllipseEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "EllipseEffect"; }
+    const char*                          name() const override { return "EllipseEffect"; }
 
 private:
     GrEllipseEffect(GrClipEdgeType edgeType, SkPoint center, SkPoint radii)
@@ -44,9 +46,9 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    GrClipEdgeType fEdgeType;
-    SkPoint fCenter;
-    SkPoint fRadii;
+    GrClipEdgeType              fEdgeType;
+    SkPoint                     fCenter;
+    SkPoint                     fRadii;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrLumaColorFilterEffect.cpp b/src/gpu/effects/GrLumaColorFilterEffect.cpp
index d0b1e1c..a0ab559 100644
--- a/src/gpu/effects/GrLumaColorFilterEffect.cpp
+++ b/src/gpu/effects/GrLumaColorFilterEffect.cpp
@@ -19,23 +19,24 @@
 public:
     GrGLSLLumaColorFilterEffect() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrLumaColorFilterEffect& _outer = args.fFp.cast<GrLumaColorFilterEffect>();
+        GrGLSLFPFragmentBuilder*       fragBuilder = args.fFragBuilder;
+        const GrLumaColorFilterEffect& _outer      = args.fFp.cast<GrLumaColorFilterEffect>();
         (void)_outer;
         fragBuilder->codeAppendf(
                 "\nhalf luma = clamp(dot(half3(0.21260000000000001, 0.71519999999999995, 0.0722), "
                 "%s.xyz), 0.0, 1.0);\n%s = half4(0.0, 0.0, 0.0, luma);\n",
-                args.fInputColor, args.fOutputColor);
+                args.fInputColor,
+                args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrLumaColorFilterEffect::onCreateGLSLInstance() const {
     return new GrGLSLLumaColorFilterEffect();
 }
-void GrLumaColorFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrLumaColorFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                     GrProcessorKeyBuilder* b) const {}
 bool GrLumaColorFilterEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrLumaColorFilterEffect& that = other.cast<GrLumaColorFilterEffect>();
diff --git a/src/gpu/effects/GrLumaColorFilterEffect.h b/src/gpu/effects/GrLumaColorFilterEffect.h
index c93f6a3..d3c30af 100644
--- a/src/gpu/effects/GrLumaColorFilterEffect.h
+++ b/src/gpu/effects/GrLumaColorFilterEffect.h
@@ -27,7 +27,7 @@
     }
     GrLumaColorFilterEffect(const GrLumaColorFilterEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "LumaColorFilterEffect"; }
+    const char*                          name() const override { return "LumaColorFilterEffect"; }
 
 private:
     GrLumaColorFilterEffect()
diff --git a/src/gpu/effects/GrMagnifierEffect.cpp b/src/gpu/effects/GrMagnifierEffect.cpp
index 4bef44d..26d6b2c 100644
--- a/src/gpu/effects/GrMagnifierEffect.cpp
+++ b/src/gpu/effects/GrMagnifierEffect.cpp
@@ -20,7 +20,7 @@
     GrGLSLMagnifierEffect() {}
     void emitCode(EmitArgs& args) override {
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrMagnifierEffect& _outer = args.fFp.cast<GrMagnifierEffect>();
+        const GrMagnifierEffect& _outer      = args.fFp.cast<GrMagnifierEffect>();
         (void)_outer;
         auto bounds = _outer.bounds();
         (void)bounds;
@@ -72,7 +72,7 @@
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrMagnifierEffect& _outer = _proc.cast<GrMagnifierEffect>();
         {
             pdman.set1f(fXInvZoomVar, (_outer.xInvZoom()));
@@ -81,7 +81,7 @@
             pdman.set1f(fYInvInsetVar, (_outer.yInvInset()));
         }
         GrSurfaceProxy& srcProxy = *_outer.textureSampler(0).proxy();
-        GrTexture& src = *srcProxy.peekTexture();
+        GrTexture&      src      = *srcProxy.peekTexture();
         (void)src;
         auto bounds = _outer.bounds();
         (void)bounds;
@@ -135,18 +135,25 @@
 GrGLSLFragmentProcessor* GrMagnifierEffect::onCreateGLSLInstance() const {
     return new GrGLSLMagnifierEffect();
 }
-void GrMagnifierEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrMagnifierEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                               GrProcessorKeyBuilder* b) const {}
 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrMagnifierEffect& that = other.cast<GrMagnifierEffect>();
     (void)that;
-    if (fSrc != that.fSrc) return false;
-    if (fBounds != that.fBounds) return false;
-    if (fSrcRect != that.fSrcRect) return false;
-    if (fXInvZoom != that.fXInvZoom) return false;
-    if (fYInvZoom != that.fYInvZoom) return false;
-    if (fXInvInset != that.fXInvInset) return false;
-    if (fYInvInset != that.fYInvInset) return false;
+    if (fSrc != that.fSrc)
+        return false;
+    if (fBounds != that.fBounds)
+        return false;
+    if (fSrcRect != that.fSrcRect)
+        return false;
+    if (fXInvZoom != that.fXInvZoom)
+        return false;
+    if (fYInvZoom != that.fYInvZoom)
+        return false;
+    if (fXInvInset != that.fXInvInset)
+        return false;
+    if (fYInvInset != that.fYInvInset)
+        return false;
     return true;
 }
 GrMagnifierEffect::GrMagnifierEffect(const GrMagnifierEffect& src)
@@ -171,16 +178,16 @@
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::TestCreate(GrProcessorTestData* d) {
-    sk_sp<GrTextureProxy> proxy = d->textureProxy(0);
-    const int kMaxWidth = 200;
-    const int kMaxHeight = 200;
-    const SkScalar kMaxInset = 20.0f;
-    uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
-    uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
-    SkScalar inset = d->fRandom->nextRangeScalar(1.0f, kMaxInset);
+    sk_sp<GrTextureProxy> proxy      = d->textureProxy(0);
+    const int             kMaxWidth  = 200;
+    const int             kMaxHeight = 200;
+    const SkScalar        kMaxInset  = 20.0f;
+    uint32_t              width      = d->fRandom->nextULessThan(kMaxWidth);
+    uint32_t              height     = d->fRandom->nextULessThan(kMaxHeight);
+    SkScalar              inset      = d->fRandom->nextRangeScalar(1.0f, kMaxInset);
 
-    SkIRect bounds = SkIRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight));
-    SkRect srcRect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
+    SkIRect bounds  = SkIRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight));
+    SkRect  srcRect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
 
     auto effect = GrMagnifierEffect::Make(std::move(proxy),
                                           bounds,
diff --git a/src/gpu/effects/GrMagnifierEffect.h b/src/gpu/effects/GrMagnifierEffect.h
index c0c44d7..4214dc9 100644
--- a/src/gpu/effects/GrMagnifierEffect.h
+++ b/src/gpu/effects/GrMagnifierEffect.h
@@ -15,25 +15,34 @@
 #include "GrCoordTransform.h"
 class GrMagnifierEffect : public GrFragmentProcessor {
 public:
-    const SkIRect& bounds() const { return fBounds; }
-    const SkRect& srcRect() const { return fSrcRect; }
-    float xInvZoom() const { return fXInvZoom; }
-    float yInvZoom() const { return fYInvZoom; }
-    float xInvInset() const { return fXInvInset; }
-    float yInvInset() const { return fYInvInset; }
-    static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> src, SkIRect bounds,
-                                                     SkRect srcRect, float xInvZoom, float yInvZoom,
-                                                     float xInvInset, float yInvInset) {
+    const SkIRect&                              bounds() const { return fBounds; }
+    const SkRect&                               srcRect() const { return fSrcRect; }
+    float                                       xInvZoom() const { return fXInvZoom; }
+    float                                       yInvZoom() const { return fYInvZoom; }
+    float                                       xInvInset() const { return fXInvInset; }
+    float                                       yInvInset() const { return fYInvInset; }
+    static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> src,
+                                                     SkIRect               bounds,
+                                                     SkRect                srcRect,
+                                                     float                 xInvZoom,
+                                                     float                 yInvZoom,
+                                                     float                 xInvInset,
+                                                     float                 yInvInset) {
         return std::unique_ptr<GrFragmentProcessor>(new GrMagnifierEffect(
                 src, bounds, srcRect, xInvZoom, yInvZoom, xInvInset, yInvInset));
     }
     GrMagnifierEffect(const GrMagnifierEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "MagnifierEffect"; }
+    const char*                          name() const override { return "MagnifierEffect"; }
 
 private:
-    GrMagnifierEffect(sk_sp<GrTextureProxy> src, SkIRect bounds, SkRect srcRect, float xInvZoom,
-                      float yInvZoom, float xInvInset, float yInvInset)
+    GrMagnifierEffect(sk_sp<GrTextureProxy> src,
+                      SkIRect               bounds,
+                      SkRect                srcRect,
+                      float                 xInvZoom,
+                      float                 yInvZoom,
+                      float                 xInvInset,
+                      float                 yInvInset)
             : INHERITED(kGrMagnifierEffect_ClassID, kNone_OptimizationFlags)
             , fSrc(std::move(src))
             , fBounds(bounds)
@@ -51,14 +60,14 @@
     bool onIsEqual(const GrFragmentProcessor&) const override;
     const TextureSampler& onTextureSampler(int) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    TextureSampler fSrc;
-    SkIRect fBounds;
-    SkRect fSrcRect;
-    float fXInvZoom;
-    float fYInvZoom;
-    float fXInvInset;
-    float fYInvInset;
-    GrCoordTransform fSrcCoordTransform;
+    TextureSampler              fSrc;
+    SkIRect                     fBounds;
+    SkRect                      fSrcRect;
+    float                       fXInvZoom;
+    float                       fYInvZoom;
+    float                       fXInvInset;
+    float                       fYInvInset;
+    GrCoordTransform            fSrcCoordTransform;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrMixerEffect.cpp b/src/gpu/effects/GrMixerEffect.cpp
index fb0e50e..084cb3f 100644
--- a/src/gpu/effects/GrMixerEffect.cpp
+++ b/src/gpu/effects/GrMixerEffect.cpp
@@ -20,7 +20,7 @@
     GrGLSLMixerEffect() {}
     void emitCode(EmitArgs& args) override {
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrMixerEffect& _outer = args.fFp.cast<GrMixerEffect>();
+        const GrMixerEffect&     _outer      = args.fFp.cast<GrMixerEffect>();
         (void)_outer;
         auto weight = _outer.weight();
         (void)weight;
@@ -38,14 +38,16 @@
             fragBuilder->codeAppendf("half4 %s;", _child1.c_str());
         }
         fragBuilder->codeAppendf("\nhalf4 in1 = %s ? %s : %s;\n%s = mix(in0, in1, %s);\n",
-                                 _outer.fp1_index() >= 0 ? "true" : "false", _child1.c_str(),
-                                 args.fInputColor, args.fOutputColor,
+                                 _outer.fp1_index() >= 0 ? "true" : "false",
+                                 _child1.c_str(),
+                                 args.fInputColor,
+                                 args.fOutputColor,
                                  args.fUniformHandler->getUniformCStr(fWeightVar));
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrMixerEffect& _outer = _proc.cast<GrMixerEffect>();
         { pdman.set1f(fWeightVar, (_outer.weight())); }
     }
@@ -54,12 +56,13 @@
 GrGLSLFragmentProcessor* GrMixerEffect::onCreateGLSLInstance() const {
     return new GrGLSLMixerEffect();
 }
-void GrMixerEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrMixerEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                           GrProcessorKeyBuilder* b) const {}
 bool GrMixerEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrMixerEffect& that = other.cast<GrMixerEffect>();
     (void)that;
-    if (fWeight != that.fWeight) return false;
+    if (fWeight != that.fWeight)
+        return false;
     return true;
 }
 GrMixerEffect::GrMixerEffect(const GrMixerEffect& src)
diff --git a/src/gpu/effects/GrMixerEffect.h b/src/gpu/effects/GrMixerEffect.h
index 16ce6fc..6c8ff12 100644
--- a/src/gpu/effects/GrMixerEffect.h
+++ b/src/gpu/effects/GrMixerEffect.h
@@ -45,28 +45,28 @@
                    c1 = (this->numChildProcessors() > 1)
                                 ? ConstantOutputForConstantInput(this->childProcessor(1), input)
                                 : input;
-        return {c0.fR + (c1.fR - c0.fR) * fWeight, c0.fG + (c1.fG - c0.fG) * fWeight,
-                c0.fB + (c1.fB - c0.fB) * fWeight, c0.fA + (c1.fA - c0.fA) * fWeight};
+        return {c0.fR + (c1.fR - c0.fR) * fWeight,
+                c0.fG + (c1.fG - c0.fG) * fWeight,
+                c0.fB + (c1.fB - c0.fB) * fWeight,
+                c0.fA + (c1.fA - c0.fA) * fWeight};
     }
-    int fp0_index() const { return fFp0_index; }
-    int fp1_index() const { return fFp1_index; }
-    float weight() const { return fWeight; }
+    int                                         fp0_index() const { return fFp0_index; }
+    int                                         fp1_index() const { return fFp1_index; }
+    float                                       weight() const { return fWeight; }
     static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> fp0,
-                                                     std::unique_ptr<GrFragmentProcessor>
-                                                             fp1,
-                                                     float weight) {
+                                                     std::unique_ptr<GrFragmentProcessor> fp1,
+                                                     float                                weight) {
         return std::unique_ptr<GrFragmentProcessor>(
                 new GrMixerEffect(std::move(fp0), std::move(fp1), weight));
     }
     GrMixerEffect(const GrMixerEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "MixerEffect"; }
+    const char*                          name() const override { return "MixerEffect"; }
 
 private:
     GrMixerEffect(std::unique_ptr<GrFragmentProcessor> fp0,
-                  std::unique_ptr<GrFragmentProcessor>
-                          fp1,
-                  float weight)
+                  std::unique_ptr<GrFragmentProcessor> fp1,
+                  float                                weight)
             : INHERITED(kGrMixerEffect_ClassID, (OptimizationFlags)OptFlags(fp0, fp1))
             , fWeight(weight) {
         SkASSERT(fp0);
@@ -81,9 +81,9 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    int fFp0_index = -1;
-    int fFp1_index = -1;
-    float fWeight;
+    int                         fFp0_index = -1;
+    int                         fFp1_index = -1;
+    float                       fWeight;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrPremulInputFragmentProcessor.cpp b/src/gpu/effects/GrPremulInputFragmentProcessor.cpp
index 846a4f8..5d6033b 100644
--- a/src/gpu/effects/GrPremulInputFragmentProcessor.cpp
+++ b/src/gpu/effects/GrPremulInputFragmentProcessor.cpp
@@ -19,22 +19,25 @@
 public:
     GrGLSLPremulInputFragmentProcessor() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*              fragBuilder = args.fFragBuilder;
         const GrPremulInputFragmentProcessor& _outer =
                 args.fFp.cast<GrPremulInputFragmentProcessor>();
         (void)_outer;
-        fragBuilder->codeAppendf("%s = %s;\n%s.xyz *= %s.w;\n", args.fOutputColor, args.fInputColor,
-                                 args.fOutputColor, args.fInputColor);
+        fragBuilder->codeAppendf("%s = %s;\n%s.xyz *= %s.w;\n",
+                                 args.fOutputColor,
+                                 args.fInputColor,
+                                 args.fOutputColor,
+                                 args.fInputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrPremulInputFragmentProcessor::onCreateGLSLInstance() const {
     return new GrGLSLPremulInputFragmentProcessor();
 }
-void GrPremulInputFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrPremulInputFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                            GrProcessorKeyBuilder* b) const {}
 bool GrPremulInputFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
     const GrPremulInputFragmentProcessor& that = other.cast<GrPremulInputFragmentProcessor>();
diff --git a/src/gpu/effects/GrRRectBlurEffect.cpp b/src/gpu/effects/GrRRectBlurEffect.cpp
index ba9d701..5bc0e10 100644
--- a/src/gpu/effects/GrRRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRRectBlurEffect.cpp
@@ -11,10 +11,10 @@
 #include "GrRRectBlurEffect.h"
 
