| /* libs/graphics/ports/FontHostConfiguration_android.cpp |
| ** |
| ** Copyright 2011, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include "FontHostConfiguration_android.h" |
| #include "SkString.h" |
| #include "SkTDArray.h" |
| #include <expat.h> |
| #include <sys/system_properties.h> |
| |
| #define SYSTEM_FONTS_FILE "/system/etc/system_fonts.xml" |
| #define FALLBACK_FONTS_FILE "/system/etc/fallback_fonts.xml" |
| #define VENDOR_FONTS_FILE "/vendor/etc/fallback_fonts.xml" |
| |
| |
| // These defines are used to determine the kind of tag that we're currently |
| // populating with data. We only care about the sibling tags nameset and fileset |
| // for now. |
| #define NO_TAG 0 |
| #define NAMESET_TAG 1 |
| #define FILESET_TAG 2 |
| |
| /** |
| * The FamilyData structure is passed around by the parser so that each handler |
| * can read these variables that are relevant to the current parsing. |
| */ |
| struct FamilyData { |
| FamilyData(XML_Parser *parserRef, SkTDArray<FontFamily*> &familiesRef) : |
| parser(parserRef), families(familiesRef), currentTag(NO_TAG) {}; |
| |
| XML_Parser *parser; // The expat parser doing the work |
| SkTDArray<FontFamily*> &families; // The array that each family is put into as it is parsed |
| FontFamily *currentFamily; // The current family being created |
| int currentTag; // A flag to indicate whether we're in nameset/fileset tags |
| }; |
| |
| /** |
| * Handler for arbitrary text. This is used to parse the text inside each name |
| * or file tag. The resulting strings are put into the fNames or fFileNames arrays. |
| */ |
| void textHandler(void *data, const char *s, int len) { |
| FamilyData *familyData = (FamilyData*) data; |
| // Make sure we're in the right state to store this name information |
| if (familyData->currentFamily && |
| (familyData->currentTag == NAMESET_TAG || familyData->currentTag == FILESET_TAG)) { |
| // Malloc new buffer to store the string |
| char *buff; |
| buff = (char*) malloc((len + 1) * sizeof(char)); |
| strncpy(buff, s, len); |
| buff[len] = '\0'; |
| switch (familyData->currentTag) { |
| case NAMESET_TAG: |
| *(familyData->currentFamily->fNames.append()) = buff; |
| break; |
| case FILESET_TAG: |
| *(familyData->currentFamily->fFileNames.append()) = buff; |
| break; |
| default: |
| // Noop - don't care about any text that's not in the Fonts or Names list |
| break; |
| } |
| } |
| } |
| |
| /** |
| * Handler for the start of a tag. The only tags we expect are family, nameset, |
| * fileset, name, and file. |
| */ |
| void startElementHandler(void *data, const char *tag, const char **atts) { |
| FamilyData *familyData = (FamilyData*) data; |
| int len = strlen(tag); |
| if (strncmp(tag, "family", len)== 0) { |
| familyData->currentFamily = new FontFamily(); |
| familyData->currentFamily->order = -1; |
| // The Family tag has an optional "order" attribute with an integer value >= 0 |
| // If this attribute does not exist, the default value is -1 |
| for (int i = 0; atts[i] != NULL; i += 2) { |
| const char* attribute = atts[i]; |
| const char* valueString = atts[i+1]; |
| int value; |
| int len = sscanf(valueString, "%d", &value); |
| if (len > 0) { |
| familyData->currentFamily->order = value; |
| } |
| } |
| } else if (len == 7 && strncmp(tag, "nameset", len)== 0) { |
| familyData->currentTag = NAMESET_TAG; |
| } else if (len == 7 && strncmp(tag, "fileset", len) == 0) { |
| familyData->currentTag = FILESET_TAG; |
| } else if ((strncmp(tag, "name", len) == 0 && familyData->currentTag == NAMESET_TAG) || |
| (strncmp(tag, "file", len) == 0 && familyData->currentTag == FILESET_TAG)) { |
| // If it's a Name, parse the text inside |
| XML_SetCharacterDataHandler(*familyData->parser, textHandler); |
| } |
| } |
| |
| /** |
| * Handler for the end of tags. We only care about family, nameset, fileset, |
| * name, and file. |
| */ |
| void endElementHandler(void *data, const char *tag) { |
| FamilyData *familyData = (FamilyData*) data; |
| int len = strlen(tag); |
| if (strncmp(tag, "family", len)== 0) { |
| // Done parsing a Family - store the created currentFamily in the families array |
| *familyData->families.append() = familyData->currentFamily; |
| familyData->currentFamily = NULL; |
| } else if (len == 7 && strncmp(tag, "nameset", len)== 0) { |
| familyData->currentTag = NO_TAG; |
| } else if (len == 7 && strncmp(tag, "fileset", len)== 0) { |
| familyData->currentTag = NO_TAG; |
| } else if ((strncmp(tag, "name", len) == 0 && familyData->currentTag == NAMESET_TAG) || |
| (strncmp(tag, "file", len) == 0 && familyData->currentTag == FILESET_TAG)) { |
| // Disable the arbitrary text handler installed to load Name data |
| XML_SetCharacterDataHandler(*familyData->parser, NULL); |
| } |
| } |
| |
| /** |
| * Read the persistent locale. |
| */ |
| void getLocale(AndroidLocale &locale) |
| { |
| char propLang[PROP_VALUE_MAX], propRegn[PROP_VALUE_MAX]; |
