Calculate stage stats in GrOptDrawState
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/545693004
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index e8b6da5..a748212 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -21,6 +21,19 @@
#include "SkRandom.h"
#include "Test.h"
+static void get_stage_stats(const GrEffectStage stage, bool* readsDst,
+ bool* readsFragPosition, bool* requiresVertexShader) {
+ if (stage.getEffect()->willReadDstColor()) {
+ *readsDst = true;
+ }
+ if (stage.getEffect()->willReadFragmentPosition()) {
+ *readsFragPosition = true;
+ }
+ if (stage.getEffect()->requiresVertexShader()) {
+ *requiresVertexShader = true;
+ }
+}
+
bool GrGLProgramDesc::setRandom(SkRandom* random,
const GrGpuGL* gpu,
const GrRenderTarget* dstRenderTarget,
@@ -57,11 +70,11 @@
}
GrEffectKeyBuilder b(&fKey);
uint16_t effectKeySize;
- if (!GetEffectKeyAndUpdateStats(*stage, gpu->glCaps(), useLocalCoords, &b,
- &effectKeySize, &dstRead, &fragPos, &vertexShader)) {
+ if (!GetEffectKey(*stage, gpu->glCaps(), useLocalCoords, &b, &effectKeySize)) {
fKey.reset();
return false;
}
+ get_stage_stats(*stage, &dstRead, &fragPos, &vertexShader);
offsetAndSize[0] = effectKeyOffset;
offsetAndSize[1] = effectKeySize;
offset++;
@@ -79,11 +92,11 @@
}
GrEffectKeyBuilder b(&fKey);
uint16_t effectKeySize;
- if (!GetEffectKeyAndUpdateStats(*stage, gpu->glCaps(), useLocalCoords, &b,
- &effectKeySize, &dstRead, &fragPos, &vertexShader)) {
+ if (!GetEffectKey(*stages[s], gpu->glCaps(), useLocalCoords, &b, &effectKeySize)) {
fKey.reset();
return false;
}
+ get_stage_stats(*stage, &dstRead, &fragPos, &vertexShader);
offsetAndSize[0] = effectKeyOffset;
offsetAndSize[1] = effectKeySize;
}