| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "bench/Benchmark.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkPath.h" |
| #include "include/core/SkRegion.h" |
| #include "include/core/SkString.h" |
| #include "include/utils/SkRandom.h" |
| #include "src/core/SkAAClip.h" |
| #include "src/core/SkClipOpPriv.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // This bench tests out AA/BW clipping via canvas' clipPath and clipRect calls |
| class AAClipBench : public Benchmark { |
| SkString fName; |
| SkPath fClipPath; |
| SkRect fClipRect; |
| SkRect fDrawRect; |
| bool fDoPath; |
| bool fDoAA; |
| |
| public: |
| AAClipBench(bool doPath, bool doAA) |
| : fDoPath(doPath) |
| , fDoAA(doAA) { |
| |
| fName.printf("aaclip_%s_%s", |
| doPath ? "path" : "rect", |
| doAA ? "AA" : "BW"); |
| |
| fClipRect.setLTRB(10.5f, 10.5f, 50.5f, 50.5f); |
| fClipPath.addRoundRect(fClipRect, SkIntToScalar(10), SkIntToScalar(10)); |
| fDrawRect.setWH(100, 100); |
| |
| SkASSERT(fClipPath.isConvex()); |
| } |
| |
| protected: |
| const char* onGetName() override { return fName.c_str(); } |
| void onDraw(int loops, SkCanvas* canvas) override { |
| |
| SkPaint paint; |
| this->setupPaint(&paint); |
| |
| for (int i = 0; i < loops; ++i) { |
| // jostle the clip regions each time to prevent caching |
| fClipRect.offset((i % 2) == 0 ? SkIntToScalar(10) : SkIntToScalar(-10), 0); |
| fClipPath.reset(); |
| fClipPath.addRoundRect(fClipRect, |
| SkIntToScalar(5), SkIntToScalar(5)); |
| SkASSERT(fClipPath.isConvex()); |
| |
| canvas->save(); |
| #if 1 |
| if (fDoPath) { |
| canvas->clipPath(fClipPath, SkClipOp::kIntersect, fDoAA); |
| } else { |
| canvas->clipRect(fClipRect, SkClipOp::kIntersect, fDoAA); |
| } |
| |
| canvas->drawRect(fDrawRect, paint); |
| #else |
| // this path tests out directly draw the clip primitive |
| // use it to comparing just drawing the clip vs. drawing using |
| // the clip |
| if (fDoPath) { |
| canvas->drawPath(fClipPath, paint); |
| } else { |
| canvas->drawRect(fClipRect, paint); |
| } |
| #endif |
| canvas->restore(); |
| } |
| } |
| private: |
| using INHERITED = Benchmark; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // This bench tests out nested clip stacks. It is intended to simulate |
| // how WebKit nests clips. |
| class NestedAAClipBench : public Benchmark { |
| SkString fName; |
| bool fDoAA; |
| SkRect fDrawRect; |
| SkRandom fRandom; |
| |
| static const int kNestingDepth = 3; |
| static const int kImageSize = 400; |
| |
| SkPoint fSizes[kNestingDepth+1]; |
| |
| public: |
| NestedAAClipBench(bool doAA) : fDoAA(doAA) { |
| fName.printf("nested_aaclip_%s", doAA ? "AA" : "BW"); |
| |
| fDrawRect = SkRect::MakeLTRB(0, 0, |
| SkIntToScalar(kImageSize), |
| SkIntToScalar(kImageSize)); |
| |
| fSizes[0].set(SkIntToScalar(kImageSize), SkIntToScalar(kImageSize)); |
| |
| for (int i = 1; i < kNestingDepth+1; ++i) { |
| fSizes[i].set(fSizes[i-1].fX/2, fSizes[i-1].fY/2); |
| } |
| } |
| |
| protected: |
| const char* onGetName() override { return fName.c_str(); } |
| |
| |
| void recurse(SkCanvas* canvas, |
| int depth, |
| const SkPoint& offset) { |
| |
| canvas->save(); |
| |
| SkRect temp = SkRect::MakeLTRB(0, 0, |
| fSizes[depth].fX, fSizes[depth].fY); |
| temp.offset(offset); |
| |
| SkPath path; |
| path.addRoundRect(temp, SkIntToScalar(3), SkIntToScalar(3)); |
| SkASSERT(path.isConvex()); |
| |
| canvas->clipPath(path, SkClipOp::kIntersect, fDoAA); |
