Convert NULL and 0 to nullptr.

This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
diff --git a/src/core/SkPath.cpp b/src/core/SkPath.cpp
index 8aecf1b..32ec2c5 100644
--- a/src/core/SkPath.cpp
+++ b/src/core/SkPath.cpp
@@ -1877,8 +1877,8 @@
 void SkPath::Iter::consumeDegenerateSegments(bool exact) {
     // We need to step over anything that will not move the current draw point
     // forward before the next move is seen
-    const uint8_t* lastMoveVerb = 0;
-    const SkPoint* lastMovePt = 0;
+    const uint8_t* lastMoveVerb = nullptr;
+    const SkPoint* lastMovePt = nullptr;
     const SkScalar* lastMoveWeight = nullptr;
     SkPoint lastPt = fLastPt;
     while (fVerbs != fVerbStop) {