Fix for Android batching bug

On Android it looks like we have:
   stencilClip1
   draw1
   stencilClip2
   draw2

where draw1 is being forward combined with draw2 b.c. they are both stencil clipped but it shouldn't b.c. they are different stencil clips.

Change-Id: Ia704d7ab869022a055eed0726e2b7fab8eaaf817
Reviewed-on: https://skia-review.googlesource.com/20977
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrReducedClip.cpp b/src/gpu/GrReducedClip.cpp
index 8c98ac1..dfa4166 100644
--- a/src/gpu/GrReducedClip.cpp
+++ b/src/gpu/GrReducedClip.cpp
@@ -662,7 +662,11 @@
 
 class StencilClip final : public GrClip {
 public:
-    StencilClip(const SkIRect& scissorRect) : fFixedClip(scissorRect) {}
+    StencilClip(const SkIRect& scissorRect, int32_t clipStackID)
+        : fFixedClip(scissorRect)
+        , fClipStackID(clipStackID) {
+    }
+
     const GrFixedClip& fixedClip() const { return fFixedClip; }
 
     void setWindowRectangles(const GrWindowRectangles& windows, GrWindowRectsState::Mode mode) {
@@ -685,11 +689,12 @@
                               bounds)) {
             return false;
         }
-        out->addStencilClip();
+        out->addStencilClip(fClipStackID);
         return true;
     }
 
     GrFixedClip fFixedClip;
+    int32_t     fClipStackID;
 
     typedef GrClip INHERITED;
 };
@@ -697,7 +702,7 @@
 bool GrReducedClip::drawStencilClipMask(GrContext* context,
                                         GrRenderTargetContext* renderTargetContext) const {
     // We set the current clip to the bounds so that our recursive draws are scissored to them.
-    StencilClip stencilClip(fIBounds);
+    StencilClip stencilClip(fIBounds, this->elementsGenID());
 
     if (!fWindowRects.empty()) {
         stencilClip.setWindowRectangles(fWindowRects, GrWindowRectsState::Mode::kExclusive);