 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrRecordingContext* context,
-                                                             float sigma,
-                                                             float xformedSigma,
-                                                             const SkRRect& srcRRect,
-                                                             const SkRRect& devRRect) {
+                                                             float               sigma,
+                                                             float               xformedSigma,
+                                                             const SkRRect&      srcRRect,
+                                                             const SkRRect&      devRRect) {
     SkASSERT(!SkRRectPriv::IsCircle(devRRect) &&
              !devRRect.isRect());  // Should've been caught up-stream
 
@@ -26,15 +26,26 @@
     // Make sure we can successfully ninepatch this rrect -- the blur sigma has to be
     // sufficiently small relative to both the size of the corner radius and the
     // width (and height) of the rrect.
-    SkRRect rrectToDraw;
-    SkISize size;
+    SkRRect  rrectToDraw;
+    SkISize  size;
     SkScalar ignored[kSkBlurRRectMaxDivisions];
-    int ignoredSize;
+    int      ignoredSize;
     uint32_t ignored32;
 
-    bool ninePatchable = SkComputeBlurredRRectParams(
-            srcRRect, devRRect, SkRect::MakeEmpty(), sigma, xformedSigma, &rrectToDraw, &size,
-            ignored, ignored, ignored, ignored, &ignoredSize, &ignoredSize, &ignored32);
+    bool ninePatchable = SkComputeBlurredRRectParams(srcRRect,
+                                                     devRRect,
+                                                     SkRect::MakeEmpty(),
+                                                     sigma,
+                                                     xformedSigma,
+                                                     &rrectToDraw,
+                                                     &size,
+                                                     ignored,
+                                                     ignored,
+                                                     ignored,
+                                                     ignored,
+                                                     &ignoredSize,
+                                                     &ignoredSize,
+                                                     &ignored32);
     if (!ninePatchable) {
         return nullptr;
     }
@@ -46,8 +57,10 @@
     }
 
     return std::unique_ptr<GrFragmentProcessor>(
-            new GrRRectBlurEffect(xformedSigma, devRRect.getBounds(),
-                                  SkRRectPriv::GetSimpleRadii(devRRect).fX, std::move(mask)));
+            new GrRRectBlurEffect(xformedSigma,
+                                  devRRect.getBounds(),
+                                  SkRRectPriv::GetSimpleRadii(devRRect).fX,
+                                  std::move(mask)));
 }
 #include "glsl/GrGLSLFragmentProcessor.h"
 #include "glsl/GrGLSLFragmentShaderBuilder.h"
@@ -60,7 +73,7 @@
     GrGLSLRRectBlurEffect() {}
     void emitCode(EmitArgs& args) override {
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrRRectBlurEffect& _outer = args.fFp.cast<GrRRectBlurEffect>();
+        const GrRRectBlurEffect& _outer      = args.fFp.cast<GrRRectBlurEffect>();
         (void)_outer;
         auto sigma = _outer.sigma();
         (void)sigma;
@@ -68,12 +81,12 @@
         (void)rect;
         auto cornerRadius = _outer.cornerRadius();
         (void)cornerRadius;
-        fCornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
-                                                            "cornerRadius");
-        fProxyRectVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                         "proxyRect");
-        fBlurRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
-                                                          "blurRadius");
+        fCornerRadiusVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf_GrSLType, "cornerRadius");
+        fProxyRectVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "proxyRect");
+        fBlurRadiusVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf_GrSLType, "blurRadius");
         fragBuilder->codeAppendf(
                 "\nhalf2 translatedFragPos = half2(sk_FragCoord.xy - %s.xy);\nhalf threshold = %s "
                 "+ 2.0 * %s;\nhalf2 middle = half2((%s.zw - %s.xy) - float(2.0 * threshold));\nif "
@@ -92,14 +105,15 @@
                 "translatedFragPos.y -= middle.y - 1.0;\n}\nhalf2 proxyDims = half2(2.0 * "
                 "threshold + 1.0);\nhalf2 texCoord = translatedFragPos / proxyDims;\n%s = %s * "
                 "texture(%s, float2(texCoord)).%s;\n",
-                args.fOutputColor, args.fInputColor,
+                args.fOutputColor,
+                args.fInputColor,
                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrRRectBlurEffect& _outer = _proc.cast<GrRRectBlurEffect>();
         { pdman.set1f(fCornerRadiusVar, (_outer.cornerRadius())); }
         auto sigma = _outer.sigma();
@@ -109,7 +123,7 @@
         UniformHandle& cornerRadius = fCornerRadiusVar;
         (void)cornerRadius;
         GrSurfaceProxy& ninePatchSamplerProxy = *_outer.textureSampler(0).proxy();
-        GrTexture& ninePatchSampler = *ninePatchSamplerProxy.peekTexture();
+        GrTexture&      ninePatchSampler      = *ninePatchSamplerProxy.peekTexture();
         (void)ninePatchSampler;
         UniformHandle& proxyRect = fProxyRectVar;
         (void)proxyRect;
@@ -130,15 +144,19 @@
 GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const {
     return new GrGLSLRRectBlurEffect();
 }
-void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                               GrProcessorKeyBuilder* b) const {}
 bool GrRRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrRRectBlurEffect& that = other.cast<GrRRectBlurEffect>();
     (void)that;
-    if (fSigma != that.fSigma) return false;
-    if (fRect != that.fRect) return false;
-    if (fCornerRadius != that.fCornerRadius) return false;
-    if (fNinePatchSampler != that.fNinePatchSampler) return false;
+    if (fSigma != that.fSigma)
+        return false;
+    if (fRect != that.fRect)
+        return false;
+    if (fCornerRadius != that.fCornerRadius)
+        return false;
+    if (fNinePatchSampler != that.fNinePatchSampler)
+        return false;
     return true;
 }
 GrRRectBlurEffect::GrRRectBlurEffect(const GrRRectBlurEffect& src)
@@ -158,11 +176,11 @@
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect);
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) {
-    SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f);
-    SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f);
-    SkScalar r = d->fRandom->nextRangeF(1.f, 9.f);
+    SkScalar w     = d->fRandom->nextRangeScalar(100.f, 1000.f);
+    SkScalar h     = d->fRandom->nextRangeScalar(100.f, 1000.f);
+    SkScalar r     = d->fRandom->nextRangeF(1.f, 9.f);
     SkScalar sigma = d->fRandom->nextRangeF(1.f, 10.f);
-    SkRRect rrect;
+    SkRRect  rrect;
     rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
     return GrRRectBlurEffect::Make(d->context(), sigma, sigma, rrect, rrect);
 }
diff --git a/src/gpu/effects/GrRRectBlurEffect.h b/src/gpu/effects/GrRRectBlurEffect.h
index e4155c4..3b83eff 100644
--- a/src/gpu/effects/GrRRectBlurEffect.h
+++ b/src/gpu/effects/GrRRectBlurEffect.h
@@ -30,17 +30,19 @@
 class GrRRectBlurEffect : public GrFragmentProcessor {
 public:
     static sk_sp<GrTextureProxy> find_or_create_rrect_blur_mask(GrRecordingContext* context,
-                                                                const SkRRect& rrectToDraw,
-                                                                const SkISize& size,
-                                                                float xformedSigma) {
+                                                                const SkRRect&      rrectToDraw,
+                                                                const SkISize&      size,
+                                                                float               xformedSigma) {
         static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
-        GrUniqueKey key;
-        GrUniqueKey::Builder builder(&key, kDomain, 9, "RoundRect Blur Mask");
+        GrUniqueKey                      key;
+        GrUniqueKey::Builder             builder(&key, kDomain, 9, "RoundRect Blur Mask");
         builder[0] = SkScalarCeilToInt(xformedSigma - 1 / 6.0f);
 
         int index = 1;
-        for (auto c : {SkRRect::kUpperLeft_Corner, SkRRect::kUpperRight_Corner,
-                       SkRRect::kLowerRight_Corner, SkRRect::kLowerLeft_Corner}) {
+        for (auto c : {SkRRect::kUpperLeft_Corner,
+                       SkRRect::kUpperRight_Corner,
+                       SkRRect::kLowerRight_Corner,
+                       SkRRect::kLowerLeft_Corner}) {
             SkASSERT(SkScalarIsInt(rrectToDraw.radii(c).fX) &&
                      SkScalarIsInt(rrectToDraw.radii(c).fY));
             builder[index++] = SkScalarCeilToInt(rrectToDraw.radii(c).fX);
@@ -58,17 +60,26 @@
             // TODO: this could be approx but the texture coords will need to be updated
             sk_sp<GrRenderTargetContext> rtc(
                     context->priv().makeDeferredRenderTargetContextWithFallback(
-                            format, SkBackingFit::kExact, size.fWidth, size.fHeight,
-                            kAlpha_8_GrPixelConfig, nullptr));
+                            format,
+                            SkBackingFit::kExact,
+                            size.fWidth,
+                            size.fHeight,
+                            kAlpha_8_GrPixelConfig,
+                            nullptr));
             if (!rtc) {
                 return nullptr;
             }
 
             GrPaint paint;
 
-            rtc->clear(nullptr, SK_PMColor4fTRANSPARENT,
+            rtc->clear(nullptr,
+                       SK_PMColor4fTRANSPARENT,
                        GrRenderTargetContext::CanClearFullscreen::kYes);
-            rtc->drawRRect(GrNoClip(), std::move(paint), GrAA::kYes, SkMatrix::I(), rrectToDraw,
+            rtc->drawRRect(GrNoClip(),
+                           std::move(paint),
+                           GrAA::kYes,
+                           SkMatrix::I(),
+                           rrectToDraw,
                            GrStyle::SimpleFill());
 
             sk_sp<GrTextureProxy> srcProxy(rtc->asTextureProxyRef());
@@ -100,21 +111,23 @@
 
         return mask;
     }
-    float sigma() const { return fSigma; }
+    float         sigma() const { return fSigma; }
     const SkRect& rect() const { return fRect; }
-    float cornerRadius() const { return fCornerRadius; }
+    float         cornerRadius() const { return fCornerRadius; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(GrRecordingContext* context,
-                                                     float sigma,
-                                                     float xformedSigma,
-                                                     const SkRRect& srcRRect,
-                                                     const SkRRect& devRRect);
+                                                     float               sigma,
+                                                     float               xformedSigma,
+                                                     const SkRRect&      srcRRect,
+                                                     const SkRRect&      devRRect);
     GrRRectBlurEffect(const GrRRectBlurEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "RRectBlurEffect"; }
+    const char*                          name() const override { return "RRectBlurEffect"; }
 
