Comments: note existance of SkImage::newShader next to CreateBitmapShader

Review URL: https://codereview.chromium.org/1329083004
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 76b86a6..abd50d6 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -399,6 +399,8 @@
                                         TileMode tmx, TileMode tmy,
                                         const SkMatrix* localMatrix = NULL);
 
+    // NOTE: You can create an SkImage Shader with SkImage::newShader().
+
     /** Call this to create a new shader that will draw with the specified picture.
      *
      *  @param src  The picture to use inside the shader (if not NULL, its ref count