Clip mask manager sets stencil on draw type

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/7afb5aa201e4b59397cbd8480e121d7501a227e7

Review URL: https://codereview.chromium.org/676983003
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h
index 24ab4ec..f18962c 100644
--- a/src/gpu/gl/GrGpuGL.h
+++ b/src/gpu/gl/GrGpuGL.h
@@ -235,7 +235,7 @@
     // NULL means whole target. Can be an empty rect.
     void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds);
 
-    void flushStencil(DrawType);
+    void flushStencil(const GrStencilSettings&, DrawType);
     void flushAAState(const GrOptDrawState&, DrawType);
 
     bool configToGLFormats(GrPixelConfig config,