 private:
-    GrRRectBlurEffect(float sigma, SkRect rect, float cornerRadius,
+    GrRRectBlurEffect(float                 sigma,
+                      SkRect                rect,
+                      float                 cornerRadius,
                       sk_sp<GrTextureProxy> ninePatchSampler)
             : INHERITED(kGrRRectBlurEffect_ClassID,
                         (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag)
@@ -129,10 +142,10 @@
     bool onIsEqual(const GrFragmentProcessor&) const override;
     const TextureSampler& onTextureSampler(int) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    float fSigma;
-    SkRect fRect;
-    float fCornerRadius;
-    TextureSampler fNinePatchSampler;
+    float                       fSigma;
+    SkRect                      fRect;
+    float                       fCornerRadius;
+    TextureSampler              fNinePatchSampler;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrRectBlurEffect.cpp b/src/gpu/effects/GrRectBlurEffect.cpp
index 7ccaa34..d2c02b2 100644
--- a/src/gpu/effects/GrRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRectBlurEffect.cpp
@@ -20,7 +20,7 @@
     GrGLSLRectBlurEffect() {}
     void emitCode(EmitArgs& args) override {
         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrRectBlurEffect& _outer = args.fFp.cast<GrRectBlurEffect>();
+        const GrRectBlurEffect&  _outer      = args.fFp.cast<GrRectBlurEffect>();
         (void)_outer;
         auto rect = _outer.rect();
         (void)rect;
@@ -34,15 +34,15 @@
         fRectVar =
                 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, "rect");
         if (!highPrecision) {
-            fProxyRectHalfVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                                 kHalf4_GrSLType, "proxyRectHalf");
+            fProxyRectHalfVar = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kHalf4_GrSLType, "proxyRectHalf");
         }
         if (highPrecision) {
             fProxyRectFloatVar = args.fUniformHandler->addUniform(
                     kFragment_GrShaderFlag, kFloat4_GrSLType, "proxyRectFloat");
         }
-        fProfileSizeVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
-                                                           "profileSize");
+        fProfileSizeVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf_GrSLType, "profileSize");
         fragBuilder->codeAppendf(
                 "/* key */ bool highPrecision = %s;\n@if (highPrecision) {\n    float2 "
                 "translatedPos = sk_FragCoord.xy - %s.xy;\n    float width = %s.z - %s.x;\n    "
@@ -51,7 +51,8 @@
                 "1.0);\n    float2 wh = smallDims - float2(center, center);\n    half hcoord = "
                 "half((abs(translatedPos.x - 0.5 * width) - 0.5 * wh.x) / float(%s));\n    half "
                 "hlookup = texture(%s, float2(float(hcoord), 0.5)).",
-                (highPrecision ? "true" : "false"), args.fUniformHandler->getUniformCStr(fRectVar),
+                (highPrecision ? "true" : "false"),
+                args.fUniformHandler->getUniformCStr(fRectVar),
                 args.fUniformHandler->getUniformCStr(fRectVar),
                 args.fUniformHandler->getUniformCStr(fRectVar),
                 args.fUniformHandler->getUniformCStr(fRectVar),
@@ -73,7 +74,9 @@
                 args.fUniformHandler->getUniformCStr(fProfileSizeVar),
                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(),
-                args.fOutputColor, args.fInputColor, args.fUniformHandler->getUniformCStr(fRectVar),
+                args.fOutputColor,
+                args.fInputColor,
+                args.fUniformHandler->getUniformCStr(fRectVar),
                 args.fUniformHandler->getUniformCStr(fRectVar),
                 args.fUniformHandler->getUniformCStr(fRectVar),
                 args.fUniformHandler->getUniformCStr(fRectVar),
@@ -93,12 +96,13 @@
                 args.fUniformHandler->getUniformCStr(fProfileSizeVar),
                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(),
-                args.fOutputColor, args.fInputColor);
+                args.fOutputColor,
+                args.fInputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrRectBlurEffect& _outer = _proc.cast<GrRectBlurEffect>();
         { pdman.set4fv(fRectVar, 1, reinterpret_cast<const float*>(&(_outer.rect()))); }
         UniformHandle& rect = fRectVar;
@@ -106,7 +110,7 @@
         auto sigma = _outer.sigma();
         (void)sigma;
         GrSurfaceProxy& blurProfileProxy = *_outer.textureSampler(0).proxy();
-        GrTexture& blurProfile = *blurProfileProxy.peekTexture();
+        GrTexture&      blurProfile      = *blurProfileProxy.peekTexture();
         (void)blurProfile;
         UniformHandle& proxyRectHalf = fProxyRectHalfVar;
         (void)proxyRectHalf;
@@ -117,7 +121,7 @@
 
         pdman.set1f(profileSize, SkScalarCeilToScalar(6 * sigma));
     }
-    bool highPrecision = false;
+    bool          highPrecision = false;
     UniformHandle fProxyRectHalfVar;
     UniformHandle fProxyRectFloatVar;
     UniformHandle fProfileSizeVar;
@@ -126,14 +130,17 @@
 GrGLSLFragmentProcessor* GrRectBlurEffect::onCreateGLSLInstance() const {
     return new GrGLSLRectBlurEffect();
 }
-void GrRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                              GrProcessorKeyBuilder* b) const {}
 bool GrRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrRectBlurEffect& that = other.cast<GrRectBlurEffect>();
     (void)that;
-    if (fRect != that.fRect) return false;
-    if (fSigma != that.fSigma) return false;
-    if (fBlurProfile != that.fBlurProfile) return false;
+    if (fRect != that.fRect)
+        return false;
+    if (fSigma != that.fSigma)
+        return false;
+    if (fBlurProfile != that.fBlurProfile)
+        return false;
     return true;
 }
 GrRectBlurEffect::GrRectBlurEffect(const GrRectBlurEffect& src)
@@ -152,10 +159,12 @@
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect);
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrRectBlurEffect::TestCreate(GrProcessorTestData* data) {
-    float sigma = data->fRandom->nextRangeF(3, 8);
-    float width = data->fRandom->nextRangeF(200, 300);
+    float sigma  = data->fRandom->nextRangeF(3, 8);
+    float width  = data->fRandom->nextRangeF(200, 300);
     float height = data->fRandom->nextRangeF(200, 300);
-    return GrRectBlurEffect::Make(data->proxyProvider(), *data->caps()->shaderCaps(),
-                                  SkRect::MakeWH(width, height), sigma);
+    return GrRectBlurEffect::Make(data->proxyProvider(),
+                                  *data->caps()->shaderCaps(),
+                                  SkRect::MakeWH(width, height),
+                                  sigma);
 }
 #endif
diff --git a/src/gpu/effects/GrRectBlurEffect.h b/src/gpu/effects/GrRectBlurEffect.h
index 017bbbe..4801b8c 100644
--- a/src/gpu/effects/GrRectBlurEffect.h
+++ b/src/gpu/effects/GrRectBlurEffect.h
@@ -21,12 +21,12 @@
 class GrRectBlurEffect : public GrFragmentProcessor {
 public:
     static sk_sp<GrTextureProxy> CreateBlurProfileTexture(GrProxyProvider* proxyProvider,
-                                                          float sigma) {
+                                                          float            sigma) {
         unsigned int profileSize = SkScalarCeilToInt(6 * sigma);
 
         static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
-        GrUniqueKey key;
-        GrUniqueKey::Builder builder(&key, kDomain, 1, "Rect Blur Mask");
+        GrUniqueKey                      key;
+        GrUniqueKey::Builder             builder(&key, kDomain, 1, "Rect Blur Mask");
         builder[0] = profileSize;
         builder.finish();
 
@@ -48,9 +48,11 @@
                 return nullptr;
             }
 
-            blurProfile =
-                    proxyProvider->createTextureProxy(std::move(image), kNone_GrSurfaceFlags, 1,
-                                                      SkBudgeted::kYes, SkBackingFit::kExact);
+            blurProfile = proxyProvider->createTextureProxy(std::move(image),
+                                                            kNone_GrSurfaceFlags,
+                                                            1,
+                                                            SkBudgeted::kYes,
+                                                            SkBackingFit::kExact);
             if (!blurProfile) {
                 return nullptr;
             }
@@ -62,11 +64,12 @@
         return blurProfile;
     }
     const SkRect& rect() const { return fRect; }
-    float sigma() const { return fSigma; }
+    float         sigma() const { return fSigma; }
 
-    static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider,
-                                                     const GrShaderCaps& caps, const SkRect& rect,
-                                                     float sigma) {
+    static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*    proxyProvider,
+                                                     const GrShaderCaps& caps,
+                                                     const SkRect&       rect,
+                                                     float               sigma) {
         if (!caps.floatIs32Bits()) {
             // We promote the rect uniform from half to float when it has large values for
             // precision. If we don't have full float then fail.
@@ -90,16 +93,20 @@
         }
 
         return std::unique_ptr<GrFragmentProcessor>(new GrRectBlurEffect(
-                rect, sigma, std::move(blurProfile),
+                rect,
+                sigma,
+                std::move(blurProfile),
                 GrSamplerState(GrSamplerState::WrapMode::kClamp, GrSamplerState::Filter::kBilerp)));
     }
     GrRectBlurEffect(const GrRectBlurEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "RectBlurEffect"; }
+    const char*                          name() const override { return "RectBlurEffect"; }
 
 private:
-    GrRectBlurEffect(SkRect rect, float sigma, sk_sp<GrTextureProxy> blurProfile,
-                     GrSamplerState samplerParams)
+    GrRectBlurEffect(SkRect                rect,
+                     float                 sigma,
+                     sk_sp<GrTextureProxy> blurProfile,
+                     GrSamplerState        samplerParams)
             : INHERITED(kGrRectBlurEffect_ClassID,
                         (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag)
             , fRect(rect)
@@ -112,9 +119,9 @@
     bool onIsEqual(const GrFragmentProcessor&) const override;
     const TextureSampler& onTextureSampler(int) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkRect fRect;
-    float fSigma;
-    TextureSampler fBlurProfile;
+    SkRect                      fRect;
+    float                       fSigma;
+    TextureSampler              fBlurProfile;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index 5b70a3e..c6bc47a 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -19,14 +19,16 @@
 public:
     GrGLSLSimpleTextureEffect() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrSimpleTextureEffect& _outer = args.fFp.cast<GrSimpleTextureEffect>();
+        GrGLSLFPFragmentBuilder*     fragBuilder = args.fFragBuilder;
+        const GrSimpleTextureEffect& _outer      = args.fFp.cast<GrSimpleTextureEffect>();
         (void)_outer;
         auto matrix = _outer.matrix();
         (void)matrix;
         SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
         fragBuilder->codeAppendf(
-                "%s = %s * texture(%s, %s).%s;\n", args.fOutputColor, args.fInputColor,
+                "%s = %s * texture(%s, %s).%s;\n",
+                args.fOutputColor,
+                args.fInputColor,
                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
                 sk_TransformedCoords2D_0.c_str(),
                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
@@ -34,18 +36,20 @@
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const {
     return new GrGLSLSimpleTextureEffect();
 }
-void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                   GrProcessorKeyBuilder* b) const {}
 bool GrSimpleTextureEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrSimpleTextureEffect& that = other.cast<GrSimpleTextureEffect>();
     (void)that;
-    if (fImage != that.fImage) return false;
-    if (fMatrix != that.fMatrix) return false;
+    if (fImage != that.fImage)
+        return false;
+    if (fMatrix != that.fMatrix)
+        return false;
     return true;
 }
 GrSimpleTextureEffect::GrSimpleTextureEffect(const GrSimpleTextureEffect& src)
@@ -78,9 +82,9 @@
         wrapModes[1] = GrSamplerState::WrapMode::kClamp;
     }
 
-    GrSamplerState params(wrapModes, testData->fRandom->nextBool()
-                                             ? GrSamplerState::Filter::kBilerp
-                                             : GrSamplerState::Filter::kNearest);
+    GrSamplerState params(wrapModes,
+                          testData->fRandom->nextBool() ? GrSamplerState::Filter::kBilerp
+                                                        : GrSamplerState::Filter::kNearest);
 
     const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
     return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), matrix, params);
diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrSimpleTextureEffect.h
index 5e8730a..f04daf2 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.h
+++ b/src/gpu/effects/GrSimpleTextureEffect.h
@@ -18,35 +18,38 @@
     const SkMatrix44& matrix() const { return fMatrix; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
-                                                     const SkMatrix& matrix) {
+                                                     const SkMatrix&       matrix) {
         return std::unique_ptr<GrFragmentProcessor>(
-                new GrSimpleTextureEffect(std::move(proxy), matrix,
+                new GrSimpleTextureEffect(std::move(proxy),
+                                          matrix,
                                           GrSamplerState(GrSamplerState::WrapMode::kClamp,
                                                          GrSamplerState::Filter::kNearest)));
     }
 
     /* clamp mode */
-    static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
-                                                     const SkMatrix& matrix,
+    static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy>  proxy,
+                                                     const SkMatrix&        matrix,
                                                      GrSamplerState::Filter filter) {
         return std::unique_ptr<GrFragmentProcessor>(new GrSimpleTextureEffect(
-                std::move(proxy), matrix,
+                std::move(proxy),
+                matrix,
                 GrSamplerState(GrSamplerState::WrapMode::kClamp, filter)));
     }
 
     static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
-                                                     const SkMatrix& matrix,
+                                                     const SkMatrix&       matrix,
                                                      const GrSamplerState& p) {
         return std::unique_ptr<GrFragmentProcessor>(
                 new GrSimpleTextureEffect(std::move(proxy), matrix, p));
     }
     GrSimpleTextureEffect(const GrSimpleTextureEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "SimpleTextureEffect"; }
+    const char*                          name() const override { return "SimpleTextureEffect"; }
 