| |
| if (kNestingDepth == depth) { |
| // we only draw the draw rect at the lowest nesting level |
| SkPaint paint; |
| paint.setColor(0xff000000 | fRandom.nextU()); |
| canvas->drawRect(fDrawRect, paint); |
| } else { |
| SkPoint childOffset = offset; |
| this->recurse(canvas, depth+1, childOffset); |
| |
| childOffset += fSizes[depth+1]; |
| this->recurse(canvas, depth+1, childOffset); |
| |
| childOffset.fX = offset.fX + fSizes[depth+1].fX; |
| childOffset.fY = offset.fY; |
| this->recurse(canvas, depth+1, childOffset); |
| |
| childOffset.fX = offset.fX; |
| childOffset.fY = offset.fY + fSizes[depth+1].fY; |
| this->recurse(canvas, depth+1, childOffset); |
| } |
| |
| canvas->restore(); |
| } |
| |
| void onDraw(int loops, SkCanvas* canvas) override { |
| |
| for (int i = 0; i < loops; ++i) { |
| SkPoint offset = SkPoint::Make(0, 0); |
| this->recurse(canvas, 0, offset); |
| } |
| } |
| |
| private: |
| using INHERITED = Benchmark; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| class AAClipBuilderBench : public Benchmark { |
| SkString fName; |
| SkPath fPath; |
| SkRect fRect; |
| SkRegion fRegion; |
| bool fDoPath; |
| bool fDoAA; |
| |
| public: |
| AAClipBuilderBench(bool doPath, bool doAA) { |
| fDoPath = doPath; |
| fDoAA = doAA; |
| |
| fName.printf("aaclip_build_%s_%s", doPath ? "path" : "rect", |
| doAA ? "AA" : "BW"); |
| |
| fRegion.setRect({0, 0, 640, 480}); |
| fRect.set(fRegion.getBounds()); |
| fRect.inset(SK_Scalar1/4, SK_Scalar1/4); |
| fPath.addRoundRect(fRect, SkIntToScalar(20), SkIntToScalar(20)); |
| } |
| |
| protected: |
| const char* onGetName() override { return fName.c_str(); } |
| void onDraw(int loops, SkCanvas*) override { |
| SkPaint paint; |
| this->setupPaint(&paint); |
| |
| for (int i = 0; i < loops; ++i) { |
| SkAAClip clip; |
| if (fDoPath) { |
| clip.setPath(fPath, &fRegion, fDoAA); |
| } else { |
| clip.setRect(fRect, fDoAA); |
| } |
| } |
| } |
| private: |
| using INHERITED = Benchmark; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| class AAClipRegionBench : public Benchmark { |
| public: |
| AAClipRegionBench() { |
| SkPath path; |
| // test conversion of a complex clip to a aaclip |
| path.addCircle(0, 0, SkIntToScalar(200)); |
| path.addCircle(0, 0, SkIntToScalar(180)); |
| // evenodd means we've constructed basically a stroked circle |
| path.setFillType(SkPathFillType::kEvenOdd); |
| |
| SkIRect bounds; |
| path.getBounds().roundOut(&bounds); |
| fRegion.setPath(path, SkRegion(bounds)); |
| } |
| |
| protected: |
| const char* onGetName() override { return "aaclip_setregion"; } |
| void onDraw(int loops, SkCanvas*) override { |
| for (int i = 0; i < loops; ++i) { |
| SkAAClip clip; |
| clip.setRegion(fRegion); |
| } |
| } |
| |
| private: |
| SkRegion fRegion; |
| using INHERITED = Benchmark; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_BENCH(return new AAClipBuilderBench(false, false);) |
| DEF_BENCH(return new AAClipBuilderBench(false, true);) |
| DEF_BENCH(return new AAClipBuilderBench(true, false);) |
| DEF_BENCH(return new AAClipBuilderBench(true, true);) |
| DEF_BENCH(return new AAClipRegionBench();) |
| DEF_BENCH(return new AAClipBench(false, false);) |
| DEF_BENCH(return new AAClipBench(false, true);) |
| DEF_BENCH(return new AAClipBench(true, false);) |
| DEF_BENCH(return new AAClipBench(true, true);) |
| DEF_BENCH(return new NestedAAClipBench(false);) |
| DEF_BENCH(return new NestedAAClipBench(true);) |