Comments: note existance of SkImage::newShader next to CreateBitmapShader
Review URL: https://codereview.chromium.org/1329083004
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 76b86a6..abd50d6 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -399,6 +399,8 @@
TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix = NULL);
+ // NOTE: You can create an SkImage Shader with SkImage::newShader().
+
/** Call this to create a new shader that will draw with the specified picture.
*
* @param src The picture to use inside the shader (if not NULL, its ref count