 private:
-    GrSimpleTextureEffect(sk_sp<GrTextureProxy> image, SkMatrix44 matrix,
-                          GrSamplerState samplerParams)
+    GrSimpleTextureEffect(sk_sp<GrTextureProxy> image,
+                          SkMatrix44            matrix,
+                          GrSamplerState        samplerParams)
             : INHERITED(kGrSimpleTextureEffect_ClassID,
                         (OptimizationFlags)ModulateForSamplerOptFlags(
                                 image->config(),
@@ -65,9 +68,9 @@
     bool onIsEqual(const GrFragmentProcessor&) const override;
     const TextureSampler& onTextureSampler(int) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    TextureSampler fImage;
-    SkMatrix44 fMatrix;
-    GrCoordTransform fImageCoordTransform;
+    TextureSampler              fImage;
+    SkMatrix44                  fMatrix;
+    GrCoordTransform            fImageCoordTransform;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrClampedGradientEffect.cpp b/src/gpu/gradients/GrClampedGradientEffect.cpp
index 034ee1d..751cecc 100644
--- a/src/gpu/gradients/GrClampedGradientEffect.cpp
+++ b/src/gpu/gradients/GrClampedGradientEffect.cpp
@@ -19,8 +19,8 @@
 public:
     GrGLSLClampedGradientEffect() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrClampedGradientEffect& _outer = args.fFp.cast<GrClampedGradientEffect>();
+        GrGLSLFPFragmentBuilder*       fragBuilder = args.fFragBuilder;
+        const GrClampedGradientEffect& _outer      = args.fFp.cast<GrClampedGradientEffect>();
         (void)_outer;
         auto leftBorderColor = _outer.leftBorderColor();
         (void)leftBorderColor;
@@ -30,8 +30,8 @@
         (void)makePremul;
         auto colorsAreOpaque = _outer.colorsAreOpaque();
         (void)colorsAreOpaque;
-        fLeftBorderColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                               kHalf4_GrSLType, "leftBorderColor");
+        fLeftBorderColorVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf4_GrSLType, "leftBorderColor");
         fRightBorderColorVar = args.fUniformHandler->addUniform(
                 kFragment_GrShaderFlag, kHalf4_GrSLType, "rightBorderColor");
         SkString _child1("_child1");
@@ -42,21 +42,25 @@
                 _child1.c_str(),
                 (_outer.childProcessor(_outer.gradLayout_index()).preservesOpaqueInput() ? "true"
                                                                                          : "false"),
-                args.fOutputColor, args.fOutputColor,
-                args.fUniformHandler->getUniformCStr(fLeftBorderColorVar), args.fOutputColor,
+                args.fOutputColor,
+                args.fOutputColor,
+                args.fUniformHandler->getUniformCStr(fLeftBorderColorVar),
+                args.fOutputColor,
                 args.fUniformHandler->getUniformCStr(fRightBorderColorVar));
         SkString _input0("t");
         SkString _child0("_child0");
         this->emitChild(_outer.colorizer_index(), _input0.c_str(), &_child0, args);
         fragBuilder->codeAppendf("\n    %s = %s;\n}\n@if (%s) {\n    %s.xyz *= %s.w;\n}\n",
-                                 args.fOutputColor, _child0.c_str(),
-                                 (_outer.makePremul() ? "true" : "false"), args.fOutputColor,
+                                 args.fOutputColor,
+                                 _child0.c_str(),
+                                 (_outer.makePremul() ? "true" : "false"),
+                                 args.fOutputColor,
                                  args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrClampedGradientEffect& _outer = _proc.cast<GrClampedGradientEffect>();
         {
             const SkPMColor4f& leftBorderColorValue = _outer.leftBorderColor();
@@ -71,25 +75,29 @@
             }
         }
     }
-    SkPMColor4f fLeftBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
-    SkPMColor4f fRightBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fLeftBorderColorPrev  = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fRightBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
     UniformHandle fLeftBorderColorVar;
     UniformHandle fRightBorderColorVar;
 };
 GrGLSLFragmentProcessor* GrClampedGradientEffect::onCreateGLSLInstance() const {
     return new GrGLSLClampedGradientEffect();
 }
-void GrClampedGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrClampedGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                     GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fMakePremul);
 }
 bool GrClampedGradientEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrClampedGradientEffect& that = other.cast<GrClampedGradientEffect>();
     (void)that;
-    if (fLeftBorderColor != that.fLeftBorderColor) return false;
-    if (fRightBorderColor != that.fRightBorderColor) return false;
-    if (fMakePremul != that.fMakePremul) return false;
-    if (fColorsAreOpaque != that.fColorsAreOpaque) return false;
+    if (fLeftBorderColor != that.fLeftBorderColor)
+        return false;
+    if (fRightBorderColor != that.fRightBorderColor)
+        return false;
+    if (fMakePremul != that.fMakePremul)
+        return false;
+    if (fColorsAreOpaque != that.fColorsAreOpaque)
+        return false;
     return true;
 }
 GrClampedGradientEffect::GrClampedGradientEffect(const GrClampedGradientEffect& src)
diff --git a/src/gpu/gradients/GrClampedGradientEffect.h b/src/gpu/gradients/GrClampedGradientEffect.h
index be4f73a..fc20054 100644
--- a/src/gpu/gradients/GrClampedGradientEffect.h
+++ b/src/gpu/gradients/GrClampedGradientEffect.h
@@ -15,29 +15,38 @@
 #include "GrCoordTransform.h"
 class GrClampedGradientEffect : public GrFragmentProcessor {
 public:
-    int colorizer_index() const { return fColorizer_index; }
-    int gradLayout_index() const { return fGradLayout_index; }
+    int                colorizer_index() const { return fColorizer_index; }
+    int                gradLayout_index() const { return fGradLayout_index; }
     const SkPMColor4f& leftBorderColor() const { return fLeftBorderColor; }
     const SkPMColor4f& rightBorderColor() const { return fRightBorderColor; }
-    bool makePremul() const { return fMakePremul; }
-    bool colorsAreOpaque() const { return fColorsAreOpaque; }
+    bool               makePremul() const { return fMakePremul; }
+    bool               colorsAreOpaque() const { return fColorsAreOpaque; }
     static std::unique_ptr<GrFragmentProcessor> Make(
             std::unique_ptr<GrFragmentProcessor> colorizer,
-            std::unique_ptr<GrFragmentProcessor> gradLayout, SkPMColor4f leftBorderColor,
-            SkPMColor4f rightBorderColor, bool makePremul, bool colorsAreOpaque) {
-        return std::unique_ptr<GrFragmentProcessor>(new GrClampedGradientEffect(
-                std::move(colorizer), std::move(gradLayout), leftBorderColor, rightBorderColor,
-                makePremul, colorsAreOpaque));
+            std::unique_ptr<GrFragmentProcessor> gradLayout,
+            SkPMColor4f                          leftBorderColor,
+            SkPMColor4f                          rightBorderColor,
+            bool                                 makePremul,
+            bool                                 colorsAreOpaque) {
+        return std::unique_ptr<GrFragmentProcessor>(
+                new GrClampedGradientEffect(std::move(colorizer),
+                                            std::move(gradLayout),
+                                            leftBorderColor,
+                                            rightBorderColor,
+                                            makePremul,
+                                            colorsAreOpaque));
     }
     GrClampedGradientEffect(const GrClampedGradientEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "ClampedGradientEffect"; }
+    const char*                          name() const override { return "ClampedGradientEffect"; }
 
 private:
     GrClampedGradientEffect(std::unique_ptr<GrFragmentProcessor> colorizer,
                             std::unique_ptr<GrFragmentProcessor> gradLayout,
-                            SkPMColor4f leftBorderColor, SkPMColor4f rightBorderColor,
-                            bool makePremul, bool colorsAreOpaque)
+                            SkPMColor4f                          leftBorderColor,
+                            SkPMColor4f                          rightBorderColor,
+                            bool                                 makePremul,
+                            bool                                 colorsAreOpaque)
             : INHERITED(kGrClampedGradientEffect_ClassID,
                         (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag |
                                 (colorsAreOpaque && gradLayout->preservesOpaqueInput()
@@ -58,12 +67,12 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    int fColorizer_index = -1;
-    int fGradLayout_index = -1;
-    SkPMColor4f fLeftBorderColor;
-    SkPMColor4f fRightBorderColor;
-    bool fMakePremul;
-    bool fColorsAreOpaque;
+    int                         fColorizer_index  = -1;
+    int                         fGradLayout_index = -1;
+    SkPMColor4f                 fLeftBorderColor;
+    SkPMColor4f                 fRightBorderColor;
+    bool                        fMakePremul;
+    bool                        fColorsAreOpaque;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp b/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp
index f121e44..5d1e80b 100644
--- a/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp
+++ b/src/gpu/gradients/GrDualIntervalGradientColorizer.cpp
@@ -19,7 +19,7 @@
 public:
     GrGLSLDualIntervalGradientColorizer() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*               fragBuilder = args.fFragBuilder;
         const GrDualIntervalGradientColorizer& _outer =
                 args.fFp.cast<GrDualIntervalGradientColorizer>();
         (void)_outer;
@@ -33,30 +33,32 @@
         (void)bias23;
         auto threshold = _outer.threshold();
         (void)threshold;
-        fScale01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                       "scale01");
-        fBias01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                      "bias01");
-        fScale23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                       "scale23");
-        fBias23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                      "bias23");
-        fThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
-                                                         "threshold");
+        fScale01Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "scale01");
+        fBias01Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "bias01");
+        fScale23Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "scale23");
+        fBias23Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "bias23");
+        fThresholdVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf_GrSLType, "threshold");
         fragBuilder->codeAppendf(
                 "half t = %s.x;\nfloat4 scale, bias;\nif (t < %s) {\n    scale = %s;\n    bias = "
                 "%s;\n} else {\n    scale = %s;\n    bias = %s;\n}\n%s = half4(float(t) * scale + "
                 "bias);\n",
-                args.fInputColor, args.fUniformHandler->getUniformCStr(fThresholdVar),
+                args.fInputColor,
+                args.fUniformHandler->getUniformCStr(fThresholdVar),
                 args.fUniformHandler->getUniformCStr(fScale01Var),
                 args.fUniformHandler->getUniformCStr(fBias01Var),
                 args.fUniformHandler->getUniformCStr(fScale23Var),
-                args.fUniformHandler->getUniformCStr(fBias23Var), args.fOutputColor);
+                args.fUniformHandler->getUniformCStr(fBias23Var),
+                args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrDualIntervalGradientColorizer& _outer =
                 _proc.cast<GrDualIntervalGradientColorizer>();
         {
@@ -87,11 +89,11 @@
             }
         }
     }
-    SkPMColor4f fScale01Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
-    SkPMColor4f fBias01Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
-    SkPMColor4f fScale23Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
-    SkPMColor4f fBias23Prev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
-    float fThresholdPrev = SK_FloatNaN;
+    SkPMColor4f   fScale01Prev   = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fBias01Prev    = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fScale23Prev   = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fBias23Prev    = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    float         fThresholdPrev = SK_FloatNaN;
     UniformHandle fScale01Var;
     UniformHandle fBias01Var;
     UniformHandle fScale23Var;
@@ -101,16 +103,21 @@
 GrGLSLFragmentProcessor* GrDualIntervalGradientColorizer::onCreateGLSLInstance() const {
     return new GrGLSLDualIntervalGradientColorizer();
 }
-void GrDualIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrDualIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                             GrProcessorKeyBuilder* b) const {}
 bool GrDualIntervalGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
     const GrDualIntervalGradientColorizer& that = other.cast<GrDualIntervalGradientColorizer>();
     (void)that;
-    if (fScale01 != that.fScale01) return false;
-    if (fBias01 != that.fBias01) return false;
-    if (fScale23 != that.fScale23) return false;
-    if (fBias23 != that.fBias23) return false;
-    if (fThreshold != that.fThreshold) return false;
+    if (fScale01 != that.fScale01)
+        return false;
+    if (fBias01 != that.fBias01)
+        return false;
+    if (fScale23 != that.fScale23)
+        return false;
+    if (fBias23 != that.fBias23)
+        return false;
+    if (fThreshold != that.fThreshold)
+        return false;
     return true;
 }
 GrDualIntervalGradientColorizer::GrDualIntervalGradientColorizer(
@@ -131,18 +138,20 @@
                                                                            const SkPMColor4f& c3,
                                                                            float threshold) {
     // Derive scale and biases from the 4 colors and threshold
-    auto vc0 = Sk4f::Load(c0.vec());
-    auto vc1 = Sk4f::Load(c1.vec());
+    auto vc0     = Sk4f::Load(c0.vec());
+    auto vc1     = Sk4f::Load(c1.vec());
     auto scale01 = (vc1 - vc0) / threshold;
     // bias01 = c0
 
-    auto vc2 = Sk4f::Load(c2.vec());
-    auto vc3 = Sk4f::Load(c3.vec());
+    auto vc2     = Sk4f::Load(c2.vec());
+    auto vc3     = Sk4f::Load(c3.vec());
     auto scale23 = (vc3 - vc2) / (1 - threshold);
-    auto bias23 = vc2 - threshold * scale23;
+    auto bias23  = vc2 - threshold * scale23;
 
-    return std::unique_ptr<GrFragmentProcessor>(new GrDualIntervalGradientColorizer(
-            {scale01[0], scale01[1], scale01[2], scale01[3]}, c0,
-            {scale23[0], scale23[1], scale23[2], scale23[3]},
-            {bias23[0], bias23[1], bias23[2], bias23[3]}, threshold));
+    return std::unique_ptr<GrFragmentProcessor>(
+            new GrDualIntervalGradientColorizer({scale01[0], scale01[1], scale01[2], scale01[3]},
+                                                c0,
+                                                {scale23[0], scale23[1], scale23[2], scale23[3]},
+                                                {bias23[0], bias23[1], bias23[2], bias23[3]},
+                                                threshold));
 }
diff --git a/src/gpu/gradients/GrDualIntervalGradientColorizer.h b/src/gpu/gradients/GrDualIntervalGradientColorizer.h
index 5a99e5b..ba6e768 100644
--- a/src/gpu/gradients/GrDualIntervalGradientColorizer.h
+++ b/src/gpu/gradients/GrDualIntervalGradientColorizer.h
@@ -19,18 +19,23 @@
     const SkPMColor4f& bias01() const { return fBias01; }
     const SkPMColor4f& scale23() const { return fScale23; }
     const SkPMColor4f& bias23() const { return fBias23; }
-    float threshold() const { return fThreshold; }
+    float              threshold() const { return fThreshold; }
 
