Try out scalar picture sizes
This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect.
R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/513983002
diff --git a/samplecode/SampleFilterFuzz.cpp b/samplecode/SampleFilterFuzz.cpp
index 298219d..8aa48ed 100644
--- a/samplecode/SampleFilterFuzz.cpp
+++ b/samplecode/SampleFilterFuzz.cpp
@@ -371,7 +371,9 @@
{
SkRTreeFactory factory;
SkPictureRecorder recorder;
- SkCanvas* recordingCanvas = recorder.beginRecording(kBitmapSize, kBitmapSize, &factory, 0);
+ SkCanvas* recordingCanvas = recorder.beginRecording(SkIntToScalar(kBitmapSize),
+ SkIntToScalar(kBitmapSize),
+ &factory, 0);
drawSomething(recordingCanvas);
SkAutoTUnref<SkPicture> pict(recorder.endRecording());
filter = SkPictureImageFilter::Create(pict.get(), make_rect());