Try out scalar picture sizes
This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect.
R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/513983002
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
index 3e0eb65..73ab170 100644
--- a/src/core/SkPictureShader.cpp
+++ b/src/core/SkPictureShader.cpp
@@ -22,10 +22,9 @@
const SkMatrix* localMatrix, const SkRect* tile)
: INHERITED(localMatrix)
, fPicture(SkRef(picture))
+ , fTile(NULL != tile ? *tile : picture->cullRect())
, fTmx(tmx)
, fTmy(tmy) {
- fTile = tile ? *tile : SkRect::MakeWH(SkIntToScalar(picture->width()),
- SkIntToScalar(picture->height()));
}
#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
@@ -43,8 +42,7 @@
SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix, const SkRect* tile) {
- if (!picture || 0 == picture->width() || 0 == picture->height()
- || (NULL != tile && tile->isEmpty())) {
+ if (!picture || picture->cullRect().isEmpty() || (NULL != tile && tile->isEmpty())) {
return NULL;
}
return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy, localMatrix, tile));
@@ -70,7 +68,7 @@
}
SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatrix* localM) const {
- SkASSERT(fPicture && fPicture->width() > 0 && fPicture->height() > 0);
+ SkASSERT(fPicture && !fPicture->cullRect().isEmpty());
SkMatrix m;
m.setConcat(matrix, this->getLocalMatrix());
@@ -201,9 +199,11 @@
"clamp", "repeat", "mirror"
};
- str->appendf("PictureShader: [%d:%d] ",
- fPicture ? fPicture->width() : 0,
- fPicture ? fPicture->height() : 0);
+ str->appendf("PictureShader: [%f:%f:%f:%f] ",
+ fPicture ? fPicture->cullRect().fLeft : 0,
+ fPicture ? fPicture->cullRect().fTop : 0,
+ fPicture ? fPicture->cullRect().fRight : 0,
+ fPicture ? fPicture->cullRect().fBottom : 0);
str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]);