Add hooks for GL_EXT_debug_marker in gpu
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/174123003
git-svn-id: http://skia.googlecode.com/svn/trunk@13538 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrDrawTargetCaps.h b/src/gpu/GrDrawTargetCaps.h
index b316e49..b33217a 100644
--- a/src/gpu/GrDrawTargetCaps.h
+++ b/src/gpu/GrDrawTargetCaps.h
@@ -40,6 +40,7 @@
bool bufferLockSupport() const { return fBufferLockSupport; }
bool pathRenderingSupport() const { return fPathRenderingSupport; }
bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
+ bool gpuTracingSupport() const { return fGpuTracingSupport; }
// Scratch textures not being reused means that those scratch textures
// that we upload to (i.e., don't have a render target) will not be
@@ -71,6 +72,7 @@
bool fPathRenderingSupport : 1;
bool fDstReadInShaderSupport : 1;
bool fReuseScratchTextures : 1;
+ bool fGpuTracingSupport : 1;
int fMaxRenderTargetSize;
int fMaxTextureSize;