-    static std::unique_ptr<GrFragmentProcessor> Make(const SkPMColor4f& c0, const SkPMColor4f& c1,
-                                                     const SkPMColor4f& c2, const SkPMColor4f& c3,
-                                                     float threshold);
+    static std::unique_ptr<GrFragmentProcessor> Make(const SkPMColor4f& c0,
+                                                     const SkPMColor4f& c1,
+                                                     const SkPMColor4f& c2,
+                                                     const SkPMColor4f& c3,
+                                                     float              threshold);
     GrDualIntervalGradientColorizer(const GrDualIntervalGradientColorizer& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
     const char* name() const override { return "DualIntervalGradientColorizer"; }
 
 private:
-    GrDualIntervalGradientColorizer(SkPMColor4f scale01, SkPMColor4f bias01, SkPMColor4f scale23,
-                                    SkPMColor4f bias23, float threshold)
+    GrDualIntervalGradientColorizer(SkPMColor4f scale01,
+                                    SkPMColor4f bias01,
+                                    SkPMColor4f scale23,
+                                    SkPMColor4f bias23,
+                                    float       threshold)
             : INHERITED(kGrDualIntervalGradientColorizer_ClassID, kNone_OptimizationFlags)
             , fScale01(scale01)
             , fBias01(bias01)
@@ -41,11 +46,11 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkPMColor4f fScale01;
-    SkPMColor4f fBias01;
-    SkPMColor4f fScale23;
-    SkPMColor4f fBias23;
-    float fThreshold;
+    SkPMColor4f                 fScale01;
+    SkPMColor4f                 fBias01;
+    SkPMColor4f                 fScale23;
+    SkPMColor4f                 fBias23;
+    float                       fThreshold;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrLinearGradientLayout.cpp b/src/gpu/gradients/GrLinearGradientLayout.cpp
index cd53b36..5750495 100644
--- a/src/gpu/gradients/GrLinearGradientLayout.cpp
+++ b/src/gpu/gradients/GrLinearGradientLayout.cpp
@@ -19,29 +19,31 @@
 public:
     GrGLSLLinearGradientLayout() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrLinearGradientLayout& _outer = args.fFp.cast<GrLinearGradientLayout>();
+        GrGLSLFPFragmentBuilder*      fragBuilder = args.fFragBuilder;
+        const GrLinearGradientLayout& _outer      = args.fFp.cast<GrLinearGradientLayout>();
         (void)_outer;
         auto gradientMatrix = _outer.gradientMatrix();
         (void)gradientMatrix;
         SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
         fragBuilder->codeAppendf("half t = half(%s.x);\n%s = half4(t, 1.0, 0.0, 0.0);\n",
-                                 sk_TransformedCoords2D_0.c_str(), args.fOutputColor);
+                                 sk_TransformedCoords2D_0.c_str(),
+                                 args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrLinearGradientLayout::onCreateGLSLInstance() const {
     return new GrGLSLLinearGradientLayout();
 }
-void GrLinearGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrLinearGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                    GrProcessorKeyBuilder* b) const {}
 bool GrLinearGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
     const GrLinearGradientLayout& that = other.cast<GrLinearGradientLayout>();
     (void)that;
-    if (fGradientMatrix != that.fGradientMatrix) return false;
+    if (fGradientMatrix != that.fGradientMatrix)
+        return false;
     return true;
 }
 GrLinearGradientLayout::GrLinearGradientLayout(const GrLinearGradientLayout& src)
@@ -56,19 +58,24 @@
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrLinearGradientLayout);
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrLinearGradientLayout::TestCreate(GrProcessorTestData* d) {
-    SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
-    SkPoint points[] = {
+    SkScalar scale    = GrGradientShader::RandomParams::kGradientScale;
+    SkPoint  points[] = {
             {d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)},
             {d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)}};
 
     GrGradientShader::RandomParams params(d->fRandom);
-    auto shader = params.fUseColors4f
-                          ? SkGradientShader::MakeLinear(points, params.fColors4f,
-                                                         params.fColorSpace, params.fStops,
-                                                         params.fColorCount, params.fTileMode)
-                          : SkGradientShader::MakeLinear(points, params.fColors, params.fStops,
-                                                         params.fColorCount, params.fTileMode);
-    GrTest::TestAsFPArgs asFPArgs(d);
+    auto shader = params.fUseColors4f ? SkGradientShader::MakeLinear(points,
+                                                                     params.fColors4f,
+                                                                     params.fColorSpace,
+                                                                     params.fStops,
+                                                                     params.fColorCount,
+                                                                     params.fTileMode)
+                                      : SkGradientShader::MakeLinear(points,
+                                                                     params.fColors,
+                                                                     params.fStops,
+                                                                     params.fColorCount,
+                                                                     params.fTileMode);
+    GrTest::TestAsFPArgs                 asFPArgs(d);
     std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
     GrAlwaysAssert(fp);
     return fp;
@@ -76,7 +83,7 @@
 #endif
 
 std::unique_ptr<GrFragmentProcessor> GrLinearGradientLayout::Make(const SkLinearGradient& grad,
-                                                                  const GrFPArgs& args) {
+                                                                  const GrFPArgs&         args) {
     SkMatrix matrix;
     if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
         return nullptr;
diff --git a/src/gpu/gradients/GrLinearGradientLayout.h b/src/gpu/gradients/GrLinearGradientLayout.h
index 76ed59a..4d0c742 100644
--- a/src/gpu/gradients/GrLinearGradientLayout.h
+++ b/src/gpu/gradients/GrLinearGradientLayout.h
@@ -21,10 +21,10 @@
     const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(const SkLinearGradient& gradient,
-                                                     const GrFPArgs& args);
+                                                     const GrFPArgs&         args);
     GrLinearGradientLayout(const GrLinearGradientLayout& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "LinearGradientLayout"; }
+    const char*                          name() const override { return "LinearGradientLayout"; }
 
 private:
     GrLinearGradientLayout(SkMatrix44 gradientMatrix)
@@ -38,8 +38,8 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkMatrix44 fGradientMatrix;
-    GrCoordTransform fCoordTransform0;
+    SkMatrix44                  fGradientMatrix;
+    GrCoordTransform            fCoordTransform0;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrRadialGradientLayout.cpp b/src/gpu/gradients/GrRadialGradientLayout.cpp
index f7f7de5..e7e37e6 100644
--- a/src/gpu/gradients/GrRadialGradientLayout.cpp
+++ b/src/gpu/gradients/GrRadialGradientLayout.cpp
@@ -19,29 +19,31 @@
 public:
     GrGLSLRadialGradientLayout() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrRadialGradientLayout& _outer = args.fFp.cast<GrRadialGradientLayout>();
+        GrGLSLFPFragmentBuilder*      fragBuilder = args.fFragBuilder;
+        const GrRadialGradientLayout& _outer      = args.fFp.cast<GrRadialGradientLayout>();
         (void)_outer;
         auto gradientMatrix = _outer.gradientMatrix();
         (void)gradientMatrix;
         SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
         fragBuilder->codeAppendf("half t = half(length(%s));\n%s = half4(t, 1.0, 0.0, 0.0);\n",
-                                 sk_TransformedCoords2D_0.c_str(), args.fOutputColor);
+                                 sk_TransformedCoords2D_0.c_str(),
+                                 args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrRadialGradientLayout::onCreateGLSLInstance() const {
     return new GrGLSLRadialGradientLayout();
 }
-void GrRadialGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrRadialGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                    GrProcessorKeyBuilder* b) const {}
 bool GrRadialGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
     const GrRadialGradientLayout& that = other.cast<GrRadialGradientLayout>();
     (void)that;
-    if (fGradientMatrix != that.fGradientMatrix) return false;
+    if (fGradientMatrix != that.fGradientMatrix)
+        return false;
     return true;
 }
 GrRadialGradientLayout::GrRadialGradientLayout(const GrRadialGradientLayout& src)
@@ -56,22 +58,28 @@
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRadialGradientLayout);
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrRadialGradientLayout::TestCreate(GrProcessorTestData* d) {
-    SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
+    SkScalar        scale = GrGradientShader::RandomParams::kGradientScale;
     sk_sp<SkShader> shader;
     do {
         GrGradientShader::RandomParams params(d->fRandom);
-        SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
+        SkPoint                        center = {d->fRandom->nextRangeScalar(0.0f, scale),
                           d->fRandom->nextRangeScalar(0.0f, scale)};
-        SkScalar radius = d->fRandom->nextRangeScalar(0.0f, scale);
-        shader = params.fUseColors4f
-                         ? SkGradientShader::MakeRadial(center, radius, params.fColors4f,
-                                                        params.fColorSpace, params.fStops,
-                                                        params.fColorCount, params.fTileMode)
-                         : SkGradientShader::MakeRadial(center, radius, params.fColors,
-                                                        params.fStops, params.fColorCount,
-                                                        params.fTileMode);
+        SkScalar                       radius = d->fRandom->nextRangeScalar(0.0f, scale);
+        shader = params.fUseColors4f ? SkGradientShader::MakeRadial(center,
+                                                                    radius,
+                                                                    params.fColors4f,
+                                                                    params.fColorSpace,
+                                                                    params.fStops,
+                                                                    params.fColorCount,
+                                                                    params.fTileMode)
+                                     : SkGradientShader::MakeRadial(center,
+                                                                    radius,
+                                                                    params.fColors,
+                                                                    params.fStops,
+                                                                    params.fColorCount,
+                                                                    params.fTileMode);
     } while (!shader);
-    GrTest::TestAsFPArgs asFPArgs(d);
+    GrTest::TestAsFPArgs                 asFPArgs(d);
     std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
     GrAlwaysAssert(fp);
     return fp;
@@ -79,7 +87,7 @@
 #endif
 
 std::unique_ptr<GrFragmentProcessor> GrRadialGradientLayout::Make(const SkRadialGradient& grad,
-                                                                  const GrFPArgs& args) {
+                                                                  const GrFPArgs&         args) {
     SkMatrix matrix;
     if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
         return nullptr;
diff --git a/src/gpu/gradients/GrRadialGradientLayout.h b/src/gpu/gradients/GrRadialGradientLayout.h
index aeff4d5..5643f1c 100644
--- a/src/gpu/gradients/GrRadialGradientLayout.h
+++ b/src/gpu/gradients/GrRadialGradientLayout.h
@@ -21,10 +21,10 @@
     const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(const SkRadialGradient& gradient,
-                                                     const GrFPArgs& args);
+                                                     const GrFPArgs&         args);
     GrRadialGradientLayout(const GrRadialGradientLayout& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "RadialGradientLayout"; }
+    const char*                          name() const override { return "RadialGradientLayout"; }
 
 private:
     GrRadialGradientLayout(SkMatrix44 gradientMatrix)
@@ -38,8 +38,8 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkMatrix44 fGradientMatrix;
-    GrCoordTransform fCoordTransform0;
+    SkMatrix44                  fGradientMatrix;
+    GrCoordTransform            fCoordTransform0;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp b/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp
index 824a779..bcab2fa 100644
--- a/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp
+++ b/src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp
@@ -19,7 +19,7 @@
 public:
     GrGLSLSingleIntervalGradientColorizer() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*                 fragBuilder = args.fFragBuilder;
         const GrSingleIntervalGradientColorizer& _outer =
                 args.fFp.cast<GrSingleIntervalGradientColorizer>();
         (void)_outer;
@@ -31,14 +31,15 @@
                 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "start");
         fEndVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "end");
         fragBuilder->codeAppendf("half t = %s.x;\n%s = (1.0 - t) * %s + t * %s;\n",
-                                 args.fInputColor, args.fOutputColor,
+                                 args.fInputColor,
+                                 args.fOutputColor,
                                  args.fUniformHandler->getUniformCStr(fStartVar),
                                  args.fUniformHandler->getUniformCStr(fEndVar));
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrSingleIntervalGradientColorizer& _outer =
                 _proc.cast<GrSingleIntervalGradientColorizer>();
         {
@@ -54,21 +55,23 @@
             }
         }
     }
-    SkPMColor4f fStartPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
-    SkPMColor4f fEndPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fStartPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
+    SkPMColor4f   fEndPrev   = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
     UniformHandle fStartVar;
     UniformHandle fEndVar;
 };
 GrGLSLFragmentProcessor* GrSingleIntervalGradientColorizer::onCreateGLSLInstance() const {
     return new GrGLSLSingleIntervalGradientColorizer();
 }
-void GrSingleIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrSingleIntervalGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                               GrProcessorKeyBuilder* b) const {}
 bool GrSingleIntervalGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
     const GrSingleIntervalGradientColorizer& that = other.cast<GrSingleIntervalGradientColorizer>();
     (void)that;
-    if (fStart != that.fStart) return false;
-    if (fEnd != that.fEnd) return false;
+    if (fStart != that.fStart)
+        return false;
+    if (fEnd != that.fEnd)
+        return false;
     return true;
 }
 GrSingleIntervalGradientColorizer::GrSingleIntervalGradientColorizer(
diff --git a/src/gpu/gradients/GrSingleIntervalGradientColorizer.h b/src/gpu/gradients/GrSingleIntervalGradientColorizer.h
index 1487c17..5fef027 100644
--- a/src/gpu/gradients/GrSingleIntervalGradientColorizer.h
+++ b/src/gpu/gradients/GrSingleIntervalGradientColorizer.h
@@ -15,8 +15,8 @@
 #include "GrCoordTransform.h"
 class GrSingleIntervalGradientColorizer : public GrFragmentProcessor {
 public:
-    const SkPMColor4f& start() const { return fStart; }
-    const SkPMColor4f& end() const { return fEnd; }
+    const SkPMColor4f&                          start() const { return fStart; }
+    const SkPMColor4f&                          end() const { return fEnd; }
     static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f start, SkPMColor4f end) {
         return std::unique_ptr<GrFragmentProcessor>(
                 new GrSingleIntervalGradientColorizer(start, end));
@@ -34,8 +34,8 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkPMColor4f fStart;
-    SkPMColor4f fEnd;
+    SkPMColor4f                 fStart;
+    SkPMColor4f                 fEnd;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrSweepGradientLayout.cpp b/src/gpu/gradients/GrSweepGradientLayout.cpp
index 9e2fa6b..21a8fa1 100644
--- a/src/gpu/gradients/GrSweepGradientLayout.cpp
+++ b/src/gpu/gradients/GrSweepGradientLayout.cpp
@@ -19,8 +19,8 @@
 public:
     GrGLSLSweepGradientLayout() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrSweepGradientLayout& _outer = args.fFp.cast<GrSweepGradientLayout>();
+        GrGLSLFPFragmentBuilder*     fragBuilder = args.fFragBuilder;
+        const GrSweepGradientLayout& _outer      = args.fFp.cast<GrSweepGradientLayout>();
         (void)_outer;
         auto gradientMatrix = _outer.gradientMatrix();
         (void)gradientMatrix;
@@ -37,15 +37,19 @@
                 "atan(-%s.y, length(%s) - %s.x));\n} else {\n    angle = half(atan(-%s.y, "
                 "-%s.x));\n}\nhalf t = ((angle * 0.15915494309180001 + 0.5) + %s) * %s;\n%s = "
                 "half4(t, 1.0, 0.0, 0.0);\n",
-                sk_TransformedCoords2D_0.c_str(), sk_TransformedCoords2D_0.c_str(),
-                sk_TransformedCoords2D_0.c_str(), sk_TransformedCoords2D_0.c_str(),
-                sk_TransformedCoords2D_0.c_str(), args.fUniformHandler->getUniformCStr(fBiasVar),
-                args.fUniformHandler->getUniformCStr(fScaleVar), args.fOutputColor);
+                sk_TransformedCoords2D_0.c_str(),
+                sk_TransformedCoords2D_0.c_str(),
+                sk_TransformedCoords2D_0.c_str(),
+                sk_TransformedCoords2D_0.c_str(),
+                sk_TransformedCoords2D_0.c_str(),
+                args.fUniformHandler->getUniformCStr(fBiasVar),
+                args.fUniformHandler->getUniformCStr(fScaleVar),
+                args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrSweepGradientLayout& _outer = _proc.cast<GrSweepGradientLayout>();
         {
             float biasValue = _outer.bias();
@@ -60,22 +64,25 @@
             }
         }
     }
-    float fBiasPrev = SK_FloatNaN;
-    float fScalePrev = SK_FloatNaN;
+    float         fBiasPrev  = SK_FloatNaN;
+    float         fScalePrev = SK_FloatNaN;
     UniformHandle fBiasVar;
     UniformHandle fScaleVar;
 };
 GrGLSLFragmentProcessor* GrSweepGradientLayout::onCreateGLSLInstance() const {
     return new GrGLSLSweepGradientLayout();
 }
-void GrSweepGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrSweepGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                   GrProcessorKeyBuilder* b) const {}
 bool GrSweepGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
     const GrSweepGradientLayout& that = other.cast<GrSweepGradientLayout>();
     (void)that;
-    if (fGradientMatrix != that.fGradientMatrix) return false;
-    if (fBias != that.fBias) return false;
-    if (fScale != that.fScale) return false;
+    if (fGradientMatrix != that.fGradientMatrix)
+        return false;
+    if (fBias != that.fBias)
+        return false;
+    if (fScale != that.fScale)
+        return false;
     return true;
 }
 GrSweepGradientLayout::GrSweepGradientLayout(const GrSweepGradientLayout& src)
@@ -92,18 +99,23 @@
 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradientLayout);
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrSweepGradientLayout::TestCreate(GrProcessorTestData* d) {
-    SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
-    SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
+    SkScalar scale  = GrGradientShader::RandomParams::kGradientScale;
+    SkPoint  center = {d->fRandom->nextRangeScalar(0.0f, scale),
                       d->fRandom->nextRangeScalar(0.0f, scale)};
 
