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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGPath_DEFINED
#define SkSVGPath_DEFINED
#include "SkPath.h"
#include "SkSVGTransformableNode.h"
class SkSVGPath final : public SkSVGTransformableNode {
public:
virtual ~SkSVGPath() = default;
static sk_sp<SkSVGPath> Make() { return sk_sp<SkSVGPath>(new SkSVGPath()); }
void appendChild(sk_sp<SkSVGNode>) override { }
void setPath(const SkPath& path) { fPath = path; }
protected:
void onRender(SkCanvas*, const SkSVGRenderContext&) const override;
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
private:
SkSVGPath();
void doRender(SkCanvas*, const SkPaint*) const;
SkPath fPath;
typedef SkSVGTransformableNode INHERITED;
};
#endif // SkSVGPath_DEFINED