Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm
Review URL: http://codereview.appspot.com/5181044/
git-svn-id: http://skia.googlecode.com/svn/trunk@2440 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLProgram.h b/gpu/src/GrGLProgram.h
index a79f877..197da5d 100644
--- a/gpu/src/GrGLProgram.h
+++ b/gpu/src/GrGLProgram.h
@@ -66,7 +66,10 @@
static int PositionAttributeIdx() { return 0; }
static int TexCoordAttributeIdx(int tcIdx) { return 1 + tcIdx; }
static int ColorAttributeIdx() { return 1 + GrDrawTarget::kMaxTexCoords; }
- static int EdgeAttributeIdx() { return 2 + GrDrawTarget::kMaxTexCoords; }
+ static int CoverageAttributeIdx() {
+ return 2 + GrDrawTarget::kMaxTexCoords;
+ }
+ static int EdgeAttributeIdx() { return 3 + GrDrawTarget::kMaxTexCoords; }
static int ViewMatrixAttributeIdx() {
return 2 + GrDrawTarget::kMaxTexCoords;