     GrGradientShader::RandomParams params(d->fRandom);
-    auto shader = params.fUseColors4f
-                          ? SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors4f,
-                                                        params.fColorSpace, params.fStops,
-                                                        params.fColorCount)
-                          : SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors,
-                                                        params.fStops, params.fColorCount);
-    GrTest::TestAsFPArgs asFPArgs(d);
+    auto shader = params.fUseColors4f ? SkGradientShader::MakeSweep(center.fX,
+                                                                    center.fY,
+                                                                    params.fColors4f,
+                                                                    params.fColorSpace,
+                                                                    params.fStops,
+                                                                    params.fColorCount)
+                                      : SkGradientShader::MakeSweep(center.fX,
+                                                                    center.fY,
+                                                                    params.fColors,
+                                                                    params.fStops,
+                                                                    params.fColorCount);
+    GrTest::TestAsFPArgs                 asFPArgs(d);
     std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
     GrAlwaysAssert(fp);
     return fp;
@@ -111,7 +123,7 @@
 #endif
 
 std::unique_ptr<GrFragmentProcessor> GrSweepGradientLayout::Make(const SkSweepGradient& grad,
-                                                                 const GrFPArgs& args) {
+                                                                 const GrFPArgs&        args) {
     SkMatrix matrix;
     if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
         return nullptr;
diff --git a/src/gpu/gradients/GrSweepGradientLayout.h b/src/gpu/gradients/GrSweepGradientLayout.h
index c0ceef3..c1fd6cc 100644
--- a/src/gpu/gradients/GrSweepGradientLayout.h
+++ b/src/gpu/gradients/GrSweepGradientLayout.h
@@ -19,14 +19,14 @@
 class GrSweepGradientLayout : public GrFragmentProcessor {
 public:
     const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
-    float bias() const { return fBias; }
-    float scale() const { return fScale; }
+    float             bias() const { return fBias; }
+    float             scale() const { return fScale; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(const SkSweepGradient& gradient,
-                                                     const GrFPArgs& args);
+                                                     const GrFPArgs&        args);
     GrSweepGradientLayout(const GrSweepGradientLayout& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "SweepGradientLayout"; }
+    const char*                          name() const override { return "SweepGradientLayout"; }
 
 private:
     GrSweepGradientLayout(SkMatrix44 gradientMatrix, float bias, float scale)
@@ -42,10 +42,10 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkMatrix44 fGradientMatrix;
-    float fBias;
-    float fScale;
-    GrCoordTransform fCoordTransform0;
+    SkMatrix44                  fGradientMatrix;
+    float                       fBias;
+    float                       fScale;
+    GrCoordTransform            fCoordTransform0;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrTextureGradientColorizer.cpp b/src/gpu/gradients/GrTextureGradientColorizer.cpp
index f7fdfa4..e40a4ac 100644
--- a/src/gpu/gradients/GrTextureGradientColorizer.cpp
+++ b/src/gpu/gradients/GrTextureGradientColorizer.cpp
@@ -19,29 +19,31 @@
 public:
     GrGLSLTextureGradientColorizer() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrTextureGradientColorizer& _outer = args.fFp.cast<GrTextureGradientColorizer>();
+        GrGLSLFPFragmentBuilder*          fragBuilder = args.fFragBuilder;
+        const GrTextureGradientColorizer& _outer      = args.fFp.cast<GrTextureGradientColorizer>();
         (void)_outer;
         fragBuilder->codeAppendf(
                 "half2 coord = half2(%s.x, 0.5);\n%s = texture(%s, float2(coord)).%s;\n",
-                args.fInputColor, args.fOutputColor,
+                args.fInputColor,
+                args.fOutputColor,
                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrTextureGradientColorizer::onCreateGLSLInstance() const {
     return new GrGLSLTextureGradientColorizer();
 }
-void GrTextureGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrTextureGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                        GrProcessorKeyBuilder* b) const {}
 bool GrTextureGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
     const GrTextureGradientColorizer& that = other.cast<GrTextureGradientColorizer>();
     (void)that;
-    if (fGradient != that.fGradient) return false;
+    if (fGradient != that.fGradient)
+        return false;
     return true;
 }
 GrTextureGradientColorizer::GrTextureGradientColorizer(const GrTextureGradientColorizer& src)
diff --git a/src/gpu/gradients/GrTextureGradientColorizer.h b/src/gpu/gradients/GrTextureGradientColorizer.h
index 9f39247..02cdeeb 100644
--- a/src/gpu/gradients/GrTextureGradientColorizer.h
+++ b/src/gpu/gradients/GrTextureGradientColorizer.h
@@ -33,7 +33,7 @@
     bool onIsEqual(const GrFragmentProcessor&) const override;
     const TextureSampler& onTextureSampler(int) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    TextureSampler fGradient;
+    TextureSampler              fGradient;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrTiledGradientEffect.cpp b/src/gpu/gradients/GrTiledGradientEffect.cpp
index 5764122..96ccb82 100644
--- a/src/gpu/gradients/GrTiledGradientEffect.cpp
+++ b/src/gpu/gradients/GrTiledGradientEffect.cpp
@@ -19,8 +19,8 @@
 public:
     GrGLSLTiledGradientEffect() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
-        const GrTiledGradientEffect& _outer = args.fFp.cast<GrTiledGradientEffect>();
+        GrGLSLFPFragmentBuilder*     fragBuilder = args.fFragBuilder;
+        const GrTiledGradientEffect& _outer      = args.fFp.cast<GrTiledGradientEffect>();
         (void)_outer;
         auto mirror = _outer.mirror();
         (void)mirror;
@@ -39,24 +39,27 @@
                 _child1.c_str(),
                 (_outer.childProcessor(_outer.gradLayout_index()).preservesOpaqueInput() ? "true"
                                                                                          : "false"),
-                args.fOutputColor, (_outer.mirror() ? "true" : "false"));
+                args.fOutputColor,
+                (_outer.mirror() ? "true" : "false"));
         SkString _input0("t");
         SkString _child0("_child0");
         this->emitChild(_outer.colorizer_index(), _input0.c_str(), &_child0, args);
         fragBuilder->codeAppendf("\n    %s = %s;\n}\n@if (%s) {\n    %s.xyz *= %s.w;\n}\n",
-                                 args.fOutputColor, _child0.c_str(),
-                                 (_outer.makePremul() ? "true" : "false"), args.fOutputColor,
+                                 args.fOutputColor,
+                                 _child0.c_str(),
+                                 (_outer.makePremul() ? "true" : "false"),
+                                 args.fOutputColor,
                                  args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {}
+                   const GrFragmentProcessor&      _proc) override {}
 };
 GrGLSLFragmentProcessor* GrTiledGradientEffect::onCreateGLSLInstance() const {
     return new GrGLSLTiledGradientEffect();
 }
-void GrTiledGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrTiledGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                   GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fMirror);
     b->add32((int32_t)fMakePremul);
@@ -64,9 +67,12 @@
 bool GrTiledGradientEffect::onIsEqual(const GrFragmentProcessor& other) const {
     const GrTiledGradientEffect& that = other.cast<GrTiledGradientEffect>();
     (void)that;
-    if (fMirror != that.fMirror) return false;
-    if (fMakePremul != that.fMakePremul) return false;
-    if (fColorsAreOpaque != that.fColorsAreOpaque) return false;
+    if (fMirror != that.fMirror)
+        return false;
+    if (fMakePremul != that.fMakePremul)
+        return false;
+    if (fColorsAreOpaque != that.fColorsAreOpaque)
+        return false;
     return true;
 }
 GrTiledGradientEffect::GrTiledGradientEffect(const GrTiledGradientEffect& src)
diff --git a/src/gpu/gradients/GrTiledGradientEffect.h b/src/gpu/gradients/GrTiledGradientEffect.h
index edf2601..6da15cb 100644
--- a/src/gpu/gradients/GrTiledGradientEffect.h
+++ b/src/gpu/gradients/GrTiledGradientEffect.h
@@ -15,26 +15,30 @@
 #include "GrCoordTransform.h"
 class GrTiledGradientEffect : public GrFragmentProcessor {
 public:
-    int colorizer_index() const { return fColorizer_index; }
-    int gradLayout_index() const { return fGradLayout_index; }
+    int  colorizer_index() const { return fColorizer_index; }
+    int  gradLayout_index() const { return fGradLayout_index; }
     bool mirror() const { return fMirror; }
     bool makePremul() const { return fMakePremul; }
     bool colorsAreOpaque() const { return fColorsAreOpaque; }
     static std::unique_ptr<GrFragmentProcessor> Make(
             std::unique_ptr<GrFragmentProcessor> colorizer,
-            std::unique_ptr<GrFragmentProcessor> gradLayout, bool mirror, bool makePremul,
-            bool colorsAreOpaque) {
+            std::unique_ptr<GrFragmentProcessor> gradLayout,
+            bool                                 mirror,
+            bool                                 makePremul,
+            bool                                 colorsAreOpaque) {
         return std::unique_ptr<GrFragmentProcessor>(new GrTiledGradientEffect(
                 std::move(colorizer), std::move(gradLayout), mirror, makePremul, colorsAreOpaque));
     }
     GrTiledGradientEffect(const GrTiledGradientEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
-    const char* name() const override { return "TiledGradientEffect"; }
+    const char*                          name() const override { return "TiledGradientEffect"; }
 
