blob: 7e3235ced6543eb08e4e8977793e86c499504f6e [file] [log] [blame]
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=53da0295972a418cbc9607bbb17feaa8
REG_FIDDLE(Paint_refShader, 256, 256, true, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint1, paint2;
paint1.setShader(SkShader::MakeEmptyShader());
SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
paint2.setShader(paint1.refShader());
SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
}
} // END FIDDLE