| __system_property_get("persist.sys.language", propLang); |
| __system_property_get("persist.sys.country", propRegn); |
| |
| if (*propLang == 0 && *propRegn == 0) { |
| /* Set to ro properties, default is en_US */ |
| __system_property_get("ro.product.locale.language", propLang); |
| __system_property_get("ro.product.locale.region", propRegn); |
| if (*propLang == 0 && *propRegn == 0) { |
| strcpy(propLang, "en"); |
| strcpy(propRegn, "US"); |
| } |
| } |
| strncpy(locale.language, propLang, 2); |
| locale.language[2] = '\0'; |
| strncpy(locale.region, propRegn, 2); |
| locale.region[2] = '\0'; |
| } |
| |
| /** |
| * Use the current system locale (language and region) to open the best matching |
| * customization. For example, when the language is Japanese, the sequence might be: |
| * /system/etc/fallback_fonts-ja-JP.xml |
| * /system/etc/fallback_fonts-ja.xml |
| * /system/etc/fallback_fonts.xml |
| */ |
| FILE* openLocalizedFile(const char* origname) { |
| FILE* file = 0; |
| SkString basename; |
| SkString filename; |
| AndroidLocale locale; |
| |
| basename.set(origname); |
| // Remove the .xml suffix. We'll add it back in a moment. |
| if (basename.endsWith(".xml")) { |
| basename.resize(basename.size()-4); |
| } |
| getLocale(locale); |
| // Try first with language and region |
| filename.printf("%s-%s-%s.xml", basename.c_str(), locale.language, locale.region); |
| file = fopen(filename.c_str(), "r"); |
| if (!file) { |
| // If not found, try next with just language |
| filename.printf("%s-%s.xml", basename.c_str(), locale.language); |
| file = fopen(filename.c_str(), "r"); |
| |
| if (!file) { |
| // If still not found, try just the original name |
| file = fopen(origname, "r"); |
| } |
| } |
| return file; |
| } |
| |
| /** |
| * This function parses the given filename and stores the results in the given |
| * families array. |
| */ |
| void parseConfigFile(const char *filename, SkTDArray<FontFamily*> &families) { |
| XML_Parser parser = XML_ParserCreate(NULL); |
| FamilyData *familyData = new FamilyData(&parser, families); |
| XML_SetUserData(parser, familyData); |
| XML_SetElementHandler(parser, startElementHandler, endElementHandler); |
| FILE *file = openLocalizedFile(filename); |
| // Some of the files we attempt to parse (in particular, /vendor/etc/fallback_fonts.xml) |
| // are optional - failure here is okay because one of these optional files may not exist. |
| if (file == NULL) { |
| return; |
| } |
| char buffer[512]; |
| bool done = false; |
| while (!done) { |
| fgets(buffer, sizeof(buffer), file); |
| int len = strlen(buffer); |
| if (feof(file) != 0) { |
| done = true; |
| } |
| XML_Parse(parser, buffer, len, done); |
| } |
| } |
| |
| void getSystemFontFamilies(SkTDArray<FontFamily*> &fontFamilies) { |
| parseConfigFile(SYSTEM_FONTS_FILE, fontFamilies); |
| } |
| |
| void getFallbackFontFamilies(SkTDArray<FontFamily*> &fallbackFonts) { |
| SkTDArray<FontFamily*> vendorFonts; |
| parseConfigFile(FALLBACK_FONTS_FILE, fallbackFonts); |
| parseConfigFile(VENDOR_FONTS_FILE, vendorFonts); |
| |
| // This loop inserts the vendor fallback fonts in the correct order in the |
| // overall fallbacks list. |
| int currentOrder = -1; |
| for (int i = 0; i < vendorFonts.count(); ++i) { |
| FontFamily* family = vendorFonts[i]; |
| int order = family->order; |
| if (order < 0) { |
| if (currentOrder < 0) { |
| // Default case - just add it to the end of the fallback list |
| *fallbackFonts.append() = family; |
| } else { |
| // no order specified on this font, but we're incrementing the order |
| // based on an earlier order insertion request |
| *fallbackFonts.insert(currentOrder++) = family; |
| } |
| } else { |
| // Add the font into the fallback list in the specified order. Set |
| // currentOrder for correct placement of other fonts in the vendor list. |
| *fallbackFonts.insert(order) = family; |
| currentOrder = order + 1; |
| } |
| } |
| } |
| |
| /** |
| * Loads data on font families from various expected configuration files. The |
| * resulting data is returned in the given fontFamilies array. |
| */ |
| void getFontFamilies(SkTDArray<FontFamily*> &fontFamilies) { |
| SkTDArray<FontFamily*> fallbackFonts; |
| |
| getSystemFontFamilies(fontFamilies); |
| getFallbackFontFamilies(fallbackFonts); |
| |
| // Append all fallback fonts to system fonts |
| for (int i = 0; i < fallbackFonts.count(); ++i) { |
| *fontFamilies.append() = fallbackFonts[i]; |
| } |
| } |
| |
| void getTestFontFamilies(SkTDArray<FontFamily*> &fontFamilies, |
| const char* testMainConfigFile, |
| const char* testFallbackConfigFile) { |
| parseConfigFile(testMainConfigFile, fontFamilies); |
| |
| SkTDArray<FontFamily*> fallbackFonts; |
| parseConfigFile(testFallbackConfigFile, fallbackFonts); |
| |
| // Append all fallback fonts to system fonts |
| for (int i = 0; i < fallbackFonts.count(); ++i) { |
| *fontFamilies.append() = fallbackFonts[i]; |
| } |
| } |