 private:
     GrTiledGradientEffect(std::unique_ptr<GrFragmentProcessor> colorizer,
-                          std::unique_ptr<GrFragmentProcessor> gradLayout, bool mirror,
-                          bool makePremul, bool colorsAreOpaque)
+                          std::unique_ptr<GrFragmentProcessor> gradLayout,
+                          bool                                 mirror,
+                          bool                                 makePremul,
+                          bool                                 colorsAreOpaque)
             : INHERITED(kGrTiledGradientEffect_ClassID,
                         (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag |
                                 (colorsAreOpaque && gradLayout->preservesOpaqueInput()
@@ -54,11 +58,11 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    int fColorizer_index = -1;
-    int fGradLayout_index = -1;
-    bool fMirror;
-    bool fMakePremul;
-    bool fColorsAreOpaque;
+    int                         fColorizer_index  = -1;
+    int                         fGradLayout_index = -1;
+    bool                        fMirror;
+    bool                        fMakePremul;
+    bool                        fColorsAreOpaque;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp b/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp
index 5fb4509..d234c3d 100644
--- a/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp
+++ b/src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp
@@ -19,7 +19,7 @@
 public:
     GrGLSLTwoPointConicalGradientLayout() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*               fragBuilder = args.fFragBuilder;
         const GrTwoPointConicalGradientLayout& _outer =
                 args.fFp.cast<GrTwoPointConicalGradientLayout>();
         (void)_outer;
@@ -39,8 +39,8 @@
         (void)isNativelyFocal;
         auto focalParams = _outer.focalParams();
         (void)focalParams;
-        fFocalParamsVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType,
-                                                           "focalParams");
+        fFocalParamsVar = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf2_GrSLType, "focalParams");
         SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
         fragBuilder->codeAppendf(
                 "float2 p = %s;\nfloat t = -1.0;\nhalf v = 1.0;\n@switch (%d) {\n    case 1:\n     "
@@ -50,7 +50,8 @@
                 "0:\n        {\n            half r0 = %s.x;\n            @if (%s) {\n              "
                 "  t = length(p) - float(r0);\n            } else {\n                t = "
                 "-length(p) - float(r0);\n       ",
-                sk_TransformedCoords2D_0.c_str(), (int)_outer.type(),
+                sk_TransformedCoords2D_0.c_str(),
+                (int)_outer.type(),
                 args.fUniformHandler->getUniformCStr(fFocalParamsVar),
                 args.fUniformHandler->getUniformCStr(fFocalParamsVar),
                 (_outer.isRadiusIncreasing() ? "true" : "false"));
@@ -85,12 +86,13 @@
                 "float(fx);\n                }\n            }\n            @if (%s) {\n            "
                 "    t = 1.0 - t;\n            }\n        }\n        break;\n}\n%s = "
                 "half4(half(t), v, 0.0, 0.0);\n",
-                (_outer.isSwapped() ? "true" : "false"), args.fOutputColor);
+                (_outer.isSwapped() ? "true" : "false"),
+                args.fOutputColor);
     }
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrTwoPointConicalGradientLayout& _outer =
                 _proc.cast<GrTwoPointConicalGradientLayout>();
         {
@@ -101,13 +103,13 @@
             }
         }
     }
-    SkPoint fFocalParamsPrev = SkPoint::Make(SK_FloatNaN, SK_FloatNaN);
+    SkPoint       fFocalParamsPrev = SkPoint::Make(SK_FloatNaN, SK_FloatNaN);
     UniformHandle fFocalParamsVar;
 };
 GrGLSLFragmentProcessor* GrTwoPointConicalGradientLayout::onCreateGLSLInstance() const {
     return new GrGLSLTwoPointConicalGradientLayout();
 }
-void GrTwoPointConicalGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrTwoPointConicalGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                             GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fType);
     b->add32((int32_t)fIsRadiusIncreasing);
@@ -119,14 +121,22 @@
 bool GrTwoPointConicalGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
     const GrTwoPointConicalGradientLayout& that = other.cast<GrTwoPointConicalGradientLayout>();
     (void)that;
-    if (fGradientMatrix != that.fGradientMatrix) return false;
-    if (fType != that.fType) return false;
-    if (fIsRadiusIncreasing != that.fIsRadiusIncreasing) return false;
-    if (fIsFocalOnCircle != that.fIsFocalOnCircle) return false;
-    if (fIsWellBehaved != that.fIsWellBehaved) return false;
-    if (fIsSwapped != that.fIsSwapped) return false;
-    if (fIsNativelyFocal != that.fIsNativelyFocal) return false;
-    if (fFocalParams != that.fFocalParams) return false;
+    if (fGradientMatrix != that.fGradientMatrix)
+        return false;
+    if (fType != that.fType)
+        return false;
+    if (fIsRadiusIncreasing != that.fIsRadiusIncreasing)
+        return false;
+    if (fIsFocalOnCircle != that.fIsFocalOnCircle)
+        return false;
+    if (fIsWellBehaved != that.fIsWellBehaved)
+        return false;
+    if (fIsSwapped != that.fIsSwapped)
+        return false;
+    if (fIsNativelyFocal != that.fIsNativelyFocal)
+        return false;
+    if (fFocalParams != that.fFocalParams)
+        return false;
     return true;
 }
 GrTwoPointConicalGradientLayout::GrTwoPointConicalGradientLayout(
@@ -150,12 +160,12 @@
 #if GR_TEST_UTILS
 std::unique_ptr<GrFragmentProcessor> GrTwoPointConicalGradientLayout::TestCreate(
         GrProcessorTestData* d) {
-    SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
+    SkScalar scale  = GrGradientShader::RandomParams::kGradientScale;
     SkScalar offset = scale / 32.0f;
 
-    SkPoint center1 = {d->fRandom->nextRangeScalar(0.0f, scale),
+    SkPoint  center1 = {d->fRandom->nextRangeScalar(0.0f, scale),
                        d->fRandom->nextRangeScalar(0.0f, scale)};
-    SkPoint center2 = {d->fRandom->nextRangeScalar(0.0f, scale),
+    SkPoint  center2 = {d->fRandom->nextRangeScalar(0.0f, scale),
                        d->fRandom->nextRangeScalar(0.0f, scale)};
     SkScalar radius1 = d->fRandom->nextRangeScalar(0.0f, scale);
     SkScalar radius2 = d->fRandom->nextRangeScalar(0.0f, scale);
@@ -210,15 +220,24 @@
     }
 
     GrGradientShader::RandomParams params(d->fRandom);
-    auto shader = params.fUseColors4f
-                          ? SkGradientShader::MakeTwoPointConical(
-                                    center1, radius1, center2, radius2, params.fColors4f,
-                                    params.fColorSpace, params.fStops, params.fColorCount,
-                                    params.fTileMode)
-                          : SkGradientShader::MakeTwoPointConical(
-                                    center1, radius1, center2, radius2, params.fColors,
-                                    params.fStops, params.fColorCount, params.fTileMode);
-    GrTest::TestAsFPArgs asFPArgs(d);
+    auto shader = params.fUseColors4f ? SkGradientShader::MakeTwoPointConical(center1,
+                                                                              radius1,
+                                                                              center2,
+                                                                              radius2,
+                                                                              params.fColors4f,
+                                                                              params.fColorSpace,
+                                                                              params.fStops,
+                                                                              params.fColorCount,
+                                                                              params.fTileMode)
+                                      : SkGradientShader::MakeTwoPointConical(center1,
+                                                                              radius1,
+                                                                              center2,
+                                                                              radius2,
+                                                                              params.fColors,
+                                                                              params.fStops,
+                                                                              params.fColorCount,
+                                                                              params.fTileMode);
+    GrTest::TestAsFPArgs                 asFPArgs(d);
     std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
 
     GrAlwaysAssert(fp);
@@ -242,24 +261,25 @@
 }
 
 std::unique_ptr<GrFragmentProcessor> GrTwoPointConicalGradientLayout::Make(
-        const SkTwoPointConicalGradient& grad, const GrFPArgs& args) {
+        const SkTwoPointConicalGradient& grad,
+        const GrFPArgs&                  args) {
     GrTwoPointConicalGradientLayout::Type grType = convert_type(grad.getType());
 
     // The focalData struct is only valid if isFocal is true
     const SkTwoPointConicalGradient::FocalData& focalData = grad.getFocalData();
-    bool isFocal = grType == Type::kFocal;
+    bool                                        isFocal   = grType == Type::kFocal;
 
     // Calculate optimization switches from gradient specification
     bool isFocalOnCircle = isFocal && focalData.isFocalOnCircle();
-    bool isWellBehaved = isFocal && focalData.isWellBehaved();
-    bool isSwapped = isFocal && focalData.isSwapped();
+    bool isWellBehaved   = isFocal && focalData.isWellBehaved();
+    bool isSwapped       = isFocal && focalData.isSwapped();
     bool isNativelyFocal = isFocal && focalData.isNativelyFocal();
 
     // Type-specific calculations: isRadiusIncreasing, focalParams, and the gradient matrix.
     // However, all types start with the total inverse local matrix calculated from the shader
     // and args
-    bool isRadiusIncreasing;
-    SkPoint focalParams;  // really just a 2D tuple
+    bool     isRadiusIncreasing;
+    SkPoint  focalParams;  // really just a 2D tuple
     SkMatrix matrix;
 
     // Initialize the base matrix
@@ -274,7 +294,7 @@
 
         matrix.postConcat(grad.getGradientMatrix());
     } else if (grType == Type::kRadial) {
-        SkScalar dr = grad.getDiffRadius();
+        SkScalar dr        = grad.getDiffRadius();
         isRadiusIncreasing = dr >= 0;
 
         SkScalar r0 = grad.getStartRadius() / dr;
@@ -297,7 +317,13 @@
         matrix.postConcat(grad.getGradientMatrix());
     }
 
-    return std::unique_ptr<GrFragmentProcessor>(new GrTwoPointConicalGradientLayout(
-            matrix, grType, isRadiusIncreasing, isFocalOnCircle, isWellBehaved, isSwapped,
-            isNativelyFocal, focalParams));
+    return std::unique_ptr<GrFragmentProcessor>(
+            new GrTwoPointConicalGradientLayout(matrix,
+                                                grType,
+                                                isRadiusIncreasing,
+                                                isFocalOnCircle,
+                                                isWellBehaved,
+                                                isSwapped,
+                                                isNativelyFocal,
+                                                focalParams));
 }
diff --git a/src/gpu/gradients/GrTwoPointConicalGradientLayout.h b/src/gpu/gradients/GrTwoPointConicalGradientLayout.h
index ab833d4..36ddcaf 100644
--- a/src/gpu/gradients/GrTwoPointConicalGradientLayout.h
+++ b/src/gpu/gradients/GrTwoPointConicalGradientLayout.h
@@ -20,24 +20,29 @@
 public:
     enum class Type { kFocal = 2, kRadial = 0, kStrip = 1 };
     const SkMatrix44& gradientMatrix() const { return fGradientMatrix; }
-    const Type& type() const { return fType; }
-    bool isRadiusIncreasing() const { return fIsRadiusIncreasing; }
-    bool isFocalOnCircle() const { return fIsFocalOnCircle; }
-    bool isWellBehaved() const { return fIsWellBehaved; }
-    bool isSwapped() const { return fIsSwapped; }
-    bool isNativelyFocal() const { return fIsNativelyFocal; }
-    const SkPoint& focalParams() const { return fFocalParams; }
+    const Type&       type() const { return fType; }
+    bool              isRadiusIncreasing() const { return fIsRadiusIncreasing; }
+    bool              isFocalOnCircle() const { return fIsFocalOnCircle; }
+    bool              isWellBehaved() const { return fIsWellBehaved; }
+    bool              isSwapped() const { return fIsSwapped; }
+    bool              isNativelyFocal() const { return fIsNativelyFocal; }
+    const SkPoint&    focalParams() const { return fFocalParams; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(const SkTwoPointConicalGradient& gradient,
-                                                     const GrFPArgs& args);
+                                                     const GrFPArgs&                  args);
     GrTwoPointConicalGradientLayout(const GrTwoPointConicalGradientLayout& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
     const char* name() const override { return "TwoPointConicalGradientLayout"; }
 
 private:
-    GrTwoPointConicalGradientLayout(SkMatrix44 gradientMatrix, Type type, bool isRadiusIncreasing,
-                                    bool isFocalOnCircle, bool isWellBehaved, bool isSwapped,
-                                    bool isNativelyFocal, SkPoint focalParams)
+    GrTwoPointConicalGradientLayout(SkMatrix44 gradientMatrix,
+                                    Type       type,
+                                    bool       isRadiusIncreasing,
+                                    bool       isFocalOnCircle,
+                                    bool       isWellBehaved,
+                                    bool       isSwapped,
+                                    bool       isNativelyFocal,
+                                    SkPoint    focalParams)
             : INHERITED(kGrTwoPointConicalGradientLayout_ClassID,
                         (OptimizationFlags)kNone_OptimizationFlags)
             , fGradientMatrix(gradientMatrix)
@@ -55,15 +60,15 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    SkMatrix44 fGradientMatrix;
-    Type fType;
-    bool fIsRadiusIncreasing;
-    bool fIsFocalOnCircle;
-    bool fIsWellBehaved;
-    bool fIsSwapped;
-    bool fIsNativelyFocal;
-    SkPoint fFocalParams;
-    GrCoordTransform fCoordTransform0;
+    SkMatrix44                  fGradientMatrix;
+    Type                        fType;
+    bool                        fIsRadiusIncreasing;
+    bool                        fIsFocalOnCircle;
+    bool                        fIsWellBehaved;
+    bool                        fIsSwapped;
+    bool                        fIsNativelyFocal;
+    SkPoint                     fFocalParams;
+    GrCoordTransform            fCoordTransform0;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif
diff --git a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp
index f34baae..0d8ace2 100644
--- a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp
+++ b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.cpp
@@ -19,7 +19,7 @@
 public:
     GrGLSLUnrolledBinaryGradientColorizer() {}
     void emitCode(EmitArgs& args) override {
-        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        GrGLSLFPFragmentBuilder*                 fragBuilder = args.fFragBuilder;
         const GrUnrolledBinaryGradientColorizer& _outer =
                 args.fFp.cast<GrUnrolledBinaryGradientColorizer>();
         (void)_outer;
@@ -61,70 +61,70 @@
         (void)thresholds1_7;
         auto thresholds9_13 = _outer.thresholds9_13();
         (void)thresholds9_13;
-        fScale0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                        "scale0_1");
+        fScale0_1Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "scale0_1");
         if (intervalCount > 1) {
-            fScale2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                            kFloat4_GrSLType, "scale2_3");
+            fScale2_3Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "scale2_3");
         }
         if (intervalCount > 2) {
-            fScale4_5Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                            kFloat4_GrSLType, "scale4_5");
+            fScale4_5Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "scale4_5");
         }
         if (intervalCount > 3) {
-            fScale6_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                            kFloat4_GrSLType, "scale6_7");
+            fScale6_7Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "scale6_7");
         }
         if (intervalCount > 4) {
-            fScale8_9Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                            kFloat4_GrSLType, "scale8_9");
+            fScale8_9Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "scale8_9");
         }
         if (intervalCount > 5) {
-            fScale10_11Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                              kFloat4_GrSLType, "scale10_11");
+            fScale10_11Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "scale10_11");
         }
         if (intervalCount > 6) {
-            fScale12_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                              kFloat4_GrSLType, "scale12_13");
+            fScale12_13Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "scale12_13");
         }
         if (intervalCount > 7) {
-            fScale14_15Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                              kFloat4_GrSLType, "scale14_15");
+            fScale14_15Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "scale14_15");
         }
-        fBias0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                       "bias0_1");
+        fBias0_1Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kFloat4_GrSLType, "bias0_1");
         if (intervalCount > 1) {
-            fBias2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                           "bias2_3");
+            fBias2_3Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "bias2_3");
         }
         if (intervalCount > 2) {
-            fBias4_5Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                           "bias4_5");
+            fBias4_5Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "bias4_5");
         }
         if (intervalCount > 3) {
-            fBias6_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                           "bias6_7");
+            fBias6_7Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "bias6_7");
         }
         if (intervalCount > 4) {
-            fBias8_9Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
-                                                           "bias8_9");
+            fBias8_9Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "bias8_9");
         }
         if (intervalCount > 5) {
-            fBias10_11Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                             kFloat4_GrSLType, "bias10_11");
+            fBias10_11Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "bias10_11");
         }
         if (intervalCount > 6) {
-            fBias12_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                             kFloat4_GrSLType, "bias12_13");
+            fBias12_13Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "bias12_13");
         }
         if (intervalCount > 7) {
-            fBias14_15Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                             kFloat4_GrSLType, "bias14_15");
+            fBias14_15Var = args.fUniformHandler->addUniform(
+                    kFragment_GrShaderFlag, kFloat4_GrSLType, "bias14_15");
         }
-        fThresholds1_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                             kHalf4_GrSLType, "thresholds1_7");
-        fThresholds9_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
-                                                              kHalf4_GrSLType, "thresholds9_13");
+        fThresholds1_7Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf4_GrSLType, "thresholds1_7");
+        fThresholds9_13Var = args.fUniformHandler->addUniform(
+                kFragment_GrShaderFlag, kHalf4_GrSLType, "thresholds9_13");
         fragBuilder->codeAppendf(
                 "half t = %s.x;\nfloat4 scale, bias;\nif (%d <= 4 || t < %s.w) {\n    if (%d <= 2 "
                 "|| t < %s.y) {\n        if (%d <= 1 || t < %s.x) {\n            scale = %s;\n     "
@@ -133,9 +133,12 @@
                 "scale = %s;\n            bias = %s;\n        } else {\n            scale = %s;\n  "
                 "          bias = %s;\n        }\n    }\n} else {\n    if (%d <= 6 || t < %s.y) "
                 "{\n        if (%d <= 5 || t <",
-                args.fInputColor, _outer.intervalCount(),
-                args.fUniformHandler->getUniformCStr(fThresholds1_7Var), _outer.intervalCount(),
-                args.fUniformHandler->getUniformCStr(fThresholds1_7Var), _outer.intervalCount(),
+                args.fInputColor,
+                _outer.intervalCount(),
+                args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
+                _outer.intervalCount(),
+                args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
+                _outer.intervalCount(),
                 args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
                 args.fUniformHandler->getUniformCStr(fScale0_1Var),
                 args.fUniformHandler->getUniformCStr(fBias0_1Var),
@@ -143,7 +146,8 @@
                                        : "float4(0)",
                 fBias2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias2_3Var)
                                       : "float4(0)",
-                _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
+                _outer.intervalCount(),
+                args.fUniformHandler->getUniformCStr(fThresholds1_7Var),
                 fScale4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale4_5Var)
                                        : "float4(0)",
                 fBias4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias4_5Var)
@@ -152,7 +156,8 @@
                                        : "float4(0)",
                 fBias6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias6_7Var)
                                       : "float4(0)",
-                _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
+                _outer.intervalCount(),
+                args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
                 _outer.intervalCount());
         fragBuilder->codeAppendf(
                 " %s.x) {\n            scale = %s;\n            bias = %s;\n        } else {\n     "
@@ -169,7 +174,8 @@
                                          : "float4(0)",
                 fBias10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias10_11Var)
                                         : "float4(0)",
-                _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
+                _outer.intervalCount(),
+                args.fUniformHandler->getUniformCStr(fThresholds9_13Var),
                 fScale12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale12_13Var)
                                          : "float4(0)",
                 fBias12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias12_13Var)
@@ -183,7 +189,7 @@
 
 private:
     void onSetData(const GrGLSLProgramDataManager& pdman,
-                   const GrFragmentProcessor& _proc) override {
+                   const GrFragmentProcessor&      _proc) override {
         const GrUnrolledBinaryGradientColorizer& _outer =
                 _proc.cast<GrUnrolledBinaryGradientColorizer>();
         {
@@ -231,9 +237,11 @@
             if (fBias14_15Var.isValid()) {
                 pdman.set4fv(fBias14_15Var, 1, (_outer.bias14_15()).vec());
             }
-            pdman.set4fv(fThresholds1_7Var, 1,
+            pdman.set4fv(fThresholds1_7Var,
+                         1,
                          reinterpret_cast<const float*>(&(_outer.thresholds1_7())));
-            pdman.set4fv(fThresholds9_13Var, 1,
+            pdman.set4fv(fThresholds9_13Var,
+                         1,
                          reinterpret_cast<const float*>(&(_outer.thresholds9_13())));
         }
     }
@@ -259,32 +267,51 @@
 GrGLSLFragmentProcessor* GrUnrolledBinaryGradientColorizer::onCreateGLSLInstance() const {
     return new GrGLSLUnrolledBinaryGradientColorizer();
 }
-void GrUnrolledBinaryGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+void GrUnrolledBinaryGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps&    caps,
                                                               GrProcessorKeyBuilder* b) const {
     b->add32((int32_t)fIntervalCount);
 }
 bool GrUnrolledBinaryGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
     const GrUnrolledBinaryGradientColorizer& that = other.cast<GrUnrolledBinaryGradientColorizer>();
     (void)that;
-    if (fIntervalCount != that.fIntervalCount) return false;
-    if (fScale0_1 != that.fScale0_1) return false;
-    if (fScale2_3 != that.fScale2_3) return false;
-    if (fScale4_5 != that.fScale4_5) return false;
-    if (fScale6_7 != that.fScale6_7) return false;
-    if (fScale8_9 != that.fScale8_9) return false;
-    if (fScale10_11 != that.fScale10_11) return false;
-    if (fScale12_13 != that.fScale12_13) return false;
-    if (fScale14_15 != that.fScale14_15) return false;
-    if (fBias0_1 != that.fBias0_1) return false;
-    if (fBias2_3 != that.fBias2_3) return false;
-    if (fBias4_5 != that.fBias4_5) return false;
-    if (fBias6_7 != that.fBias6_7) return false;
-    if (fBias8_9 != that.fBias8_9) return false;
-    if (fBias10_11 != that.fBias10_11) return false;
-    if (fBias12_13 != that.fBias12_13) return false;
-    if (fBias14_15 != that.fBias14_15) return false;
-    if (fThresholds1_7 != that.fThresholds1_7) return false;
-    if (fThresholds9_13 != that.fThresholds9_13) return false;
+    if (fIntervalCount != that.fIntervalCount)
+        return false;
+    if (fScale0_1 != that.fScale0_1)
+        return false;
+    if (fScale2_3 != that.fScale2_3)
+        return false;
+    if (fScale4_5 != that.fScale4_5)
+        return false;
+    if (fScale6_7 != that.fScale6_7)
+        return false;
+    if (fScale8_9 != that.fScale8_9)
+        return false;
+    if (fScale10_11 != that.fScale10_11)
+        return false;
+    if (fScale12_13 != that.fScale12_13)
+        return false;
+    if (fScale14_15 != that.fScale14_15)
+        return false;
+    if (fBias0_1 != that.fBias0_1)
+        return false;
+    if (fBias2_3 != that.fBias2_3)
+        return false;
+    if (fBias4_5 != that.fBias4_5)
+        return false;
+    if (fBias6_7 != that.fBias6_7)
+        return false;
+    if (fBias8_9 != that.fBias8_9)
+        return false;
+    if (fBias10_11 != that.fBias10_11)
+        return false;
+    if (fBias12_13 != that.fBias12_13)
+        return false;
+    if (fBias14_15 != that.fBias14_15)
+        return false;
+    if (fThresholds1_7 != that.fThresholds1_7)
+        return false;
+    if (fThresholds9_13 != that.fThresholds9_13)
+        return false;
     return true;
 }
 GrUnrolledBinaryGradientColorizer::GrUnrolledBinaryGradientColorizer(
@@ -313,9 +340,11 @@
     return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer(*this));
 }
 
-static const int kMaxIntervals = 8;
+static const int                     kMaxIntervals = 8;
 std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::Make(
-        const SkPMColor4f* colors, const SkScalar* positions, int count) {
+        const SkPMColor4f* colors,
+        const SkScalar*    positions,
+        int                count) {
     // Depending on how the positions resolve into hard stops or regular stops, the number of
     // intervals specified by the number of colors/positions can change. For instance, a plain
     // 3 color gradient is two intervals, but a 4 color gradient with a hard stop is also
@@ -331,7 +360,7 @@
     // after the dst color space is applied, it limits our ability to cache their values.
     SkPMColor4f scales[kMaxIntervals];
     SkPMColor4f biases[kMaxIntervals];
-    SkScalar thresholds[kMaxIntervals];
+    SkScalar    thresholds[kMaxIntervals];
 
     int intervalCount = 0;
 
@@ -356,7 +385,7 @@
         auto c1 = Sk4f::Load(colors[i + 1].vec());
 
         auto scale = (c1 - c0) / dt;
-        auto bias = c0 - t0 * scale;
+        auto bias  = c0 - t0 * scale;
 
         scale.store(scales + intervalCount);
         bias.store(biases + intervalCount);
@@ -366,15 +395,29 @@
 
     // For isEqual to make sense, set the unused values to something consistent
     for (int i = intervalCount; i < kMaxIntervals; i++) {
-        scales[i] = SK_PMColor4fTRANSPARENT;
-        biases[i] = SK_PMColor4fTRANSPARENT;
+        scales[i]     = SK_PMColor4fTRANSPARENT;
+        biases[i]     = SK_PMColor4fTRANSPARENT;
         thresholds[i] = 0.0;
     }
 
     return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer(
-            intervalCount, scales[0], scales[1], scales[2], scales[3], scales[4], scales[5],
-            scales[6], scales[7], biases[0], biases[1], biases[2], biases[3], biases[4], biases[5],
-            biases[6], biases[7],
+            intervalCount,
+            scales[0],
+            scales[1],
+            scales[2],
+            scales[3],
+            scales[4],
+            scales[5],
+            scales[6],
+            scales[7],
+            biases[0],
+            biases[1],
+            biases[2],
+            biases[3],
+            biases[4],
+            biases[5],
+            biases[6],
+            biases[7],
             SkRect::MakeLTRB(thresholds[0], thresholds[1], thresholds[2], thresholds[3]),
             SkRect::MakeLTRB(thresholds[4], thresholds[5], thresholds[6], 0.0)));
 }
diff --git a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h
index 50aa605..e14e43c 100644
--- a/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h
+++ b/src/gpu/gradients/GrUnrolledBinaryGradientColorizer.h
@@ -15,8 +15,8 @@
 #include "GrCoordTransform.h"
 class GrUnrolledBinaryGradientColorizer : public GrFragmentProcessor {
 public:
-    static const int kMaxColorCount = 16;
-    int32_t intervalCount() const { return fIntervalCount; }
+    static const int   kMaxColorCount = 16;
+    int32_t            intervalCount() const { return fIntervalCount; }
     const SkPMColor4f& scale0_1() const { return fScale0_1; }
     const SkPMColor4f& scale2_3() const { return fScale2_3; }
     const SkPMColor4f& scale4_5() const { return fScale4_5; }
@@ -33,18 +33,18 @@
     const SkPMColor4f& bias10_11() const { return fBias10_11; }
     const SkPMColor4f& bias12_13() const { return fBias12_13; }
     const SkPMColor4f& bias14_15() const { return fBias14_15; }
-    const SkRect& thresholds1_7() const { return fThresholds1_7; }
-    const SkRect& thresholds9_13() const { return fThresholds9_13; }
+    const SkRect&      thresholds1_7() const { return fThresholds1_7; }
+    const SkRect&      thresholds9_13() const { return fThresholds9_13; }
 
     static std::unique_ptr<GrFragmentProcessor> Make(const SkPMColor4f* colors,
-                                                     const SkScalar* positions,
-                                                     int count);
+                                                     const SkScalar*    positions,
+                                                     int                count);
     GrUnrolledBinaryGradientColorizer(const GrUnrolledBinaryGradientColorizer& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;
     const char* name() const override { return "UnrolledBinaryGradientColorizer"; }
 
 private:
-    GrUnrolledBinaryGradientColorizer(int32_t intervalCount,
+    GrUnrolledBinaryGradientColorizer(int32_t     intervalCount,
                                       SkPMColor4f scale0_1,
                                       SkPMColor4f scale2_3,
                                       SkPMColor4f scale4_5,
@@ -61,8 +61,8 @@
                                       SkPMColor4f bias10_11,
                                       SkPMColor4f bias12_13,
                                       SkPMColor4f bias14_15,
-                                      SkRect thresholds1_7,
-                                      SkRect thresholds9_13)
+                                      SkRect      thresholds1_7,
+                                      SkRect      thresholds9_13)
             : INHERITED(kGrUnrolledBinaryGradientColorizer_ClassID, kNone_OptimizationFlags)
             , fIntervalCount(intervalCount)
             , fScale0_1(scale0_1)
@@ -87,25 +87,25 @@
     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
     bool onIsEqual(const GrFragmentProcessor&) const override;
     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
-    int32_t fIntervalCount;
-    SkPMColor4f fScale0_1;
-    SkPMColor4f fScale2_3;
-    SkPMColor4f fScale4_5;
-    SkPMColor4f fScale6_7;
-    SkPMColor4f fScale8_9;
-    SkPMColor4f fScale10_11;
-    SkPMColor4f fScale12_13;
-    SkPMColor4f fScale14_15;
-    SkPMColor4f fBias0_1;
-    SkPMColor4f fBias2_3;
-    SkPMColor4f fBias4_5;
-    SkPMColor4f fBias6_7;
-    SkPMColor4f fBias8_9;
-    SkPMColor4f fBias10_11;
-    SkPMColor4f fBias12_13;
-    SkPMColor4f fBias14_15;
-    SkRect fThresholds1_7;
-    SkRect fThresholds9_13;
+    int32_t                     fIntervalCount;
+    SkPMColor4f                 fScale0_1;
+    SkPMColor4f                 fScale2_3;
+    SkPMColor4f                 fScale4_5;
+    SkPMColor4f                 fScale6_7;
+    SkPMColor4f                 fScale8_9;
+    SkPMColor4f                 fScale10_11;
+    SkPMColor4f                 fScale12_13;
+    SkPMColor4f                 fScale14_15;
+    SkPMColor4f                 fBias0_1;
+    SkPMColor4f                 fBias2_3;
+    SkPMColor4f                 fBias4_5;
+    SkPMColor4f                 fBias6_7;
+    SkPMColor4f                 fBias8_9;
+    SkPMColor4f                 fBias10_11;
+    SkPMColor4f                 fBias12_13;
+    SkPMColor4f                 fBias14_15;
+    SkRect                      fThresholds1_7;
+    SkRect                      fThresholds9_13;
     typedef GrFragmentProcessor INHERITED;
 };
 #endif